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Final Fantasy XV English Voice Actor #2 - Katy Townsend?

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Lepcis Magna

Neo Member
I have no doubt in my mind FFXVI will release this gen.
As long as SE stop making MMOs in the meantime, the FF output should be fairly good in the future since development on PS4 (or rather, porting to PS4 after completing the thing on DirectX 11 [?]) is a lot easier (or so various SE people keep saying). Well, there's always those
mobile games, but let's ignore those for now
.

To clarify before someone accuses me of hating on XI and/or XIV, which I can't do because I haven't played either: the FF after XI took a significantly longer time to be released. Likewise, the XIV fiasco pushed back Versus's development significantly. I'm not saying that MMOs necessarily affected the developments of future projects (rather, I'm being tongue-in-cheek and utilizing perhaps a logical fallacy). However, where there's an MMO for SE, things haven't boded well for the next entry.

Well, XII was released to critical acclaim, so maybe XV . . . ?
Nah, can't be.
 

Mesoian

Member
i hope the english vo is actually good this time.

Yeah, with any luck, they won't spend so much time on choppy.

Dialogue timing in order to fit the voices.

With the dialogue boxes, as if this game were.

Made in 1997 for the Playstation.

One.

Seriously guys, tweek your lip sync and match it up in both languages so the dialogue doesn't sound like it's William Shatner speaking through an autotune machine.
 

Tex117

Banned
I have no doubt in my mind FFXVI will release this gen.

This gen as in Ps4/Xbone One?

If so, I will disagree with you, but it depends. IF FFXV is successful, they may make sequals, thus delaying FFXVI.

For the love of eff, can we get the MMO team on FFXVI? I thought FF14 ARR team made a FF that feels more like FF than any other since XII.
 

Lepcis Magna

Neo Member
it was said that jun akiyma(FFT/FF12/VS) being the scenario director could be the saving grace, but i think to reach the heights of FF12 (2/3 of the game), you need a better team. FF15 with the samey FF13 silly made up names and those backstreet j-pop boyz outfit do not inspire confidence.

FF12 was really good for 2/3 the way, and once people like matsuno got sidelined, you can tell how the story fell apart and everything was rushed through. FFT and Vagrant Story were consistent through the end.
Excuse my ignorance, but what does a scenario director do, exactly, for a video game? (I ask out of sincerity and without ill will.)

To be fair, XIII's names aren't exactly "made up" - "Lightning," "Snow," "Fang, "Hope," &c. are all real words. Likewise, the Latin names are, well, all real words, too, though perhaps the need for Latin names in the first place might give off a pretentious air. If you're talking about unnecessarily complicated terms such as "fal'Cie," or "Focus," then you'll be happy to know that many others I've happened to meet agree with you to a certain extent. At the same time, we haven't actually heard those words being used.

Remember that XV is a "fantasy based on reality." And the reality, whether we like it or not, is that some ordinary men (and women) do dress up as J-pop stars. It's the trend these days, and the designs are arguably more ostentatious than those of VII and VIII. However, would you have taken that oft-repeated description seriously if Noctis & Co., inhabitants of the most technologically advanced country in the modern (fantasy) world, dressed themselves up in Victorian style clothing? (Then again, would you take the prince of the most advanced kingdom seriously if he dressed up in those shorts and boots? Oh, the horror.)

I haven't played XII (please don't shoot me), but when I do, I'll be on the lookout for a supposed drop in story quality.
 

Famassu

Member
ugh I hope so....but we all know SE is going to make FFXV sequels...
They can't rely on JUST XV for the whole upcoming generation (they didn't plan to do so during the past generation with XIII, they had XIV, a mainline level portable game in Type-0 and another mainline level release with Versus XIII planned for PS3, in addition to XIII). Besides, XV-2' development won't start until XV itself is complete, but given how little they have announced, currently, they MUST have more games under wraps still. I personally think they have at least 1-2 new IPs under some level of development, FFXV, FFXVI and KHIII + they are hopefully publishing new games from some developers (Tri-Ace? Level 5?). That way they can have a somewhat steady stream of 2-3 big console games in a year pace.

