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donkey show
The Azure Palace
(07-07-2009, 07:09 PM)
 
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#23

I'm definitely digging the island revisiting concept, too. I can't wait to see what other games Wuhu Island will show up in.

Oh yeah...

Quote:
Iwata: Okay, while taking that into account, could you tell me what the harshest thing was that Miyamoto-san said to you?

Shimamura: The harshest thing was…

Iwata: Given that he makes no allowances for planners…

Shimamura:
It came as quite a shock when he said “Make another mode!” He would also constantly tell us things like: “You can’t do this!" He’d say things like: “If you carry on like this, we’re never going to get this finished!” He would always be kind enough to give us this kind of "advice".

All: (laughter)

Iwata: I see – “advice”. (laughs) How about you, Yamashita-san?

Yamashita: I worked on a cycling race about which Miyamoto-san said: “This is incredibly dull!"

Iwata: He doesn’t pull any punches, does he? (laughs)

Yamashita:
He said: “What’s fun about this?” I had no choice but to respond by saying "Ah, okay. I see..." but actually it was really harsh.

Iwata: Calling something “incredibly dull” is indeed harsh. There's nothing positive you can take away from that.

Miyamoto is such a bully.