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-   -   Fans: Bring Xenoblade, TLS, Pandora to US | NoA: lol no | NoE: Come here instead! (http://www.neogaf.com/forum/showthread.php?t=435214)

Urban Scholar 07-03-2011 10:09 PM

[QUOTE=I NEED SCISSORS]Maybe NoA are just waiting for NoE to translate it to english first?

Might save them some dollars. They could also not include a manual.[/QUOTE]

Latest podcast of Roleplayer's realm touched upon this some what. The game would need sometime in localization for the states. The English and the other language options and such would need to be fine tuned for how they are mainly spoken in the states.

Phoenix_Apollo 07-03-2011 10:37 PM

[QUOTE=Mr_Brit]I can't see any company operating like that no matter how much money they have.

I'm just wondering whether the games would sell enough to be worthwhile to bring over to NA.[/QUOTE]

I don't get why people think these would all sell less than 100k. Even Monster Hunter Tri sold more than that. People who want new good looking Wii games will probably at least buy one of these. They're worthwhile to bring over regardless of what they sell anyway. NoA pretty much needs to bring them over to keep consumer confidence going.

Urban Scholar 07-03-2011 10:42 PM

[QUOTE=Phoenix_Apollo]I don't get why people think these would all sell less than 100k. Even Monster Hunter Tri sold more than that. People who want new good looking Wii games will probably at least buy one of these. They're worthwhile to bring over regardless of what they sell anyway. NoA pretty much needs to bring them over to keep consumer confidence going.[/QUOTE]Mh tri had a real ad campaign and this helped its numbers. I don't think its a good example really. These games would not light up the sales boards unless backed by nintendo. Sin and punishment 2 didn't really get ads either and well...bad. the question would be if they would back them. Noa though made its decision for now as to not bther with the games. I wonder how they will fair in euorpe though.

Ninja Scooter 07-03-2011 10:44 PM

[QUOTE=Phoenix_Apollo]I don't get why people think these would all sell less than 100k. Even Monster Hunter Tri sold more than that. People who want new good looking Wii games will probably at least buy one of these. They're worthwhile to bring over regardless of what they sell anyway. NoA pretty much needs to bring them over to keep consumer confidence going.[/QUOTE]


The Wii is on it's last legs now too. It had some momentum when MH came out, not it's a wasteland as Nintendo moves on to U and 3DS. A lot of the core gamer audience has moved on too because their hasn't been shit to play on the system for so long.

Phoenix_Apollo 07-03-2011 10:53 PM

[QUOTE=Urban Scholar]Mh tri had a real ad campaign and this helped its numbers. I don't think its a good example really. These games would not light up the sales boards unless backed by nintendo. Sin and punishment 2 didn't really get ads either and well...bad. the question would be if they would back them. Noa though made its decision for now as to not bther with the games. I wonder how they will fair in euorpe though.[/QUOTE]

Sin and Punishment 2 isn't that great of a comparison either, because it's an entirely different niche than the one Xenoblade TLS and even Pandora's Tower are in. You're using an on-rails shooter, whose fanbase consisted of people who either imported the original or downloaded it off VC, to talk about why two JRPGs, one having the luxury of the "Xeno" name and the other one featuring a noted developer, and an action game might now too well.

That's like saying that Heroes on the Move's sales justify whether or not Sony should continue doing more games for the Move.

Urban Scholar 07-03-2011 11:19 PM

[QUOTE=Phoenix_Apollo]Sin and Punishment 2 isn't that great of a comparison either, because it's an entirely different niche than the one Xenoblade TLS and even Pandora's Tower are in. You're using an on-rails shooter, whose fanbase consisted of people who either imported the original or downloaded it off VC, to talk about why two JRPGs, one having the luxury of the "Xeno" name and the other one featuring a noted developer, and an action game might now too well.

That's like saying that Heroes on the Move's sales justify whether or not Sony should continue doing more games for the Move.[/QUOTE]As of now I wonder what noe expects. A simple niche on the radar? More maybe? Who knows but it will be indicative of how the handling of these titles will be in the future.

Nix 07-03-2011 11:20 PM

In all honesty, the last time I went to Europe, I picked up a Wii. It was mostly for the
Unlimited Cruise pack that Europe was getting, but also because I figured, why not?