It seems a lot more likely that SE is working on those sequels and building up "the world of versus epic"
They are probably prepared for it (i.e. Nomura has ideas for a sequel), but XV-2 is not in any kind of development yet. But they MUST have something else under development if they want to have more than FFXV and KHIII in the next 3-4 years. And that something is likely more than one game, and one of those more than one games is almost 100% likely FFXVI.

This project will likely last the entire generation and FFXVI is probably 7-8 years away. :v
It might, but their release schedule might also be something like

FFXV Q1-2 2015
FFXVI late 2016/early 2017
Kingdom Hearts III Q2-Q4 2016
FFXV-2 late 2017-early 2018
FFXVI-2 Q1-Q2 2019
Kingdom Hearts IV 2019
FFXVII (MMO?) 2020 (PC/PS4/PS5 etc.)
FFXV-3 2020 (if the previous two are in any way successful)

With a Dragon Quest amd 2-3 new internally developed IPs thrown in there somewhere and some published/outsourced games
 

Dark_castle

Junior Member
This gen as in Ps4/Xbone One?

If so, I will disagree with you, but it depends. IF FFXV is successful, they may make sequals, thus delaying FFXVI.

For the love of eff, can we get the MMO team on FFXVI? I thought FF14 ARR team made a FF that feels more like FF than any other since XII.

Sounds funny, don't you think. Like any other, which is frankly only referring to XIII alone. XV isn't out yet, and XIII's sequels are obviously not going to deviate too much from the original.

The argument will make more sense if we are now awaiting XX and we actually have a solid amount of FF that can be compared with.
 

Shinta

Banned
FFXV Q1-2 2015
FFXVI late 2016/early 2017
Kingdom Hearts III Q2-Q4 2016
FFXV-2 late 2017-early 2018
FFXVI-2 Q1-Q2 2019
Kingdom Hearts IV 2019
FFXVII (MMO?) 2020 (PC/PS4/PS5 etc.)
FFXV-3 2020 (if the previous two are in any way successful)

With a Dragon Quest amd 2-3 new internally developed IPs thrown in there somewhere and some published/outsourced games

I think X-3 is all but announced honestly, after X-2.5. Those are some pretty big hints, and Toriyama and Kitase just got freed up.
 

legacyzero

Banned
Dat cute face!

ibrXKvioT7GHwP.jpg


Feb-March 2015 release date. believe. (I hope).

Yeah, that would be awesome. Not likely, but awesome.
 

Neolith

Member
So who is keifer Sutherland voicing? On a serious note that female character in OP realy intrigues me, hope to see more soon.
 

HeelPower

Member
FFXV Q1-2 2015
FFXVI late 2016/early 2017
Kingdom Hearts III Q2-Q4 2016
FFXV-2 late 2017-early 2018
FFXVI-2 Q1-Q2 2019
Kingdom Hearts IV 2019
FFXVII (MMO?) 2020 (PC/PS4/PS5 etc.)
FFXV-3 2020 (if the previous two are in any way successful)

With a Dragon Quest amd 2-3 new internally developed IPs thrown in there somewhere and some published/outsourced games

this is wildly optimistic ,and if its true we are in for an amazing generation.
 

kayos90

Tragic victim of fan death
They are probably prepared for it (i.e. Nomura has ideas for a sequel), but XV-2 is not in any kind of development yet. But they MUST have something else under development if they want to have more than FFXV and KHIII in the next 3-4 years. And that something is likely more than one game, and one of those more than one games is almost 100% likely FFXVI.

Doing pre-production for the XV's sequels is infinitely more likely than doing pre-production for XVI. Also, it's easier to do pre-production for the former than the latter as well.
 

UrbanRats

Member
Can't believe i'm looking forward to a Final Fantasy game for the first time in 12 years.

If it's any indication of something on a larger scale (yeah, probably not) SE should really nail this one to rekindle the love for the franchise.
 

HeelPower

Member
Doing pre-production for the XV's sequels is infinitely more likely than doing pre-production for XVI. Also, it's easier to do pre-production for the former than the latter as well.

I strongly agree.

SE is intentionally establishing this sub-franchise as well.This isn't like XIII trilogy that just came about due to the circumstances.
 

Shinta

Banned
Doing pre-production for the XV's sequels is infinitely more likely than doing pre-production for XVI. Also, it's easier to do pre-production for the former than the latter as well.

