What makes you think they wouldn't have had plans for the XB1 if the parity clause hadn't been there? Because that's one of the things about this clause, when you've put up such a huge roadblock for a lot of developers, they're just going to dismiss the idea from the very beginning. No point fucking around begging Microsoft for an exception if there's a pretty good chance it could lead nowhere.
You're right, I don't know that. I'm not trying to sound like I'm supporting the stupid parity clause at all, I'm just saying there might be better examples of it harming developers. Specifically ones that have come out and have spoken out about it (there are many).
That being said, I get the point about the perception issue (devs not even considering the XB1 because of the perception the parity clause creates), and that is a very good one.
If MS isn't going to get rid of the clause (it really seems like they want to keep it...), they could easily change the clause and fix their problems pretty easily. Some ideas:
1) Just change it to say:
"While we would like for you to release your game on Xbox One first, or at the same time as other competing platforms, we understand that is not always possible. If you must release later, we ask that you include a small amount of extra content when you release later on Xbox".
The extra content could be anything, really...extra outfits, colors for characters...anything. Just something small to show that the Xbox One users are getting a good experience.
This would be a win-win. Devs would be happy (they can now release on all platforms; more sales!), PS4 owners would be happy since they'd get all of the games (probably first), and Xbox One owners would be happy because they'd get a lot of games that would have never released before (and they'd get a "better" version, even if it's later).
2) And if they (MS) don't want to go that route for change in their clause...maybe just make it only apply to people that take development money from MS? So no parity clause if you're just a regular dev making games for all platforms, but if you accept some MS funding, you need to release on XB1 first, or at same time as PS4/PC versions.
Of course, the best option would just to get rid of it completely, but MS really seems insistent about keeping it. But they could so easily make it better, if they wanted to. I hope (as an Xbox One owner) they do.
Chris, if the perception of the program keeps developers from even bothering to contact you, that's a problem that needs fixing.
Is unfortunate that Chris has to deal with this since he seems like a good guy and probably hates this clause. I know if I were on the lower end of Xbox management and hated the policies that I have to deal with from above that I'd be upset, too. Even if I loved my job.
Then again, maybe he loves the clause...