So,if Europes getting them all, I'm pretty happy, since I'll be able to play them by importing,
but for the rest of NA~Canada etc., I'm sure you guys may either want to buckle down and
mod your Wii, or wait years for games to come over that never will. I've been waiting for cruise to hit since 08, picked it up summer 10, and never looked back on my purchase.

Fact of the matter is, I don't think NOA particularly cares, this late in the cycle, and if they
do, it's only because their head, tells them to. Well, congrats European buddies. I guess you're no longer the latchkey kid of localized gaming.

AceBandage 07-03-2011 11:20 PM

[QUOTE=Urban Scholar]As of now I wonder what noe expects. A simple niche on the radar? More maybe? Who knows but it will be indicative of how the handling of these titles will be in the future.[/QUOTE]


They're probably expecting more now since Operation Rainfall started.
Like I said before, we already did more marketing for these games that Nintendo would likely do.

Urban Scholar 07-03-2011 11:32 PM

[QUOTE=AceBandage]They're probably expecting more now since Operation Rainfall started.
Like I said before, we already did more marketing for these games that Nintendo would likely do.[/QUOTE]agreed friend, agreed.

legend166 07-03-2011 11:53 PM

The dumb thing is that the fake ******** image is arguing against an incorrect point anyway. If you're the platform holder and you've got an environment that isn't selling games all that well, the answer isn't to release [I]less[/I] games. You should be doing your best to release more in an attempt to bring back that market.

At this point, the Wii U is going to release with practically zero momentum. Which is a disaster. Back in 2009 I was saying Nintendo should release the 'Wii 2' at Christmas 2011 and try and ride off the momentum of the Wii. They should have been going for a PS1 --> PS2 transition.

Instead, they've completely squandered all their momentum from the Wii for a variety of reasons - poor localisation on NoA's part, poor development schedules on NoJ's part, and the unwillingness to release a budget software line until the software market was dead.

Now, they should be doing whatever they can to ensure that the Wii U release with any sort of momentum from any customer they can get their hands on.

Easy_D 07-03-2011 11:58 PM

Hey America [url=http://www.youtube.com/watch?v=mV0O8oLhzUs]This one's for you[/url]

Buddha Beam 07-04-2011 12:10 AM

[QUOTE=RPGCrazied]This new? [url]http://wii.ign.com/articles/118/1180293p1.html[/url]

Much as I hate IGN, I love that they are covering this.[/QUOTE]I don't really agree with the reason the article states WHY this is happening, but their overall larger point stands.

It was only fairly recently that the sense of abandonment settled in among the Nintendo core. IGN seems to be confusing them with the 'hardcore' gamers who wanted nothing to do with the Wii since it was announced.

At this point, what I'm really hoping comes out of this whole thing is:
1) that Nintendo embraces THEIR core fans in a sort of community driven way, and
2) that third parties wake up to the reality that many of the people who buy Nintendo's consoles aren't the kind of folks who are going to buy the kinds of games that the PS360 Dudebros buy and adjust accordingly.

lunchwithyuzo 07-04-2011 12:13 AM

[QUOTE=Mr_Brit]What do people expect these games to sell if they were to be localised?[/QUOTE]
More than Sin & Punishment 2, Mystery Case Files or Fortune Street.

jjasper 07-04-2011 12:23 AM

[QUOTE=Buddha Beam]
2) that third parties wake up to the reality that many of the people who buy Nintendo's consoles aren't the kind of folks who are going to buy the kinds of games that the PS360 Dudebros buy and adjust accordingly.[/QUOTE]

Why would they? Nintendo is the one who leads the way for the console and they are basically saying these games don't sell on this machine and we aren't going to release them. Then at the same time showing demo reels for their next system of nothing but those types of games.

Eusis 07-04-2011 12:26 AM

[QUOTE=Mockingbird]The sale started today and has everything to do with it being at #10. 24 hours ago it was rank #303. 2,930% sales increase.[/QUOTE]
Oh, I guess it really did poorly afterall, or at the very least is too slow of a burn.

udivision 07-04-2011 12:30 AM

[QUOTE=Buddha Beam]
2) that third parties wake up to the reality that many of the people who buy Nintendo's consoles aren't the kind of folks who are going to buy the kinds of games that the PS360 Dudebros buy and adjust accordingly.[/QUOTE]
Nintendo already has the first-to-release advantage and better third-party support for Wii U. All they need is an ad campaign along the lines of "This Systems is For U" showing off the Ninty games and the Dudebro games and the grandma games and the kid's games... hey, I think I'm onto something.

