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-   -   Metal Gear Solid 3D demo on eShop this week (http://www.neogaf.com/forum/showthread.php?t=462935)

Loudninja 02-13-2012 09:24 AM

Metal Gear Solid 3D demo on eShop this week
 
[QUOTE]A demo version of Metal Gear Solid 3D: Snake Eater will slither its way onto the 3DS eShop this Thursday.

The trial will give gamers a forked tongue-taste of the stealth shooter classic. It has been completely revamped for the 3DS with sparkly new graphics and touch screen controls.

And if you have a new-fangled Circle Control Pad Pro, it will work with that too. [/QUOTE]
[url]http://www.eurogamer.net/articles/2012-02-13-metal-gear-solid-3d-demo-on-eshop-this-week[/url]

vall03 02-13-2012 09:25 AM

been waiting for this, so after this we get Kid Icarus demo right?

Electivirus 02-13-2012 09:26 AM

Oh shit, son. I'm getting the game regardless, but it'll be nice to try out the demo, anyway. Nice to hear that the CCP works with it, too.

weird 02-13-2012 09:29 AM

"...sparkly new graphics..."

kekekehehehehe!

my CPP can't wait! I fear for my eyes though.

Aostia 02-13-2012 09:29 AM

I've already tried this demo in a post E3 event but I'll try it again, also to test the Cppro

Sadist 02-13-2012 09:30 AM

Sweet, can't wait to try it out.

Pikma 02-13-2012 09:31 AM

[QUOTE=vall03;35091884]been waiting for this, so after this we get Kid Icarus demo right?[/QUOTE]

Kid Icarus demo? What? Where? D:

randomwab 02-13-2012 09:31 AM

US or Euro? Or both?

radioheadrule83 02-13-2012 09:40 AM

[QUOTE=randomwab;35091939]US or Euro? Or both?[/QUOTE]

The two links I've seen confirming this are specifically mentioning Europe... it'll probably hit NA too, but its worth being cautious before getting excited.

Desiato 02-13-2012 09:51 AM

The Japanese demo was shit (framerate problems, 3D effect disappearing completely at the bridge, textures, ...), so if it's the same one, don't get your hopes up. I really hope they'll fix these problems by the time of release.

WonkersTHEWatilla 02-13-2012 09:53 AM

How old is this demo build that we're getting?

vall03 02-13-2012 10:19 AM

[QUOTE=Pikma;35091932]Kid Icarus demo? What? Where? D:[/QUOTE]

sorry, I wasn't really following much, but wasn't there a list of games Nintendo planned to have a demo on the eShop? so Kid Icarus was not included there?

Colonel Mustard 02-13-2012 10:22 AM

[QUOTE=WonkersTHEWatilla;35092100]How old is this demo build that we're getting?[/QUOTE]

It's essentially the e3 demo I believe.

Kokonoe 02-13-2012 10:23 AM

Awesome.

fabricated backlash 02-13-2012 10:27 AM

[QUOTE=Colonel Mustard;35092361]It's essentially the e3 demo I believe.[/QUOTE]

There was no option for the CCP in that demo though. But it's the same area at least.

Nibel 02-13-2012 10:32 AM

Nice - I need to see the game on my 3DS to judge it. I just hope they fixed those horrible framerate issues. Wondering how it controls..

Frost_Ace 02-13-2012 10:33 AM

After the good vote of Edge I'm really curious to try it.

IrishNinja 02-13-2012 10:36 AM

[QUOTE=Frost_Ace;35092477]After the good vote of Edge I'm really curious to try it.[/QUOTE]

^same. idve prolly tried it either way, but yeah, itll be faster now.

Lemonte 02-13-2012 10:39 AM

I'm just worried about fps. I might just buy this even tho I just bought MGS hd collection.

Übermatik 02-13-2012 10:40 AM

I like this I like this a lot. keep it up Nintendo. Though word of advice - make the option to download a demo a bit more obvious.

dc89 02-13-2012 10:41 AM

All regions?! I hope so.

fabricated backlash 02-13-2012 10:41 AM

[QUOTE=Frost_Ace;35092477]After the good vote of Edge I'm really curious to try it.[/QUOTE]

As I see it, the game should still be as amazing as it ever has been, but if the framerate is as bad as it was in the e3-GC demo, then it's merely playable at times.
In my time with that demo you could count the frames at times. When you have a framerate around 15 to 5 frames per second...