They were doing pre-production or production on XIII, XIV, Versus XIII, The Last Remnant, and Type-0 at the same time. Not including Enix, Eidos, United Front Games, Avalanche, Tri-Ace, Cavia, or other SQEX Japan titles like 3rd Birthday, Birth by Sleep, Kingdom Hearts 3D, Kingdom Hearts 1.5, Final Fantasy X HD, and World Ends with You. And this was before XIII-2 or LR were given the go ahead, or the complete remake of XIV with ARR.

You guys are not thinking big enough. They plan this stuff out in advance. They have done it that way for decades now.
 

kayos90

Tragic victim of fan death
They were doing pre-production or production on XIII, XIV, Versus XIII, The Last Remnant, and Type-0 at the same time. Not including Enix, Eidos, United Front Games, Avalanche, Tri-Ace, Cavia, or other SQEX Japan titles like 3rd Birthday, Birth by Sleep, Kingdom Hearts 3D, Kingdom Hearts 1.5, Final Fantasy X HD, and World Ends with You. And this was before XIII-2 or LR were given the go ahead, or the complete remake of XIV with ARR.

You guys are not thinking big enough. They plan this stuff out in advance. They have done it that way for decades now.

I'm not saying they're not doing pre-production on XVI. I'm saying that they're prioritizing the XV project much more than they are with XVI. It's not a simple matter of "thinking big enough." It's about being rational and getting the priorities straight by gleaming from how the industry actually works. Anything outside of that understanding and scope is pure fantasy which you seem to revel in often.
 

Shinta

Banned
I'm not saying they're not doing pre-production on XVI.[...] Anything outside of that understanding and scope is pure fantasy which you seem to revel in often.

What are you talking about? I said they're doing pre-production on XVI, and you're agreeing with me here?

What is the fantasy?
 

Famassu

Member
it was said that jun akiyma(FFT/FF12/VS) being the scenario director could be the saving grace, but i think to reach the heights of FF12 (2/3 of the game), you need a better team. FF15 with the samey FF13 silly made up names and those backstreet j-pop boyz outfit do not inspire confidence.
FFXV's development team IS a better team and almost more importantly their aims with different aspects of XV alone mean XV will likely be tons better even if the execution is just adequate. But everything we've seen of the game seem to point that it will be much more than just adequately made game, so we should be in for a treat. Just because the character's names are a bit unconventional doesn't mean anything about the quality of the story and even less about the overall game. And the charcter designs are really good. The CG group portrait looks a bit boy bandy, but meh, that's just one art piece. In-game the characters look pretty good.


FF12 was really good for 2/3 the way, and once people like matsuno got sidelined, you can tell how the story fell apart and everything was rushed through. FFT and Vagrant Story were consistent through the end.
FFXII was becoming too big for its own good. Matsuno couldn't control the scope of the game, probably got depressed/overworked/had a burnout and got sick, left the project & SQEX and the team was left to try to finish the project somehow. I mean, FFXII would have been better if Matsuno hadn't left the project and could have finished it, but on the other hand there's no telling how long it would have taken from Matsuno to finish the project. He seems to be better with managing smaller projects.

Call me too optimistic, but I actually think that it's late 2014 for JP and early 2015 for US/EU :D
Or at least I hope so
:(
Late 2014 is a bit too optimistic, though not impossible if Square Enix pulls a XIV-ish thing with XV and puts everyone and their mothers working on finishing the game for a few months.

XV will probably be released in late 2015 for JP and early 2016 for US. Count on it.
I've said it before, but you're almost 100% likely wrong. Unless they run into some huge-ass problems with the development, there's no way it will still take two years for FFXV to come out. That would mean that SQEX Japan would basically release no internally developed games between now and then, other than maybe an XIV expansion. And that's just not happening. No publisher as big as Square Enix can live two years without big games while still paying for all their employees (unless they hit a Puzzle & Dragons like jackpot with their mobile endeavours, which they can't rely on to happen), not even when they own Eidos. With FFXIII & XIV, they at least had a pretty sizable handheld audience to cater to, but with the ever-rising budgets & requirements of more powerful handhelds, even that is significantly less risk-free than before, leading to fewer handheld releases.