WanderingWind 07-04-2011 12:43 AM

[QUOTE=udivision]Nintendo already has the first-to-release advantage and better third-party support for Wii U. All they need is an ad campaign along the lines of "This Systems is For U" showing off the Ninty games and the Dudebro games and the grandma games and the kid's games... hey, I think I'm onto something.[/QUOTE]

If they don't use that slogan, than they really are stupid.

Buddha Beam 07-04-2011 12:57 AM

[QUOTE=jjasper]Why would they? Nintendo is the one who leads the way for the console and they are basically saying these games don't sell on this machine and we aren't going to release them. Then at the same time showing demo reels for their next system of nothing but those types of games.[/QUOTE]Yeah, I know. And Nintendo is making a mistake, unless that rumor about GTA 5 being a timed launch exclusive pan out.

Nintendo isn't going to create megaton software that attracts dudebros but they will come on strong with their own stuff, which will in turn attract the traditional Nintendo crowd, irrespective of whether or not they're mad.

The only way third parties are going to be able to sell the kinds of games they've been making on PS360 is if they come on very very strong so as to establish an audience from the start. The lack of an audience to buy those games is a big reason their B-tier efforts sold so astronomically poorly.

shadyspace 07-04-2011 01:03 AM

[QUOTE=WanderingWind]If they don't use that slogan, than they really are stupid.[/QUOTE]
I'm sure they named it what they did specifically so they could use that slogan.

Zaraki_Kenpachi 07-04-2011 01:06 AM

[QUOTE=legend166]The dumb thing is that the fake ******** image is arguing against an incorrect point anyway. If you're the platform holder and you've got an environment that isn't selling games all that well, the answer isn't to release [I]less[/I] games. You should be doing your best to release more in an attempt to bring back that market.

At this point, the Wii U is going to release with practically zero momentum. Which is a disaster. Back in 2009 I was saying Nintendo should release the 'Wii 2' at Christmas 2011 and try and ride off the momentum of the Wii. They should have been going for a PS1 --> PS2 transition.

Instead, they've completely squandered all their momentum from the Wii for a variety of reasons - poor localisation on NoA's part, poor development schedules on NoJ's part, and the unwillingness to release a budget software line until the software market was dead.

Now, they should be doing whatever they can to ensure that the Wii U release with any sort of momentum from any customer they can get their hands on.[/QUOTE]

You guys are reading too much into this. If you admit the market is already dried up, are you going to release a niche game that may fail right out of the gate? Why would they waste the effort on a game that can very easily bomb especially with the shitty exchange rate the dollar is at currently. You honestly can't see any downside to this? How wise would it be for a company to throw money away and invest in a project they feel will lose them money just to have "goodwill" amongst a small niche group of gamers? Companies aren't going to last long by promoting projects that lose them money.

[QUOTE=jjasper]Why would they? Nintendo is the one who leads the way for the console and they are basically saying these games don't sell on this machine and we aren't going to release them. Then at the same time showing demo reels for their next system of nothing but those types of games.[/QUOTE]

Because it's a different identity for them. If they say there is no market and won't sell on wii why would they release it for that? The game will not be a system mover, people will not buy the wii at the end of it's life just to play this game. If this is however put at the beginning of a consoles life and shows that they will be releasing games like this a person is more likely to buy that system to play the game. Does this mean Microsoft should have released an RPG at the end of Xbox's life since they have RPGs on the 360? Like I said it's not a big enough deal at the end of a system's life to have people buy the system to play it.

Phoenix_Apollo 07-04-2011 01:10 AM

[QUOTE=Buddha Beam]

It was only fairly recently that the sense of abandonment settled in among the Nintendo core. IGN seems to be confusing them with the 'hardcore' gamers who wanted nothing to do with the Wii since it was announced.[/QUOTE]

I've held a sense of abandonment since they denied Disaster: Day of Crisis. It would have been nice to have an Operation Rainfall back then, but since it's here now I decided to jump on and hope for the best.

truly101 07-04-2011 01:10 AM

Preordered the NOE version from Game.co.uk. Don't we have people from Atlus, Xseed and Ignition that post here? I'd love to hear their take on this, but they probably aren't going to shit where the eat, unlike NOA apparently.