Maybe they cleaned that up for the final release.

AgentOtaku 02-13-2012 11:10 AM

Woo!

Just in time, my CCPro arrives any day now

farnham 02-13-2012 11:14 AM

cant wait to try this with ccpro

the japanese version,had no ccpro then, played horribly

jokkir 02-13-2012 11:32 AM

Finally. I can't wait to get this game.

Who's making the OT?

Mzo 02-13-2012 11:34 AM

MGS HD announcement for the Vita pretty much killed all my interest in this.

faridmon 02-13-2012 11:35 AM

After the EDGE review, I am actually curious how it is. I don't have a 3DS so this could be the one that could tip me over, as I reckon is MGS3 is one of the finest games ever made.

Marvie_3 02-13-2012 11:51 AM

Can't wait to try it out. :D

haikira 02-13-2012 11:56 AM

Despite being a fan of the series. I really was relying on the demo before i made up my mind. So good news.

I just got the HD collection which takes away the desire a little. I was also doubtful of how it'll run on the 3DS, so it'll be nice to see it hands on. But i will say. Resident Evil Revelations really impressed me when it came to what the handheld can do.

Criminal Upper 02-13-2012 11:58 AM

[QUOTE=Ubermatik;35092554]I like this I like this a lot. keep it up Nintendo. Though word of advice - make the option to download a demo a bit more obvious.[/QUOTE]

It's literally the first window that opens when I enter the 3DS shop. Hard to miss, really.

Bullza2o 02-13-2012 12:02 PM

NOA needs to release this demo, or any demo, this week.

Mafro 02-13-2012 12:03 PM

Buying this regardless of how poor the framerate is in the demo.

M3d10n 02-13-2012 12:11 PM

If it's the same as the broken Japanese demo, Konami would be better off not releasing it at all.

@MUWANdo 02-13-2012 12:25 PM

[QUOTE=vall03;35092326]sorry, I wasn't really following much, but wasn't there a list of games Nintendo planned to have a demo on the eShop? so Kid Icarus was not included there?[/QUOTE]

Both regions rattled off the names of a few demos they intended to release in the near future, Kid Icarus wasn't on either of 'em. That being said, I'd be very surprised if it didn't happen.

twisteddeeds 02-13-2012 12:26 PM

I have mg2 and 3 in my backlog.. ;__; (along with about 50 other ps2 games)

Though if the demo can sell it to me, I might put off everything else to quickly run through 2 and get this... especially after the RE demo was so good...

Vyse The Legend 02-13-2012 12:28 PM

[QUOTE=WonkersTHEWatilla;35092100]How old is this demo build that we're getting?[/QUOTE]It is the TGS build with CPP support, according to JGAF.

Edit: Maybe not? Sounds like the JP demo didn't have CPP support?

DarkWish 02-13-2012 12:31 PM

[QUOTE=vall03;35091884]been waiting for this, so after this we get Kid Icarus demo right?[/QUOTE]

The only first party title announced to have a demo so far in the US is nintendogs + cats. I'm sure more will come, but that's the only official announcement so far.

Bullza2o 02-13-2012 12:38 PM

[QUOTE=DarkWish;35093705]The only first party title announced to have a demo so far in the US is nintendogs + cats. I'm sure more will come, but that's the only official announcement so far.[/QUOTE]
Didn't know about this. When was this announced?

TheExodu5 02-13-2012 12:42 PM

[QUOTE=M3d10n;35093435]If it's the same as the broken Japanese demo, Konami would be better off not releasing it at all.[/QUOTE]

What was wrong with the Japanese demo?

VanWinkle 02-13-2012 12:43 PM

Cool. I recently got a 3DS. What's with the lack of demos? There's only two I think. I was expecting more up there.