And the release is likely to be (almost) simultaneous. SQEX has been aiming for as close releases between regions as possible with at least bigger releases (less so with games like Bravely Default they aren't sure they are even localizing). The only reason that didn't happen with the XIII trilogy is probably because they were in such a rush to get the games out in Japan for their end of year releases that finishing localization for other regions wasn't a priority.

Doing pre-production for the XV's sequels is infinitely more likely than doing pre-production for XVI. Also, it's easier to do pre-production for the former than the latter as well.
They didn't start with XIII-2 & Lightning Return's development until they were at least close to finishing the games preceeding them. Maybe they had some of the creative team free to move on to their next project do some preliminary work, but with the way Toriyama & Kitase were participating in the marketing of XIII-2 & LR, travelling around the world constantly, I doubt they had too much time to think about the sequels while the predecessor was still being made. And Nomura is very much in the same situation. He's way too busy with XV AND Kingdom Hearts III to be thinking of or working on sequels too actively.

I mean, the most they might do for XV-2 before XV is released is plan for the story of XV-2 (how it could continue after how XV ends) and move some creative folk to start coming up with new stuff (if they aren't needed on other projects at that time) as they don't need some character designers, environmental designers and other creative type workers as they are finishing the game. But the team making XV would likely be the team making XV-2, so I repeat, absolutely no work is being done on FFXV-2 at this moment. They'll start that project after XV ships, just like Naughty Dog doesn't start developing or even pre-production of the next Uncharted before they've shipped the one, even if they know they are going to make a sequel. But while they can't work on XV-2 too much before XV ships, they CAN and HAVE TO work on other projects that they WILL have to release in between XV & XV-2. That space can't just be empty of releases. With the way Square Enix releases XIII sequels after XIV and develops FFVII sequels/spin-offs/prequels when they have already released X and are working on XII & XIII, I don't think they'd give a shit about releasing an XVI in between XV & XV-2.

this is wildly optimistic ,and if its true we are in for an amazing generation.
That kind of schedule could have been perfectly possible for SQEX last generation had they not screwed up with Crystal Tools at the beginning of the generation and with both XIII & XIV later on. I mean, even WITH those problems and even WITH them releasing their first FF of the generation 4+ years into the generation, they still managed to push out two sequels to FFXIII, make XIV twice and develop Type-0. Now imagine if those problems are (hopefully) mostly gone with the much more efficient development tools with Luminous Studios and don't have any screw ups of the scope of XIV + they start the generation only about a year into the generation... It's really not impossible to get XV and one or two sequels (that recycle some assets, tech, game mechanics etc.), another mainline FF and a new MMO within the next 6 or so years.
 

kayos90

Tragic victim of fan death
What are you talking about? I said they're doing pre-production on XVI, and you're agreeing with me here?

What is the fantasy?

XVI is most likely under very very very low-key conceptualization. I'd really hardly call that pre-production. It's no different from people imagining or daydreaming.

XV and its sequels are most likely developed as a one whole package. XV's development can in essence be described as XV's sequels being in pre-production much like how Xillia 2 was. This undertaking is massive. It's not a simple matter of SE being able to handle multiple big projects at a time. The scope of the company has narrowed considerably and much of their efforts are being focused on KH3 and XV at the moment. Anything outside of that for pre-production is perhaps one or two people daydreaming about their next project.

So in short, I'm disagreeing with you. XVI is hardly in what we would traditionally call being in "pre-production."
 

Shinta

Banned
they still managed to push out two sequels to FFXIII, make XIV twice and develop Type-0.
And The Last Remnant, and demo builds of Versus XIII slated for PS3, and all their PSP, DS, and 3DS catalog along with 4 HD remaster games.

So in short, I'm disagreeing with you. XVI is hardly in what we would traditionally call being in "pre-production."

So you are saying they aren't in pre-production. That's totally fine if you feel that way, but there's no need to be rude about it. Nothing I've said is that far outside the bounds of reason. I'm not the only one saying it either.

I think they have more production capability than you do. KH3 is led by the Birth by Sleep / KH3D / KH 1.5 / KH 2.5 team. I don't think they're going to take much away from XVI being in pre-production, with all the key people involved. If KH3 is this far into pre-production, despite being co-directed by Nomura, then an entirely different team on XVI can certainly do it too.