charlequin 07-04-2011 01:24 AM

[QUOTE=Zaraki_Kenpachi]How wise would it be for a company to throw money away and invest in a project they feel will lose them money just to have "goodwill" amongst a small niche group of gamers?[/quote]

This is, quite seriously, just about [I]Nintendo of America's entire job[/I]. They don't develop or oversee any software, they don't create any hardware, they don't do any third-party outreach, they don't manage any branding. NoA's entire job is to put out software for Nintendo's systems in America so people don't feel like buying a system from them is a total fucking waste of time -- and given that buying a Wii [i]was[/i] a horrible idea from a core gamer's perspective and they're now trying to create the impression that things will be different on the WiiU, they should be doing everything in their power to counteract that idea.

The goal here isn't to literally appease the small group of customers who want to buy Xenoblade; it's to make the case that they've learned their lesson and will serve their customers well in the future unassailable. When someone says "Why should I buy a WiiU when Nintendo sucks so bad at catering to customers like me?" you want to be able to say "because Nintendo delivers the experiences that core gamers want right beside our big hits, and we have a commitment to ensuring a strong lineup on our consoles" instead of "lol idk buy wii u fit."

BocoDragon 07-04-2011 01:31 AM

[QUOTE=Urban Scholar]Latest podcast of Roleplayer's realm touched upon this some what. The game would need sometime in localization for the states.[B] The English and the other language options and such would need to be fine tuned for how they are mainly spoken in the states.[/B][/QUOTE]
I think Chris Kohler over thought that part.

Brtish English and American English is identical except for a few "U"s in words, or R and E reversed as in "theatre". Americans will not have trouble reading this, if they even notice it at all. Nearly all Canadian games are released in American English even though Canada uses British English, and no one notices. You could easily play it off as a stylized choice: British English for a fantasy game. It's no more hard to read than an Alexander O Smith-tranlsated Matsuno game.

If it was a problem, it would be a cinch to convert theatre -> theater ,etc.

And then he was saying that Spain Spanish isn't appropriate for Mexico, and France French isn't appropriate for Quebec? Most of those territories just get American Engish games anyway!

I don't think all the language stuff was really a concern at all. Whether or not the NoE voice actors have been paid for overseas releases is a valid point, however.

frankie_baby 07-04-2011 01:38 AM

well i'm in europe and may buy one or 2 of them when they come out, and i'll confess i aint bothered readfing this rather large thread, but has anyone thought NOA might have planned this all along as a rather cheap but effective publicity stunt (nah, that would just be too good an idea for them)

Allan Holdsworth 07-04-2011 01:46 AM

[QUOTE=Zaraki_Kenpachi]You guys are reading too much into this. If you admit the market is already dried up, are you going to release a niche game that may fail right out of the gate? Why would they waste the effort on a game that can very easily bomb especially with the shitty exchange rate the dollar is at currently. You honestly can't see any downside to this? [b]How wise would it be for a company to throw money away and invest in a project they feel will lose them money just to have "goodwill" amongst a small niche group of gamers? Companies aren't going to last long by promoting projects that lose them money.[/b]
[/QUOTE]

You do realize this is what NCL does, right? (they have other faults, like refusing to drop the Wii price, but they at least release games on a regular basis)

Urban Scholar 07-04-2011 01:46 AM

[QUOTE=BocoDragon]
I don't think all the language stuff was really a concern at all. Whether or not the NoE voice actors have been paid for overseas releases is a valid point, however.[/QUOTE]

This much is very future. Chris also did bring up how they've in the past have brought out no titles in a year and had others follow. Although in this case I really wonder if any of these will be US released Wii titles for 2012.

Zaraki_Kenpachi 07-04-2011 01:53 AM

[QUOTE=charlequin]This is, quite seriously, just about [I]Nintendo of America's entire job[/I]. They don't develop or oversee any software, they don't create any hardware, they don't do any third-party outreach, they don't manage any branding. NoA's entire job is to put out software for Nintendo's systems in America so people don't feel like buying a system from them is a total fucking waste of time -- and given that buying a Wii [i]was[/i] a horrible idea from a core gamer's perspective and they're now trying to create the impression that things will be different on the WiiU, they should be doing everything in their power to counteract that idea.