Vyse The Legend 02-13-2012 12:46 PM

[QUOTE=TheExodu5;35093847]What was wrong with the Japanese demo?[/QUOTE]It was an old build with a poor framerate.

ChocolatePuddin 02-13-2012 12:47 PM

Alright guys, so I am picking up my 3DS tonight, getting it second hand for an absolute steal, guys says its brand new in box.Hopefully Its legit and I don't get stabbed, anyways so I wanna pick up a game to break it in with ,and I'm thinking this should be my first experience ,would I be right?

The_Darkest_Red 02-13-2012 12:49 PM

This is my favorite game of all time but I don't think I'll pick up the 3DS version. I just bought the HD Collection and I might re-buy it on the Vita so I just can't find a single reason to pick up the 3D version. Not to mention the fact that I own the PS2 game twice as it is...

Conor 419 02-13-2012 12:49 PM

[QUOTE=ChocolatePuddin;35093907]Alright guys, so I am picking up my 3DS tonight, getting it second hand for an absolute steal, guys says its brand new in box.Hopefully Its legit and I don't get stabbed, anyways so I wanna pick up a game to break it in with ,and I'm thinking this should be my first experience ,would I be right?[/QUOTE]

If you haven't played it before then yeah, this'd be a nice start.

felipepl 02-13-2012 12:50 PM

[QUOTE=VanWinkle;35093864]Cool. I recently got a 3DS. What's with the lack of demos? There's only two I think. I was expecting more up there.[/QUOTE]

They just started uploading them, like, 1 month ago.

jokkir 02-13-2012 12:51 PM

[QUOTE=Vyse The Legend;35093667]It is the TGS build with CPP support, according to JGAF.

Edit: Maybe not? Sounds like the JP demo didn't have CPP support?[/QUOTE]

It doesn't? I swear I saw a video on YouTube someone playing the Japanese demo and saw some option for the CPP. I cant link right now though because I'm on my phone

ChocolatePuddin 02-13-2012 12:54 PM

[QUOTE=Conor 419;35093939]If you haven't played it before then yeah, this'd be a nice start.[/QUOTE]

I played like half of it, I got to the sniper boss guy.Is the 3D in this like, WOW, worthy?

Noisepurge 02-13-2012 12:54 PM

[QUOTE=VanWinkle;35093864]Cool. I recently got a 3DS. What's with the lack of demos? There's only two I think. I was expecting more up there.[/QUOTE]

Nintendo is just now waking up and building a proper online store with modern features like demos and trailers etc.

@MUWANdo 02-13-2012 12:57 PM

[QUOTE=Vyse The Legend;35093667]It is the TGS build with CPP support, according to JGAF.

Edit: Maybe not? Sounds like the JP demo didn't have CPP support?[/QUOTE]

It's similar to the Revelations demo in that it's an improved version of a tradeshow demo (don't remember which, TGS sounds about right) based on a newer build - the contents the same, but it should ostensibly look/run better than the game people played on the show floor.

dark10x 02-13-2012 12:57 PM

What unfortunate timing. The demo is releasing the day after I pick up a Vita. :\

I've also been playing MGS3 again on PS3 at 60 fps so this is going to be interesting. I'm genuinely curious to see how the port has turned out, however.

DarkWish 02-13-2012 12:58 PM

[QUOTE=Bullza2o;35093806]Didn't know about this. When was this announced?[/QUOTE]

Nintendogs + cats demo announcement was buried in that recent PR about Nintendo getting a spokesdog for the game. Demo coming this month sometime.

walking fiend 02-13-2012 01:03 PM

[QUOTE=dark10x;35094063]What unfortunate timing. The demo is releasing the day after I pick up a Vita. :\

I've also been playing MGS3 again on PS3 at 60 fps so this is going to be interesting. [B] I'm genuinely curious to see how the port has turned out[/B], however.[/QUOTE]
15 fps 15 fps 15 fps 15 fps 30 fps 15 fps 15 fps

hardcastlemccormick 02-13-2012 01:05 PM

I'll try this, but I won't be buying it at $40. MGS3 is pretty good, but I already own it.

I hope it's not a terrible port though. I do want it eventually.