I also don't think XV will be out in 2016. Even XIII only took 18 months of focused development. ARR around 2 years, despite being a much more complicated MMO. They aren't that slow once they get out of their own way and things line up with the engine and staff availability. We have 2 E3s before 2016.
 

Fraxin

Member
I think that's still being optimistic Famassu. Square has been having issues developing a new Final Fantasy since XII. I'm not expecting XVI to be released until the end of this generation.
 

Lepcis Magna

Neo Member
I think that's still being optimistic Famassu. Square has been having issues developing a new Final Fantasy since XII. I'm not expecting XVI to be released until the end of this generation.
But the PS4 makes development much easier in this new generation (say folks over at SE).
 

Shinta

Banned
But the PS4 makes development much easier in this new generation (say folks over at SE).

Says virtually every developer, regardless of company.

[EDIT] I was agreeing with you. I meant that everyone says the PS3 was much harder to work with than the PS4, so we don't have to just take SQEX at their word alone.
 

Lepcis Magna

Neo Member
Says virtually every developer, regardless of company.
For this new generation? At the start of the last generation, Hironobu Sakaguchi had described the PS3's architecture as "tricky."

Anyway, it's hard to tell from just the text, but I wasn't saying that too seriously.

Addendum: gotcha.
 

Famassu

Member
XVI is most likely under very very very low-key conceptualization. I'd really hardly call that pre-production. It's no different from people imagining or daydreaming.
It's probably as much in "low-key" conceptualization as XIII's original PS2 version was while XII was being developed, that is, the core X-2 team was already actively developing it while waiting for some reinforcements from the XII team to help finish it (which never happened that way because XII took so long and XIII moved platforms).

XV and its sequels are most likely developed as a one whole package. XV's development can in essence be described as XV's sequels being in pre-production much like how Xillia 2 was. This undertaking is massive. It's not a simple matter of SE being able to handle multiple big projects at a time.
Maybe they are developing it as one big thing, but it would still mean that XV team is the one that makes XV-2 and there are more people at Square Enix than only XV team who you say would essentially not be making anything. Much in the same way Mass Effect was always planned as a big trilogy, but they had only one team focus on only one Mass Effect game at a time while other teams could work on Dragon Age and a super massive MMO.

Square Enix has already shown they have no problems releasing several FF games in a kind of mixed order, so I don't see why you're so adamant to deny any possibility that someone like Ito, who hasn't done anything too meaningful in 8 years, could actually have been doing something during all those years and has finally gotten the chance to move on with his project as he can actually have some resources directed at his project. It's more than likely that someone like him has been working on the concepts, pre-production & maybe even a bit of early development of a mainline FF for at least 2-3 years already while they've waited for the XIV debacle to be over. Your denial is doubly irrational because it has been Square Enix's aim for YEARS to have at least some kind of meaningful releases from each of their big franchises (KH, DQ, FF) about once a year. So yeah, I'm sticking to my schedule in my earlier post of being at least something relatively close to what SQEX is planning to do for the next generation (plans can change, as XIII & XIV prove).


The scope of the company has narrowed considerably and much of their efforts are being focused on KH3 and XV at the moment. Anything outside of that for pre-production is perhaps one or two people daydreaming about their next project.

So in short, I'm disagreeing with you. XVI is hardly in what we would traditionally call being in "pre-production."
Now that they aren't pushing out an MMO with a crazy-tight schedule, what do you think all the freed up workforce is doing? Osaka team is the one doing KHIII and they were never tied to XIV ARR and will never be tied to XV's development outside of Nomura having to divide his attention between the two games, so they don't count in this. Part of that has gone to help finish up XV, obviously, part are as equally obviously working on XIV expansions, but there's likely still enough people to have at least a few teams of 30-50 people who have been moving forward with some projects that could have been in pre-production for years but haven't moved into production because they haven't had enough resources. Now they should have, as the resource hog known as XIV ARR isn't there anymore. An MMO propably requires as much effort to develop as 3 non-MMOs, doubly so when it's rushed out in only 2+ years like XIV ARR. Now that there's nothing of the sorts in the way, they can be much more efficient in developing other games.

