Extremely badly. Too bad Miyamoto doesn't seem to agree.
New Zelda II for 3DS. Nintendo pls.
Give it to Koizumi
Koizumi: It was true of Shimizu-san as well, but I really liked Zelda II: The Adventure of Link.
Osawa: So much that you wanted to make it yourself?
Koizumi: Yeah. You might say that, but before Super Mario 64, I had actually been making Zelda II: The Adventure of Link in polygons with Miyamoto-san.
Iwata: Before Super Mario 64 You mean for the Super Famicom System?
Koizumi: Yes. We were experimenting with a thin, polygon Link seen from the side and fighting with his sword. Chanbara was a pending issue at the time. We couldn't really bring Zelda II: The Adventure of Link into form at that time, but I kept that desire to achieve a sword-fighting Zelda game until I joined this team.