ShellyDeKiller 02-13-2012 01:15 PM

[QUOTE=VanWinkle;35093864]Cool. I recently got a 3DS. What's with the lack of demos? There's only two I think. I was expecting more up there.[/QUOTE]

There's 3. RE: Revelations, Cooking Mama, Crush 3D.

Sammy Samusu 02-13-2012 01:21 PM

[QUOTE=VanWinkle;35093864]Cool. I recently got a 3DS. What's with the lack of demos? There's only two I think. I was expecting more up there.[/QUOTE]
Welcome to America!

Japanese eShop should be close to 20 demos already.

frostbyte 02-13-2012 01:36 PM

Like others, curious at the Edge score, so will wait for impressions.

IrishNinja 02-13-2012 01:52 PM

[QUOTE=Bullza2o;35093323]NOA needs to release this demo, or any demo, this week.[/QUOTE]

preach!
though i didn't even try the mario/sonic one, to be fair.

[QUOTE=DarkWish;35094084]Nintendogs + cats demo announcement was buried in that recent PR about Nintendo getting a spokesdog for the game. Demo coming this month sometime.[/QUOTE]

didn't they also say a Mario 3D land one was coming as well?
also: was the Kid Icarus one confirmed? i really need to play that before getting any interest going.

radioheadrule83 02-13-2012 02:14 PM

[QUOTE=jokkir;35093957]It doesn't? I swear I saw a video on YouTube someone playing the Japanese demo and saw some option for the CPP. I cant link right now though because I'm on my phone[/QUOTE]

Yep, the video I've seen was the Japanese demo and the player enabled the CPP by going through the Start menu options.

I really hope they're not releasing a gimped demo if the final game/build is better. Really curious about that Edge review -- I can't lay my hands on a copy at the moment, and I don't think it's up on Zinio yet.

Vyse The Legend 02-13-2012 02:17 PM

Considering this comes out next week in North America (the full game), I have to assume that the demo will come to the US store too.

Right?!

EDIT: Also, I was right: the JP demo does have CPP support.

BramVD 02-13-2012 02:26 PM

it better be an updated demo cause the Eurogamer demo was sooooo bad. It put me of this game 100%. Everything about it sucked. Framerate was :-O

fabricated backlash 02-13-2012 02:40 PM

[QUOTE=BramVD;35095626]it better be an updated demo cause the Eurogamer demo was sooooo bad. It put me of this game 100%. Everything about it sucked. Framerate was :-O[/QUOTE]

Aside from the slideshow that they tried to pass as a framerate, the controls in particular were simply horrifying. I've never seen or played a game that controlled so bad. Not even the shoddiest shovelware had such a poor control implementation.

I know that one shouldn't expect a Kojima game to have working or logical controls, let alone controls that aren't bloated like a constipated Jabba the Hut, but MGS 3Ds standard control scheme fails on so many levels, it is basically unplayable.

radioheadrule83 02-13-2012 02:46 PM

[QUOTE=boris feinbrand;35095879]Aside from the slideshow that they tried to pass as a framerate, the controls in particular were simply horrifying. I've never seen or played a game that controlled so bad. Not even the shoddiest shovelware had such a poor control implementation.

I know that one shouldn't expect a Kojima game to have working or logical controls, let alone controls that aren't bloated like a constipated Jabba the Hut, but MGS 3Ds standard control scheme fails on so many levels, it is basically unplayable.[/QUOTE]

One of the things that stood out as horrible to me in the Eurogamer demo was the camera controls on the X/Y/A/B buttons, I think the stilted robotic nature of the camera control actually exacerbates perceptions of how bad the framerate is.

I hope the Edge review is true and that they've much improved the game since those early demos, but I'm not hopeful.

vagabondarts 02-13-2012 03:03 PM

[QUOTE=Vyse The Legend;35095476]Considering this comes out next week in North America (the full game), I have to assume that the demo will come to the US store too.

Right?!

EDIT: Also, I was right: the JP demo does have CPP support.[/QUOTE]

I'm having flashbacks to japan [B]PSN[/B] vs usa [B]PSN[/B]...
where they get everything cool and we get scraps.