I'm not saying they're not doing pre-production on XVI. I'm saying that they're prioritizing the XV project much more than they are with XVI. It's not a simple matter of "thinking big enough." It's about being rational and getting the priorities straight by gleaming from how the industry actually works. Anything outside of that understanding and scope is pure fantasy which you seem to revel in often.
They are prioritizing Final Fantasy XV, but they can't put everything else to halt or put all of their eggs in one XV basket (what if the action RPG approach is a failure in that it fails to capture new audience yet drives away a lot of old fans who like turn-based/ATB and they have no work done on XVI?) and they DEFINITELY can't wait until FFXV-2 is out before they do something else big. XV is a big focus right now, but XV-2's production hasn't really begun yet. It doesn't matter if they've planned all the possible FFXV games as a big thing from the start, they won't have several teams working on just that when they need a lot of filling for their release schedule for the next 3-4 years, that's just fact of how Square Enix and a lot of other publishers work on even big trilogies.

XVI is likely in development (there are more than one insider saying this, AFAIK) and it's fully possible it'll be released before FFXV-2 because FFXV-2 is likely a 2-2,5 year project even if it's a sequel (so if XV is released in Q1-Q2 2015, then XV-2 is at earliest a Q1-Q2 2017 game, more likely a later 2017 game). They CAN put another FF in between XV & XV-2 if they have started XVI's production early enough, which I believe they have.

I think that's still being optimistic Famassu. Square has been having issues developing a new Final Fantasy since XII. I'm not expecting XVI to be released until the end of this generation.
No doubt it's optimistic, but I don't it's completely irrational. As I pointed out, even if we just look at their Final Fantasy output during what most would agree is unarguably their most troubled time as far as FF development goes, they put out quite a significant number of mainline level FF games in just ~4 years (in addition to a huge presence on handhelds). Now they've all but abandoned their handhelds (their highest profile handheld release in the future is mostly outsourced) and they at least say they have learned from Crystal Tools, so nothing like XIII & XIV1.0 should happen anymore (not in relation to the quality of the game, and not in relation to the highly troubled development histories both of those had)

And I think that the reasons for such troubled developments have been mostly in how they've tried to reach for the stars with too ambitious plans for the platforms/situations in question (while not having efficient tools to do so). FFXII suffered terribly from Matsuno & Co first planning to make something much more grand than PS2 could deliver. They had to scale back from a lot of huge plans (a fully streamed world, or at least almost, a much grander story than we got, some freakishly detailed history/backstory for everything etc.). With XIII, they were also planning for something big, but the struggles with Crystal Tools and some uncertainty of what the hell they were doing with XIII, in the end, caused it to be the barebones, linear run that it was.

But with each passing generation it's relatively easier to get the kind of epic shit out of consoles that some people at Square Enix have been envisioning for a long time. Doing the epic shit is still a lot of time-consuming work, but it's probably work of actually creating the content instead of first spending a lot of time just thinking of & coming up with the tricks & ways of making it even possible before moving on to the execution.
 

Lepcis Magna

Neo Member
Fiscal Year 2016 ends on March 2016, no?

We are on FY 2014.
Depends on how you look at it. Japan's still in FY 2013, and the FY 2014 doesn't start until April 1 (The cycle is April - March for Japan, not January - December).

On another note, XV is released this year, SE announce on April 1- best (or cruelest, or most inappropriate) April Fool's joke of the year (which is to say, someone should write an article about it. Or not. On second thought, don't. It's not funny).
 
Looked at her IMDb. She's Scottish. Please let this be legit. The great thing about FFXII's voice direction was that it was a collab between American and European VAs, which made it sound far more diverse than if it was just your average American or Canadian VA studio.
 
Depends on how you look at it. Japan's still in FY 2013, and the FY 2014 doesn't start until April 1 (The cycle is April - March for Japan, not January - December).

On another note, XV is released this year, SE announce on April 1- best (or cruelest, or most inappropriate) April Fool's joke of the year.

