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Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/PS4/XB1 -- funded!

Hastati

Member
Oh shit 98%!! Here we GOOOOOO!!!!

Seriously though this has been a hell of a ride. Feel like sending Lab Zero a Dom for their efforts. So stressful, but so sweet now that the skies have cleared. Gonna hit the goal after I've gone to bed, so congratulations to everyone involved in advance. Gonna be an amazing game.
 

ZoronMaro

Member
Given the choice between a manual or some kind of small artbook, which would people prefer?

Manual sounds kinda scary because it's a lot more design intensive because you have to try to communicate how to play the game, and people probably just mostly care about art?

Also could got full Japanese LE with some pencil boards or something like that.

I'm late to the party here, but I'd just like to throw my hat into the ring and say artbooks are awesome and I know several friends who would have gone to much higher tiers if there was a physical artbook (every time you guys say it's not feasible it breaks my heart). That said a flimsy little artbook is better than nothing, I could probably get a few more people interested if I tell them that.

Just an idea, but it could be cool to go the Rockstar route and have the manual/art book be stylized like an in-game book. Like some encyclopedia that perhaps Ajna's father would have read to her to teach her about the world or something like that
I support this as well.

...Also, Vita will be deader than dead by the time we're done. :\
Don't say that Peter, I know you aren't such a heartless monster.
Cause I don't have a PS4 and that port is the only way I'll be able to play 2nd encore



Please tell me her sand will have that color shifting tech that Double had in her alt palette. (Cause someone in this game needs to use that tech)
 
Alright, I'm in! $60 Pledge Go!

Didn't expect to love the prototype as much as I did, and seeing Red included as a cameo really pushed me to make a pledge.

As if the overflowing love for the project from Lab Zero wasn't already enough to get me to do so.

The CDN Exchange Rate hurt - $100 CDN After Shipping... - but I feel like I'll really enjoy this game and seeing it come to fruition.

You can do this Lab Zero!
 
Any word on them stretch goals? What about that opening cinematic animated by Studio Trigger I'm hearing about? *whistles nonchalantly*
 
Shame that Crowdcharts is down. I'd love to see the daily amounts chart.

KzVPBsf.png

Day 58 isn't over yet.

This is based on the days starting at 9 am EST, because SolarPowered said that's the time the campaign started... but it's looking like that's not the time at which it's going to end though? So I'm a bit confused about that.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
So close!!! Super proud of the community effort, they have been huge. Thank you.
 

Parham

Banned
Guess I need to post this again since there are some people who seem to have already forgotten after 2 page. Wow, how the mind slips!

"Allegedly"

Opening admitting to sexually assaulting someone(then banning anyone who called him out for it)
1508785001663-WgTMVEd.jpeg


Posting revenge porn with their real full names then another admin(a now jailed pedophile) printed the photos and jacked off over them and sent it to the boyfriend.
uRGmEGL.jpg


You're right, how can we even know if he's guilty or not? HMMMM

Also:
6B7C1lb.jpg

ZQmUpHL.png
 

Lime

Member
Personally as cool as some of the guests are, and I think I'll mess around with a couple (Shantae, Annie, and Drifter specifically), I'm much more enthusiastic about building from the game's primary Incarnations.

I'm the same. The guest characters shatter the illusion of narrative coherency for me, so I'll mostly just roll with the Labzero ones.
 

Morrigan Stark

Arrogant Smirk
I'm the same. The guest characters shatter the illusion of narrative coherency for me, so I'll mostly just roll with the Labzero ones.

Yeah I don't care one bit about the guests either to be honest. But then HellBlazer airily reminded me that it doesn't matter what I think because it helps with the funding, and I can't argue with that. xD

I feel it's gonna hard to not use Kushi, Baozhai and Qadira. :)
 

DR2K

Banned
I imagine the pessimism and likelihood of this happening were low at first so people were reluctant to pledge. Now that it's happening those people are pledging.
 

Crocodile

Member
Might be time to start preparing the celebratory gifs :p

I imagine the pessimism and likelihood of this happening were low at first so people were reluctant to pledge. Now that it's happening those people are pledging.