And the gulf of difference in priority has always struck me as unnecessary. It's a digital store... There are no logistics for production, shipping, delivery, stocking, inventory, and no shelf life issues.

WHAT IS THE PROBLEM?! seriously.

Japan eshop has NES games, tons of demos, etc. :(

BramVD 02-13-2012 03:10 PM

[QUOTE=boris feinbrand;35095879]Aside from the slideshow that they tried to pass as a framerate, the controls in particular were simply horrifying. I've never seen or played a game that controlled so bad. Not even the shoddiest shovelware had such a poor control implementation.

I know that one shouldn't expect a Kojima game to have working or logical controls, let alone controls that aren't bloated like a constipated Jabba the Hut, but MGS 3Ds standard control scheme fails on so many levels, it is basically unplayable.[/QUOTE]

High Five sir.

Inferno313 02-13-2012 03:44 PM

[QUOTE=Vyse The Legend;35095476]Considering this comes out next week in North America (the full game), I have to assume that the demo will come to the US store too.

Right?!

EDIT: Also, I was right: the JP demo does have CPP support.[/QUOTE]

You mean in the demo kiosks in stores like gamestop? I don't think so, I don't think they're allowed to put out in-store demoes for M rated games anymore.

EDIT: I'm stupid. I see what you meant now I mis-read that as "US stores" fml.

delta25 02-13-2012 03:57 PM

[QUOTE=boris feinbrand;35095879]Aside from the slideshow that they tried to pass as a framerate, the controls in particular were simply horrifying. I've never seen or played a game that controlled so bad. Not even the shoddiest shovelware had such a poor control implementation.

I know that one shouldn't expect a Kojima game to have working or logical controls, let alone controls that aren't bloated like a constipated Jabba the Hut, but MGS 3Ds standard control scheme fails on so many levels, it is basically unplayable.[/QUOTE]


Considering the fact that edge gave the game a 8/10, I'm pretty sure what you played is in no way shape or form a true representation of the final product.

dark10x 02-13-2012 04:11 PM

Interestingly, from what I can see, the framerate is similar to (though perhaps even lower) Peace Walker on PSP. I always thought that Peace Walker ran pretty poorly but the PSP was pretty old hardware by that point so most seemed to ignore it. You also had to use the face buttons for camera (or the d-pad, I guess) which only served to exacerbate the poor framerate.

It's odd that MGS3D is basically suffering from those same issues on much more capable hardware. I realize MGS3 is a more demanding game, but they've downgraded enough of the visuals at this point that I'm surprised to see it still running so poorly.

Bullza2o 02-13-2012 04:17 PM

[QUOTE=DarkWish;35094084]Nintendogs + cats demo announcement was buried in that recent PR about Nintendo getting a spokesdog for the game. Demo coming this month sometime.[/QUOTE]
That's...great. The one first party game I got at launch is the one getting a demo :\

fabricated backlash 02-13-2012 04:21 PM

[QUOTE=delta25;35097722]Considering the fact that edge gave the game a 8/10, I'm pretty sure what you played is in no way shape or form a true representation of the final product.[/QUOTE]

So far all videos have shown the controls to be the same as what I played. And that means it's simply unplayable.
It boggles my mind how Kojima Productions is able to redefine shitty control implementation that make no sense at all. MGS3D is by far the worst implementation of the touch screen I've ever seeen. It makes playing FPS on IOS devices seem like masterpieces of game control and UI design.

All these idiots had to do was to use a part of the touch screen as an aiming field. That would free up all the face buttons, as well as the d-pad, and they still would've space on the touch screen to have all the options they've allready put on there.

Now it might be that the game is playable with the CCP, but it simply boggles my mind how bad of a control scheme they were able to implement.

For that alone I would rate the game a 5 out of 10 if not lower. Hopefully the final game has a better control setup for the standard 3DS. Relying on the CCP to get acceptable controls is just outright retarded, and really shows the lack of talent and effort put into this version of the game.

Now if the final version actually changed the horrible controls, I'd consider buying it, but I highly doubt it.