The goal here isn't to literally appease the small group of customers who want to buy Xenoblade; it's to make the case that they've learned their lesson and will serve their customers well in the future unassailable. When someone says "Why should I buy a WiiU when Nintendo sucks so bad at catering to customers like me?" you want to be able to say "because Nintendo delivers the experiences that core gamers want right beside our big hits, and we have a commitment to ensuring a strong lineup on our consoles" instead of "lol idk buy wii u fit."[/QUOTE]

But would it be that big of a deal to make sure Xenoblade get's localized instead of just starting off strong with games like Xenoblade with the WiiU?


[QUOTE=Allan Holdsworth]You do realize this is what NCL does, right? (they have other faults, like refusing to drop the Wii price, but they at least release games on a regular basis)[/QUOTE]

I'm confused by what you mean. NCL makes projects that loses money to cater to a niche group?

Phoenix_Apollo 07-04-2011 01:57 AM

[QUOTE=Zaraki_Kenpachi]But would it be that big of a deal to make sure Xenoblade get's localized instead of just starting off strong with games like Xenoblade with the WiiU?




I'm confused by what you mean. NCL makes projects that loses money to cater to a niche group?[/QUOTE]

How can you be sure these would lose money?

JJD 07-04-2011 01:58 AM

So the only way to play those games on a US Wii is installing homebrew and a region free loader? Can anyone please point me to a good newbie guide to homebrew?

Also, is the classic controller better for playing it than the wiimote? I'm considering importing the controller bundle...

BocoDragon 07-04-2011 02:00 AM

[QUOTE=JJD]So the only way to play those games on a US Wii is installing homebrew and a region free loader? Can anyone please point me to a good newbie guide to homebrew?
[/QUOTE]
[URL="http://gwht.wikidot.com/"]This is everything you need.[/URL]

Phoenix_Apollo 07-04-2011 02:01 AM

By the way, anyone seen this Brazilian article about this incident? [url]http://www.pop.com.br/games/noticias/wii/506682-Entenda_o_Operation_Rainfall.html[/url]

Zaraki_Kenpachi 07-04-2011 02:03 AM

[QUOTE=Phoenix_Apollo]How can you be sure these would lose money?[/QUOTE]

You can't just like people in here can't be sure that it wouldn't. I'm just saying that the people who have been acting like there would be no possible negative impact on Nintendo is kind of foolish. The exchange rate and such makes it easier for them to lose money but they could also obviously make money by bringing it over.

AceBandage 07-04-2011 02:15 AM

[QUOTE=Zaraki_Kenpachi]You can't just like people in here can't be sure that it wouldn't. I'm just saying that the people who have been acting like there would be no possible negative impact on Nintendo is kind of foolish. The exchange rate and such makes it easier for them to lose money but they could also obviously make money by bringing it over.[/QUOTE]


These games are investments, though. Regardless of immediate profit. They basically send the message "Yeah, we care about the core gamer and we want you to keep buying our products."

As is, all NoA is saying right now is "Fuck off, we're busy with Mystery Case Files and some Dragon Quest board game!"

Javier 07-04-2011 02:29 AM

[QUOTE=Phoenix_Apollo]By the way, anyone seen this Brazilian article about this incident? [url]http://www.pop.com.br/games/noticias/wii/506682-Entenda_o_Operation_Rainfall.html[/url][/QUOTE]Yeah, most Latin American sites are reporting this, as well as supporting Op. Rainfall. NoA has power over the entire American continent, after all.

Roto13 07-04-2011 02:44 AM

[QUOTE=Urban Scholar]Latest podcast of Roleplayer's realm touched upon this some what. The game would need sometime in localization for the states. The English and the other language options and such would need to be fine tuned for how they are mainly spoken in the states.[/QUOTE]
Never played a Dragon Quest game, have you?

Effect 07-04-2011 02:49 AM

There is another big problem here and it's one Nintendo of America is causing for themselves that I don't think we've discussed yet. A problem that NCL is not going to be happy about, if not really pissed about. Dragon Quest X.

Nintendo is going to want this to do well. Dragon Quest is an IP Nintendo wants to support and wants as a Nintendo brand for as long as possible. It's huge in Japan. Yet it still struggles outside of it. Clearly Nintendo wants the brand to get more attention which is why we have Fortune Street (a waste of time I think but oh well). It will be releasing when the Wii is effectively dead though. Either people move on to the Wii U or focus more on the PS3/360. Either way they move on from the Wii if they haven't already or aren't already in the process.