I know this. But if you look at SE/Nintendo financial documents (earnings releases), you'll see that they are currently on FY 2014, which ends March 31.

http://www.hd.square-enix.com/eng/ir/library/financial.html
 

Lepcis Magna

Neo Member
I know this. But if you look at SE/Nintendo financial documents (earnings releases), you'll see that they are currently on FY 2014, which ends March 31.

http://www.hd.square-enix.com/eng/ir/library/financial.html
Huh. Quite curious. Thank you for correcting my error.

What this means is that if XV is indeed released in FY2015, the chances that it'll see the light of day in 2014 is much higher than in 2015 (9 months in 2014 as opposed to the first 3 in '15). (On second thought, that logic doesn't make too much sense. We're all pessimists here, aren't we?)

However, this also sheds a new light on Credit Suisse's anticipated investment into "new titles of the Final Fantasy and Dragon Quest RPG series for the 2016 fiscal year" (sqex.info, my emphasis). In other words, FY 2016 = April 2015 to March 2016.

Of course, it's not clear whether CS referred to new, unannounced titles or "new" titles currently in development.

I don't know if SE take into account future titles in their investment reports, but it looks like 2015 is the year. Which is to say, nothing new has been discovered.
 

Lepcis Magna

Neo Member
I think it's coming next year.

For marketing purposes it makes sense.

If there isn't a simultaneous worldwide release, January 15, 2015, would be a likely date (SE [not Square] tend to release their FF games on a Thursday, with the exception of XIV).

If we want to factor in both a WW release and the North American trend of Tuesday releases . . . guessing the date becomes harder. Not that I have a crystal ball to begin with.
 

TheTux

Member
Fiscal Year 2016 ends on March 2016, no?

We are on FY 2014.

We are on FY 2013. FY 2014 starts in April in Japan.

I know this. But if you look at SE/Nintendo financial documents (earnings releases), you'll see that they are currently on FY 2014, which ends March 31.

http://www.hd.square-enix.com/eng/ir/library/financial.html

It doesn't say FY 2014. It says "Fiscal year ending March 31, 2014". If you clic the link "FY2014" the website does nothing (because FY2014 hasn't started yet), if you clic "FY2013" you get to the part of the page which says "Fiscal year ending March 31, 2014".
 

Lucent

Member
why ? I didn't find FF14 VA horrendous at all...I found it very fitting most of the time. o_O

Not meaning to go off topic, but speaking of FF14, I wonder why they will make the MMOs in that setting but not any of their mainline games. All the mainline games are more present/future now. Would love that setting.

But I'm fine with FFXV. It looks amazing and the setting looks good to me.
 

TheTux

Member
Considering theyre still tinkering with the engine, no its not two years at least.

Yeah I know the said they still have to make decision about the engine but If I'm not wrong they also said that "serious" production started in 2011/12?
 
We are on FY 2013. FY 2014 starts in April in Japan.



It doesn't say FY 2014. It says "Fiscal year ending March 31, 2014". If you clic the link "FY2014" the website does nothing (because FY2014 hasn't started yet), if you clic "FY2013" you get to the part of the page which says "Fiscal year ending March 31, 2014".

Nothing happens because the FY 2014 is the first on the page. Try clicking on FY 2012, 2011.

Also, the last earnings release corresponds to Q3 2014. Here: https://www.google.com/finance?q=TYO:9684&ei=RmUKU6C2IuOmsQep9AE


Events

May 12, 2014
Full Year 2014 Square Enix Holdings Co Ltd Earnings Release (Estimated)

Mar 3, 2014
Square Enix Holdings Co Ltd at Daiwa Investment Conference Tokyo Add to calendar

Feb 5, 2014
Q3 2014 Square Enix Holdings Co Ltd Earnings Release
 

TheTux

Member
Nothing happens because the FY 2014 is the first on the page. Try clicking on FY 2012, 2011.

That's exactly what I mean, The links FY2013, FY2012, FY2011 work. FY2014 doesn't.

If you know something about links and HTML here's the piece of code:
<div id="y2013" class="section">
<!-- [latestNews] -->
<div class="latestNews">
<h2><img src="/eng/ir/library/images_v2/h2_library_2014_2.gif" alt="Fiscal Year Ending March 31, 2014" width="623" height="34" /></h2>

The link FY2014 tries to redirect you to the part of the page with the div id equal to "y2014" but there's no such div since FY2014 hasn't started yet.
 
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