Aostia 02-13-2012 04:24 PM

[QUOTE=boris feinbrand;35098361]So far all videos have shown the controls to be the same as what I played. And that means it's simply unplayable.
It boggles my mind how Kojima Productions is able to redefine shitty control implementation that make no sense at all. MGS3D is by far the worst implementation of the touch screen I've ever seeen. It makes playing FPS on IOS devices seem like masterpieces of game control and UI design.

All these idiots had to do was to use a part of the touch screen as an aiming field. That would free up all the face buttons, as well as the d-pad, and they still would've space on the touch screen to have all the options they've allready put on there.

Now it might be that the game is playable with the CCP, but it simply boggles my mind how bad of a control scheme they were able to implement.

For that alone I would rate the game a 5 out of 10 if not lower. Hopefully the final game has a better control setup for the standard 3DS. Relying on the CCP to get acceptable controls is just outright retarded, and really shows the lack of talent and effort put into this version of the game.

Now if the final version actually changed the horrible controls, I'd consider buying it, but I highly doubt it.[/QUOTE]

Have you tried the first persone camera option for shooting? They added it compared to the originale MGS3, and in my opinion could be the right way to play the shooting phases, without be forced to aim with the face buttons (à la PSP-style)

Kazerei 02-13-2012 04:24 PM

What's funny is the Metal Gear Solid HD Collection is only $40.

Portability is nice, but not really worth it when you can get three games that run better for the same price.

dark10x 02-13-2012 04:28 PM

[QUOTE=Kazerei;35098420]What's funny is the Metal Gear Solid HD Collection is only $40.

Portability is nice, but not really worth it when you can get three games that run better for the same price.[/QUOTE]
MGS2 and 3 are coming to Vita for $40 as well, however, so if you want portability with superior performance you CAN still have it.

Thoraxes 02-13-2012 04:29 PM

[QUOTE=Kazerei;35098420]What's funny is the Metal Gear Solid HD Collection is only $40.

Portability is nice, but not really worth it when you can get three games that run better for the same price.[/QUOTE]

I'm part of the problem in that I love MGS3 so much I will just keep rebuying it forever.

Also, I bought a CCP from Nintendo for this, and it'll be in on Thursday. I could not stand Peace Walker's face-button control scheme.

georaldc 02-13-2012 04:47 PM

[QUOTE=ShellyDeKiller;35094349]There's 3. RE: Revelations, Cooking Mama, Crush 3D.[/QUOTE]
What store am I part of? Last I checked, I only saw the RE demo and Mario/Sonic Olympics

Wiggler 02-13-2012 05:28 PM

Lucky me, this is the only MGS game I haven't played. Can't wait to try this out with my CPP. I feel a bit spoiled by the awesomeness of Revelaitons though, so it's gonna be a tough act to follow.

delta25 02-13-2012 05:40 PM

[QUOTE=boris feinbrand;35098361]So far all videos have shown the controls to be the same as what I played. And that means it's simply unplayable.
It boggles my mind how Kojima Productions is able to redefine shitty control implementation that make no sense at all. MGS3D is by far the worst implementation of the touch screen I've ever seeen. It makes playing FPS on IOS devices seem like masterpieces of game control and UI design.

All these idiots had to do was to use a part of the touch screen as an aiming field. That would free up all the face buttons, as well as the d-pad, and they still would've space on the touch screen to have all the options they've allready put on there.

Now it might be that the game is playable with the CCP, but it simply boggles my mind how bad of a control scheme they were able to implement.

For that alone I would rate the game a 5 out of 10 if not lower. Hopefully the final game has a better control setup for the standard 3DS. Relying on the CCP to get acceptable controls is just outright retarded, and really shows the lack of talent and effort put into this version of the game.

Now if the final version actually changed the horrible controls, I'd consider buying it, but I highly doubt it.[/QUOTE]


well, if your experience ends up true to the games final form, then I find it hard to fathom why edge would give the game an 8...

Vyse The Legend 02-13-2012 05:50 PM

[QUOTE=delta25;35100273]well, if your experience ends up true to the games final form, then I find it hard to fathom why edge would give the game an 8...[/QUOTE]

Edge played the final version; Boris didn't.