Xenoblade and The Last Story would help stoke the fires of RPG fans or those wanting just a core experience on the Wii as it fades out. By the time the Wii U comes out the Wii will still be fresh in their memory if those games were released. Those owners will still be playing it. So when one last RPG comes out they'll be more likely to pick it up. There is no other audience for that game but Wii owners (those that love DQ enough are include as those Wii owners but even then that number is small) and even then Wii owners with positive feelings at the end.

If NoA releases nothing for the core gamer Wii owner, especially on the RPG front, how do they expect to sell DQX when the time comes? It will come too. That is going to be a mandated game by NCL, no way it won't be after the amount of effort, time, and money Nintendo has put into the IP.

Even if the Wii U can play it they can not advertise that game to Wii U buyers. People will be looking for those new and finally HD experiences. Square-Enix isn't going to be port that game to HD. We already know the Wii U isn't going to up rez Wii games. There is no way they can sell it as a Wii U experience. It can only sell on the goodwill of current Wii owners as they move away from the system. Goodwill that is actively being destroyed by Nintendo of America's actions when it comes to how they are handling these RPGs.

Eusis 07-04-2011 03:09 AM

I'd think they could still sell it to Wii U owners desperate for a great game to play anyway, HD or not, if it weren't for the fact this seems to have not mattered for any prior generation except maybe the PS2 and PS1. You're undoubtedly right, it comes off as a very short sighted strategy to not keep JRPG fans engaged and cultivate an audience for the game.

Emitan 07-04-2011 03:14 AM

Everyone should send in letters to Nintendo with as much British English in them as possible.

Kai Dracon 07-04-2011 03:25 AM

Personally, I think no matter what Nintendo claims right now... that when DQX hits, we're gonna see a magical Wii U version pop up just like the Twilight Princess situation.

Perhaps it will just have native, upscaled 3D assets with HD art for the 2D elements like character portraits and UI. Maybe a few token Wii U controller features thrown in, like inventory management on the touch screen.

But with a game as big as Dragon Quest TEN... you really think they're going to throw it out to die on the fading Wii?

No way in hell.

daffy 07-04-2011 03:31 AM

[QUOTE=Effect]
Nintendo is going to want this to do well. Dragon Quest is an IP Nintendo wants to support and wants as a Nintendo brand for as long as possible. It's huge in Japan. Yet it still struggles outside of it. Clearly Nintendo wants the brand to get more attention which is why we have [B]Fortune Street (a waste of time I think but oh well).[/B] It will be releasing when the Wii is effectively dead though. Either people move on to the Wii U or focus more on the PS3/360. Either way they move on from the Wii if they haven't already or aren't already in the process.
[/QUOTE]
Just curious, why do you think this? If they market Fortune as a new type of Mario Party with monopoly elements, it could do reasonably well. It has online multiplayer, which is a god send on the Wii. Families love monopoly style board games, and here they have one they can play on the big screen, with other families.

It releases this holiday season, which we know is when the Wii makes pretty much all of its money, people will be looking for good Wii games. I'm almost 100% sure FS will be fantastic, if gamers would just give it a chance.

And lastly, it would raise awareness for Dragon Quest characters, which was a missed opportunity with Mother 3's Lucas in Brawl, which hadn't seen an NA release, but still raised awareness nevertheless.

So then when DQX comes out people will be like omg there's slime from Fortune Street! Gonna check this out!! I think its a pretty good idea but I probably would have imported it anyway.

ShockingAlberto 07-04-2011 03:34 AM

[QUOTE=Kaijima]Personally, I think no matter what Nintendo claims right now... that when DQX hits, we're gonna see a magical Wii U version pop up just like the Twilight Princess situation.

Perhaps it will just have native, upscaled 3D assets with HD art for the 2D elements like character portraits and UI. Maybe a few token Wii U controller features thrown in, like inventory management on the touch screen.

But with a game as big as Dragon Quest TEN... you really think they're going to throw it out to die on the fading Wii?

No way in hell.[/QUOTE]
I do wonder if they'll do that in America.

I can guarantee it doesn't matter in Japan.

H_Prestige 07-04-2011 03:36 AM

[QUOTE=Kaijima]Personally, I think no matter what Nintendo claims right now... that when DQX hits, we're gonna see a magical Wii U version pop up just like the Twilight Princess situation.