Crowdfunding Psychology 101 for better or worse :p :/
 

zabuni

Member
I imagine the pessimism and likelihood of this happening were low at first so people were reluctant to pledge. Now that it's happening those people are pledging.

Myself here. I hate giving to lost causes. Totally irrational I know. Put my 75 in. Go go go!
 

chaosblade

Unconfirmed Member
I imagine the pessimism and likelihood of this happening were low at first so people were reluctant to pledge. Now that it's happening those people are pledging.

That and it's almost over, which is an incentive in and of itself with Indiegogo taking the money upon pledging, rather than at the end of the campaign.
 

Moonlight

Banned
~Sangmu~



Even as a child, abandoned on the monastery's doorstep, Sangmu had been...unusual. She did not often cry, seeming only to desire long stretches of contemplative solitude, and resented any disturbance, even meals. As she grew she did not play or socialize, and talked so seldom that for months the monks worried she could not speak at all. But young Sangmu knew differently - mere words were not the language of her heart.

In the summer of the year she turned ten, Sangmu first witnessed the meticulous creation of a sand mandala. From the moment she saw the intricate design taking shape, the change in her demeanor was striking. Aloofness transformed into rapt attention, her focus so intense that the monks were forced to remind her repeatedly to eat and sleep. In those days and weeks, in that place, her life changed.

Since that time, Sangmu relentlessly devoted every waking hour to perfecting the painstaking creation, and the equally beautiful destruction, of mandala and other sand sculptures. Her naturally gifted use of Iddhi and unique, unrestrained outlook quickly made her a virtuoso without peer, able to literally breathe life into her creations. Through her sand-painting tool, the chak-pur, the ephemeral artistry of the cosmos spoke to her: in the sand, Sangmu has found her language!
Holy shit, Sangmu looks phenomenal. I love everything about her design. The vibrant usage of colour, the flow of her costume and especially how all those beautiful designs pool out from under her (all the arms!). She's insanely visually striking. Might be my favourite design yet, and she's celebrating an amazing note for the campaign on top of that. Sounds like a fascinating character in terms of backstory and perspective, as well - would love to see how conversations shake out with her idea of 'her language'.

Tibetans are three for three in the fantastic design department.

We're just 15k of the way there. I haven't F5'd something so hard in my life. If we really have the last 48 hours of the campaign to push for stretch goals, I'm going to go nuts. Even more nuts, rather.
 

Dio

Banned
This is also good news for Indiegogo in a way, too. This is the largest game crowdfund ever hosted on the site, and this proves that people will, in fact, fund a game with this much money on there if asked.

I remember hearing the sentiment that since this is literally the most money anyone has asked for a game on Indiegogo that it would have tons of difficulty and probably be near-impossible to fund. Guess things are better than people assumed.
 
This is also good news for Indiegogo in a way, too. This is the largest game crowdfund ever hosted on the site, and this proves that people will, in fact, fund a game with this much money on there if asked.

I remember hearing the sentiment that since this is literally the most money anyone has asked for a game on Indiegogo that it would have tons of difficulty and probably be near-impossible to fund. Guess things are better than people assumed.

Reality is it only made it due to the extension, that doesn't necessarily mean the same line of success for other folks.
 

Dio

Banned
Reality is it only made it due to the extension, that doesn't necessarily mean the same line of success for other folks.

No, I understand that there are a ton of other factors. This is a game style that is relatively obscure, remember - Valkyrie Profile was not popular outside of Japan, for example.

Also, I don't think that's fair to not take the extension into account - IIRC Kickstarter doesn't let you do that, so it's kind of central to the possible appeal for certain crowdfund campaigns.
 
No, I understand that there are a ton of other factors. This is a game style that is relatively obscure, remember - Valkyrie Profile was not popular outside of Japan, for example.

Also, I don't think that's fair to not take the extension into account - IIRC Kickstarter doesn't let you do that, so it's kind of central to the possible appeal for certain crowdfund campaigns.

If there was no extension, we wouldn't be here celebrating.
 
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