ShellyDeKiller 02-13-2012 06:02 PM

[QUOTE=georaldc;35098940]What store am I part of? Last I checked, I only saw the RE demo and Mario/Sonic Olympics[/QUOTE]
EU here.

dark10x 02-13-2012 06:13 PM

[QUOTE=Vyse The Legend;35100528]Edge played the final version; Boris didn't.[/QUOTE]
It's f*cking MGS3. Even in a drastically lower quality rendition, it's hard not to award a solid score.

rollingstart 02-13-2012 06:16 PM

[QUOTE=dark10x;35098511]MGS2 and 3 are coming to Vita for $40 as well, however, so if you want portability with superior performance you CAN still have it.[/QUOTE]

I'm still probably going to get MGS2/3 for the Vita, and I own the HD collection (and 3 other copies of MGS3), because I'm stupid, but I'm still interested in the 3DS game for using MGS4/Peace Walker controls.

Nothing is wrong with MGS3 controls, but a different experience is a different experience. Also interested to see how the game is balanced to handle the new controls. MGS3 Subsistence's free camera almost felt like it was breaking the game design at times. And then there's Twin Snakes.

And if the standard non-CPP controls are Peace Walker's, it should still be usable. The only MGS game with truly bad controls is Portable Ops. I was playing it the other day on my PSP go and the control mapping is completely baffling.

Gen X 02-13-2012 06:51 PM

[QUOTE=boris feinbrand;35092565]As I see it, the game should still be as amazing as it ever has been, but if the framerate is as bad as it was in the e3-GC demo, then it's merely playable at times.
In my time with that demo you could count the frames at times. When you have a framerate around 15 to 5 frames per second...

Maybe they cleaned that up for the final release.[/QUOTE]

Of course they will have. Do you think Edge would rate it so highly if it was a jittery mess?

MasterSheen 02-13-2012 06:52 PM

Take note that this game also has gyro controls and photo camo. These are stuff that sets it apart from the HD versions.

kobashi100 02-13-2012 06:59 PM

[QUOTE=dark10x;35101223]It's f*cking MGS3. Even in a drastically lower quality rendition, it's hard not to award a solid score.[/QUOTE]

If this was a mess then edge would let its readers know for sure!

Vyse The Legend 02-13-2012 07:02 PM

[QUOTE=MasterSheen;35102486]Take note that this game also has gyro controls and photo camo. These are stuff that sets it apart from the HD versions.[/QUOTE]

And, crouch walking, plus inventory management on the touch screen, which makes the healing/eating/changing camo stuff less annoying.

Gen X 02-13-2012 07:03 PM

Tell me more about this 'Photo Camo'.

dankir 02-13-2012 07:08 PM

Nintendo finally stepping their online offering game up. Revelations first and then this, things are looking good.

Heavy's Sandvich 02-13-2012 07:09 PM

[QUOTE=Gen X;35102848]Tell me more about this 'Photo Camo'.[/QUOTE]

I think your camo will mimic the colours from a photo you have taken.

Xellos 02-13-2012 07:14 PM

After watching some of the [URL="http://www.youtube.com/watch?feature=player_detailpage&v=2ISSyRvooFQ#t=18s"]Japanese demo footage[/URL] I'm not sure where all the negativity is coming from. There is some chop during cutscenes, the grass draw-in is closer than on console, some of the textures are blurrier, but otherwise it looks fine to me. Maybe it will look worse in person.

Vyse The Legend 02-13-2012 07:14 PM

[QUOTE=Heavy's Sandvich;35103014]I think your camo will mimic the colours from a photo you have taken.[/QUOTE]

It's more than just the colors. It takes the picture and makes a pattern out of it.

[IMG]http://www.blogcdn.com/www.joystiq.com/media/2011/08/ug2ho-1313159379.jpg[/IMG]

fabricated backlash 02-13-2012 07:15 PM

[QUOTE=Vyse The Legend;35100528]Edge played the final version; Boris didn't.[/QUOTE]

And I would love to be proven wrong. I really do because the controls in the demo I played were inexcusable.

