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Dolphin - Emulating Wii and Gamecube Games
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Stallion Free
Cock Encumbered
(05-19-2010, 07:36 PM)
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409
Background
With the Wii Wheel in your hands, you can perform speed-boosting jumps, flips, and wheelies with ease. Play up to three friends locally on
a single Wii, or hop onto Nintendo WFC for the biggest worldwide race yet!
Region: NTSC
Completion: 20%
Default FPS: 60
Average FPS: 60
Resolution: 1080p
Widescreen: Yes
Dolphin Build: 2.0, 64-bit
Issues
Time Trials cause the screen to dim and the pause menu to not render, no fix found.
Some framerate drops in splitscreen
Settings
Config / Basic Settings
Enable Dual Core: Yes
Enable Idle Skipping: Yes
Framelimit: Off
Use FPS For Limiting: No
Config / Advanced Settings
HLE the IPL: Yes
CPU Emulator Engine: JIT Recompilier
Lock Threads to Cores: No
DSPLLE on Thread: No
Config /Interface Settings
Confirm on Stop: No
Use Panic Handlers: No
Graphics / Direct3D
V-Sync: No
Widescreen Hack: No
Aspect Ratio: Auto
Anti-Alias Mode: 4x SSAA
Enable CPU->EFB Access: No
Safe Texture Cache: Fast
Graphics / Enhancements
Force Bi/Trilinear: No
Enable 16x Anisotropy Filtering: Yes
Enable Hires Texture Loading: No
EFB Scaled Copy: Yes
Graphics / Advanced
Disable Fog: Yes
Enable EFB Copy: To Texture
Enable XFB: Yes
Use Native Mips: Yes
Overlay FPS Counter: No
Enable Hotkey: No
Enable Wireframe: No
Enable Real XFB: No
DSP / Sound
Enable HLE Audio: Yes
Enable DTK Music: Yes
Enable Audio Throttle: Yes
Audio Backend: DSound
Screenshots
Last edited by Stallion Free; 06-04-2010 at
03:33 AM
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