Perhaps it will just have native, upscaled 3D assets with HD art for the 2D elements like character portraits and UI. Maybe a few token Wii U controller features thrown in, like inventory management on the touch screen.

But with a game as big as Dragon Quest TEN... you really think they're going to throw it out to die on the fading Wii?

No way in hell.[/QUOTE]
Agreed. Wii exclusive makes about as much sense as ps2 exclusive at this point.

Emitan 07-04-2011 03:39 AM

[QUOTE=H_Prestige]Agreed. Wii exclusive makes about as much sense as ps2 exclusive at this point.[/QUOTE]It will be Wii exclusive in the same way Pikmin 3 was. It's totally, absolutely coming out for the Wii until they need to confirm more Wii U games are coming. Not enough interest in the Wii U? Bam! Dragon Quest X is a launch title.

JJD 07-04-2011 03:54 AM

[QUOTE=BocoDragon][URL="http://gwht.wikidot.com/"]This is everything you need.[/URL][/QUOTE]

Thanks my friend!!!

Bel Marduk 07-04-2011 03:55 AM

[QUOTE=Billychu]It will be Wii exclusive in the same way Pikmin 3 was. It's totally, absolutely coming out for the Wii until they need to confirm more Wii U games are coming. Not enough interest in the Wii U? Bam! Dragon Quest X is a launch title.[/QUOTE]

Pikmin 3 was moved because they felt making it for the Wii U was better. Not the same case at all with DQ X which is going to actually be a Wii title unlike Pikmin 3. DQ X is more akin to Zelda SS and Pokemon Black/White. Nintendo has no say what happens with DQ X anyway.

And do we really have to get into this DQ X argument again? Someone brings up a port and it gets shot down.

djplaeskool 07-04-2011 03:56 AM

[QUOTE=Easy_D]Hey America [url=http://www.youtube.com/watch?v=mV0O8oLhzUs]This one's for you[/url][/QUOTE]

Profound Sadness...

Effect 07-04-2011 04:05 AM

[QUOTE=FTH]Just curious, why do you think this? [/QUOTE]

I just don't see or think a party game is going to translate into sales for an RPG. Two completely different style of games even if you have cross over with creatures (can't really say characters I think). If it was a something closer in style that might be different.

A better direction would have been making another Dragon Quest Swords or remaking the one that is already on the Wii with Motion Plus but advertising it as being similar to the sword play that is featured in Wii Sports Resort (which sold millions). Play up the Wii Sports Resort connection in terms of controls. Fill that with Dragon Quest imagery. It's simple to play but has some RPG elements. If they like that then the leap to DQX is easier and more direct. It also allows Nintendo to show case the motion plus leading up to Legend of Zelda: Skyward Sword. Two birds with..

charlequin 07-04-2011 05:01 AM

[QUOTE=Zaraki_Kenpachi]But would it be that big of a deal to make sure Xenoblade get's localized instead of just starting off strong with games like Xenoblade with the WiiU?
[/quote]

Think about it this way. Has anyone ever gotten divorced because they wouldn't take out the garbage? No. But if they've already been mistreating their spouse, lying and otherwise misbehaving, at some point there's going to be a breaking point and some dumb little thing will push it over the edge.

Nintendo has done a downright terrible job of satisfying "core" customers this generation, but they specifically want to win them back next gen. They're already [i]so[/i] in the doghouse that they can't afford to keep pushing, because any little thing could be the last straw for certain customers.

[quote]NCL makes projects that loses money to cater to a niche group?[/QUOTE]

Er, yes. What do you think the games we're talking about are?

[QUOTE=Kaijima]
But with a game as big as Dragon Quest TEN... you really think they're going to throw it out to die on the fading Wii?
[/QUOTE]

Yes, they are.

[QUOTE=Billychu]It will be Wii exclusive in the same way Pikmin 3 was. It's totally, absolutely coming out for the Wii until they need to confirm more Wii U games are coming. Not enough interest in the Wii U? Bam! Dragon Quest X is a launch title.[/QUOTE]

Dragon Quest X isn't a Nintendo game. It's a Square-Enix game, and, more importantly, a game that Yuji Horii has 100% control over platform choice on in practice.

sfried 07-04-2011 05:20 AM

So if Xenoblade/Last Story/Pandora is actually confirmed for being enhanced for Wii U, I'm guessing GAf won't be satisfied because of the wait?


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