Graphics Horse 02-13-2012 07:30 PM

[QUOTE=boris feinbrand;35103212]And I would love to be proven wrong. I really do because the controls in the demo I played were inexcusable.[/QUOTE]

I've yet to play a demo but I'm assuming the game will have alternative control options just like Peace Walker did.
If you've not tried Revelations, it also has a face button aiming option.

JonStark 02-16-2012 12:13 PM

So it's supposed to be out soon... I'll leave impressions asap.

fabricated backlash 02-16-2012 12:18 PM

[QUOTE=Graphics Horse;35103654]I've yet to play a demo but I'm assuming the game will have alternative control options just like Peace Walker did.
If you've not tried Revelations, it also has a face button aiming option.[/QUOTE]

I've tried Revelations, allready have 60 hours on that, and I tried the face button aiming... horrendous, borderline unplayable.

Alextended 02-16-2012 12:26 PM

[QUOTE=boris feinbrand;35188860]I've tried Revelations, allready have 60 hours on that, and I tried the face button aiming... horrendous, borderline unplayable.[/QUOTE]Played Peace Walker like that and it was mighty fine. Just saying, it's not exactly a fast paced third person shooter series. Not that this game's control scheme can't suck even if it somewhat resembles that, but that's up to the devs. Gyro aiming should work well too, when you're playing @ home or similar at least and so can move around freely. If they implement it. There are known solutions to these potential issues even without the CPP, if they make (good) use of them or not remains to be seen.

fabricated backlash 02-16-2012 12:28 PM

[QUOTE=Alextended;35188985]Played Peace Walker like that and it was mighty fine. Just saying, it's not exactly a fast paced third person shooter series. Not that this game's control scheme can't suck even if it resembles that, but that's up to the devs. Gyro aiming should work well too, when you're playing @ home or similar at least and so can move around. If they implement it. There are solutions to these potential issues even without the CPP.[/QUOTE]

Designate a field on the touchscreen for aiming, problem solved. It not only opens up all facebuttons but leaves enough room on the touchscreen for more functions.

kanugo 02-16-2012 12:34 PM

Totally forgot about this. Any idea when the demo will be on the e-shop? Now I want to try it. :)

Aostia 02-16-2012 12:39 PM

[QUOTE=Xellos;35103177]After watching some of the [URL="http://www.youtube.com/watch?feature=player_detailpage&v=2ISSyRvooFQ#t=18s"]Japanese demo footage[/URL] I'm not sure where all the negativity is coming from. There is some chop during cutscenes, the grass draw-in is closer than on console, some of the textures are blurrier, but otherwise it looks fine to me. Maybe it will look worse in person.[/QUOTE]

It looks better, in person.
and the frame rate in the demo I've played two days ago at an Italian Nintendo event was good.
But I didn't see any cutscene, so framerate could be bleah! in cutscenes...

Sadist 02-16-2012 12:41 PM

[QUOTE=kanugo;35189083]Totally forgot about this. Any idea when the demo will be on the e-shop? Now I want to try it. :)[/QUOTE]
You're in Euroland, so in about 19 minutes.

kanugo 02-16-2012 12:43 PM

[QUOTE=Sadist;35189175]You're in Euroland, so in about 19 minutes.[/QUOTE]

Great timing to start the hype. Thanks for the info.

Solid warrior 02-16-2012 12:45 PM

[QUOTE=Aostia;35189146]It looks better, in person.
and the frame rate in the demo I've played two days ago at an Italian Nintendo event was good.
But I didn't see any cutscene, so framerate could be bleah! in cutscenes...[/QUOTE]
These are the latest cut-scenes released by konami. probably 2 weeks old, IIRC.

[url]http://www.youtube.com/watch?v=t9-x9JGE-uc[/url]
[url]http://www.youtube.com/watch?v=8OSQf6Pr5g8[/url]
[url]http://www.youtube.com/watch?v=cJh0i61Dn0M[/url]
[url]http://www.youtube.com/watch?v=9WvnuWDRTDs[/url]

the framerate looks ok.


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