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[QUOTE=Aeana]DQ8 had a push called "free FF12 demo in every box."[/QUOTE]
It had stuff like Slimeknights too, a TV commercial, internet and magazine ads all over the place. (Around the same time all those good reviews were coming in too). I would say DQVIII definitely got the push it deserved, and I hope DQIX's push means good things. |
[QUOTE=Jeels]It had stuff like Slimeknights too, a TV commercial, internet and magazine ads all over the place. (Around the same time all those good reviews were coming it too). I would say DQVIII definitely got the push it deserved, and I hope DQIX's push means good things.[/QUOTE]
Well since Nintendo is publishing it it seems that they could potentially give it an even bigger push than what square-enix could do. I may be wrong however. |
[url]http://www.square-enix.com/jp/recruit/career/job/game/dq_index.html[/url]
It seems that SE is hiring scenario writers for DQ. Horii has had the same scenario team for a really long time... this is pretty weird. |
The scenarios in Dragon Quest usually are pretty simplistic in a good way based on what I can tell.
Hopefully they can still retain that simplistic charm despite the hiring of new scenario writers. |
[QUOTE=Aeana][url]http://www.square-enix.com/jp/recruit/career/job/game/dq_index.html[/url]
It seems that SE is hiring scenario writers for DQ. Horii has had the same scenario team for a really long time... this is pretty weird.[/QUOTE] Does this sound like a bad thing or a good thing to you? I know the DQ fanbase is very traditionalist, but maybe it's time for some fresh blood, so long as they can keep the charm. |
I guess I just didn't remember the push for DQ8. I don't remember the television commercials =(
I don't know about the demo, yeah it was a great move, but I don't understand people paying 50$ for a demo. |
Oh, I see it as a potentially very good thing, because DQ8 and 9 have had me feeling like Horii spent all of his really good ideas in DQ6 and 7. He even reused some of them in 8 and 9.
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[QUOTE=Loto]I guess I just didn't remember the push for DQ8. I don't remember the television commercials =(
I don't know about the demo, yeah it was a great move, but I don't understand people paying 50$ for a demo.[/QUOTE] People paid more than that to get the FF13 demo with the Advent Children Bluray. |
[QUOTE=Loto]I guess I just didn't remember the push for DQ8. I don't remember the television commercials =([/quote]
[url]http://www.youtube.com/watch?v=7QZwyxyxvts[/url] I liked it. [quote]I don't know about the demo, yeah it was a great move, but I don't understand people paying 50$ for a demo.[/QUOTE] Nah, they paid 50 dollars for the best JRPG of that year, and for fans obviously the generation. Sure they might have snapped because of the demo, but that's not what they were paying for. Also, don't underestimate Final Fantasy fans willing to buy entire games just to play demos. Aeana mentioned FFXIII, but I remember people buying Brave Fencer Musashi for the FFVIII demo. There's a long history of this. |
[QUOTE=Aeana][url]http://www.square-enix.com/jp/recruit/career/job/game/dq_index.html[/url]
It seems that SE is hiring scenario writers for DQ. Horii has had the same scenario team for a really long time... this is pretty weird.[/QUOTE] Speaking of the creation of DQ games, did we ever learn what part Square Enix had in DQIX's development? I remember people noticing SE suddenly being credited as the developer along with Level 5 when the game was nearing its release or something like that. |
Thank you Jeels, that was the first time I had ever seen that commercial =o
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[QUOTE=Loto]Thank you Jeels, that was the first time I had ever seen that commercial =o[/QUOTE]
I enjoyed how it highlighted Japan's craze for the game. |
[QUOTE=Rpgmonkey]Speaking of the creation of DQ games, did we ever learn what part Square Enix had in DQIX's development?
I remember people noticing SE suddenly being credited as the developer along with Level 5 when the game was nearing its release or something like that.[/QUOTE] I remember reading somewhere that Enix, even as a publishing company, had always kept a small team to help Armor Project and whichever developer they chose to make the games. That team was like Enix's only internal development studio. After the merger, I guess that this team became SE's product development division 9. But they were never recognized as a developer along with Chunsoft/Heartbeat/Level-5/etc., so I'm also curious to why they suddenly appear as such in the credits. |
[QUOTE=Jeels][url]http://www.youtube.com/watch?v=7QZwyxyxvts[/url] I liked it.
Nah, they paid 50 dollars for the best JRPG of that year, and for fans obviously the generation. Sure they might have snapped because of the demo, but that's not what they were paying for. Also, don't underestimate Final Fantasy fans willing to buy entire games just to play demos. Aeana mentioned FFXIII, but I remember people buying Brave Fencer Musashi for the FFVIII demo. There's a long history of this.[/QUOTE] I wonder how many people bought DQ8 for the FF12 demo and ended up liking DQ8 a helluvalot more? |
[QUOTE=Kad5]The scenarios in Dragon Quest usually are pretty simplistic in a good way based on what I can tell.
Hopefully they can still retain that simplistic charm despite the hiring of new scenario writers.[/QUOTE] the scenarios of dragon quest VII were anything but simplistic. I have never seen a game so heavy on mythology,even for the standards of the series. It was like a mini-collecion of fairy tales. The best dragon quest and one of best rpg of all times. unfortunately, dragon quest VIII was very bad gameplay and story-wise.I hope that dragon quest 9 will be a return to form. |
[QUOTE=Loto]I guess I just didn't remember the push for DQ8. I don't remember the television commercials =(
I don't know about the demo, yeah it was a great move, but I don't understand people paying 50$ for a demo.[/QUOTE] I remember the DQVIII commercial coming on Comedy Central and my stoner roommate at the time going, "What is this? Some kind of Dragon Ball Shit?" or something to that effect. |
[URL="http://kotaku.com/5576392/see-seth-green-talk-up-dragon-quest-ix"]See Seth Green Talk Up Dragon Quest IX[/URL]
via Kotaku |
Just saw the Seth Green TV spot and it was...interesting. Like, not bad, I probably wouldn't call it good either, it just was.
*shrug* |
[QUOTE=Seda][URL="http://kotaku.com/5576392/see-seth-green-talk-up-dragon-quest-ix"]See Seth Green Talk Up Dragon Quest IX[/URL]
via Kotaku[/QUOTE] Trained very well. |
so if I'm not wrong July 11th is a Sunday? Am I missing something or is this the first Sunday release for a game in a while? Why do it on a sunday?
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[QUOTE=ronito]so if I'm not wrong July 11th is a Sunday? Am I missing something or is this the first Sunday release for a game in a while? Why do it on a sunday?[/QUOTE]
Nintendo always releases their big games on a Sunday. |
[QUOTE=ronito]so if I'm not wrong July 11th is a Sunday? Am I missing something or is this the first Sunday release for a game in a while? Why do it on a sunday?[/QUOTE]
"Big" Nintendo published games, like Mario or Pokemon or games that release alongside hardware (like Warioware DIY) get Sunday releases. Recently Nintendo has been doing it with a lot of stuff for no rhyme or reason. In fact a Sunday game came out this week. |
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