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fail0verflow - PS3 Private Key + PSP Key + PS3's Blu-Ray Key found, FW 3.50 decrypted

Fatghost

Gas Guzzler
Boglinus said:
I've seen people mention in this thread that the firmware updaters you can run off USB (.pup files?) contain an executable, and that executable could possibly be used to install stuff like a homebrew channel on OFW.

I'm wondering, though, if that were possible, would it also be possible to hide an actual game in the .pup? Could you just put, say, Modern Warfare 3 in there, and run it off USB without installing anything to the PS3 at all? If so, that would seem to allow piracy without any modifications to the console. Or is this just a ridiculous idea for reasons that I don't understand?

(Not that I'd ever want to do that, of course; I'm just trying to think of what the worst case scenario for Sony would be.)


I don't think you could run a complex game from a .pup
 

freitax

Member
ChronicleX said:
If I know the Password to your PC I do not need to hack into it. I can download all the gay lesbian cow porn I want, you can't stop me. Your PC is my Bitch, I know the Password.

I had to google it. Here (NSFW), first hit.

Disappointing, I know.
 

yurinka

Member
Fatghost said:
Why do you hate Christmas and puppies?
<@geohot> i want to distribute a PUP to do the "jailbreak"
<@geohot> fully open source
<@geohot> thats i believe the right first step
mmmm... geohot doesn't like puppies?

H_Prestige said:
If they somehow found a way to get wii games running, you just use the wiimote itself. The ps3 recognizes it.
There is a PS3 port of the Wii Dolphin emulator in the works.
 
yurinka said:
mmmm... geohot doesn't like puppies?


There is a PS3 port of the Wii Dolphin emulator in the works.

Dolphin is made for x86 CPU. Wouldn't it make more sense to create something from scratch since ps3 and wii are powerPC? Still seems like a really hard thing to do. But the idea of a system playing the games of a competing system is just :lol
 

Fuzzy

I would bang a hot farmer!
H_Prestige said:
Dolphin is made for x86 CPU. Wouldn't it make more sense to create something from scratch since ps3 and wii are powerPC? Still seems like a really hard thing to do. But the idea of a system playing the games of a competing system is just :lol
It would be awesome for me to unplug the USB HDD from my Wii and plug it into my PS3 and play all my Wii games.
 

angelfly

Member
H_Prestige said:
Dolphin is made for x86 CPU. Wouldn't it make more sense to create something from scratch since ps3 and wii are powerPC? Still seems like a really hard thing to do. But the idea of a system playing the games of a competing system is just :lol
It's no fun writing any emulator from scratch. Porting it to a new platform will cut the time down tremendously. I'm guessing porting a few libraries as well as porting specific sections of the code that rely on x86 asm would be a lot of the work.
 

Eiji

Member
alr1ghtstart said:
may i have the drugs you're on?

o56xb5.gif
 

plasmasd

Member
Closed platform of the ps3 gives hope for dolphin. I have a 9800m in my laptop that runs NSMB at 60fps @ 1080p. I could see a PS3 version running at 480p 30fps for sure
 

yurinka

Member
angelfly said:
It's no fun writing any emulator from scratch. Porting it to a new platform will cut the time down tremendously. I'm guessing porting a few libraries as well as porting specific sections of the code that rely on x86 asm would be a lot of the work.
True. Maybe some things doesn't even need to be emulated in a PS3. As I remember PS3 and Wii shared some common things thanks to their family of CPUs.

Eiji said:
Wow, I can just imagine using a black Wii Remote Plus on PSWiiHD (Dolphin on PS3) at 1080p :D
I think 1080p would need too much memory. But who knows, maybe it's possible with 720p.
 

Anth0ny

Member
If they got a Wii emulator running on PS3 that is stronger than the Wii console itself, that just might be the most fucked up thing in video game history :lol
 

Raistlin

Post Count: 9999
Anth0ny said:
If they got a Wii emulator running on PS3 that is stronger than the Wii console itself, that just might be the most fucked up thing in video game history :lol

Considering they couldn't do PS2 in SW, I'd keep my expectations low on this front.
 

Fatghost

Gas Guzzler
Raistlin said:
Considering they couldn't do PS2 in SW, I'd keep my expectations low on this front.


PS2 is probably more complicated to emulate considering it's less orthodox than the wii hw and GS has a higher memory bandwidth than RSX...
 

Chesskid1

Banned
the last dolphin-ps3 update from the developer (about a month ago)


I guess I will chime in.

This is a ridiculously hard task as many have assumed. They are correct. Hard but not impossible. There will likely be no progress for the next few weeks as these are busy times what with finals, xmas, work deadlines. Before any progress is even attempted the whole project will be researched extensively. If anyone out there wants to offer some real help (engineers, computer scientists, talented hobbiest) feel free to contact me.

As for PSMove -> Wiimote support. I have written a few games using Wiimotes on PC and done a few research projects with games using the Wiimote for the lab I work for. I'm positive I could emulate the Wiimote fairly well using move but it would never feel identical.

Anyway, carry on speculating.


another good quote below, but not from the developer of the emulator, just some random guy.

The PS3 uses the same basic architecture as the Wii. Cell and Broadway are both PowerPC processors. This means that most of the system doesn't need to jump through any hoops to be emulated, with better speed and accuracy than a PC could hope to achieve.
 
jsnepo said:
Just the idea of having the shitty browser replaced by either Firefox or Chrome makes me chuckle.

Firefox has become quite bloated and slow over time. I'd definitely vote for Chrome on a resource limited platform like the PS3.
 

CaLe

Member
When all the important tools are released and people are able to code homebrew applications, will there be any legal consequences for the developers ?

I'm a programmer myself and I'd love to code useful applications for people's enjoyment (i.e: absolutely no piracy here... I'm talking XBMC-like kind of stuff).
 

yurinka

Member
inner-G said:
Or even better, a Move controller.
I prefer this idea. But how about to support both controllers?
CaLe said:
When all the important tools are released and people are able to code homebrew applications, will there be any legal consequences for the developers ?

I'm a programmer myself and I'd love to code useful applications for people's enjoyment (i.e: absolutely no piracy here... I'm talking XBMC-like kind of stuff).
I would say no.

Just may have problems who code pirated game loaders, and maybe who opened them the door (enabling what needed like tools or CFW).
 

Dwayne

Member
Raistlin said:
Considering they couldn't do PS2 in SW, I'd keep my expectations low on this front.

Fair thought, but from what we've seen in the dolphin thread, people are running GC/Wii games on much lesser hardware than what's required to emulate PS2 with PCSX2. PS2 may just be more complex to emulate due to how it's built.
 
Dwayne said:
Fair thought, but from what we've seen in the dolphin thread, people are running GC/Wii games on much lesser hardware than what's required to emulate PS2 with PCSX2. PS2 may just be more complex to emulate due to how it's built.

I wonder how Nintendo would react if this thing ends up working.
 

Fatghost

Gas Guzzler
yurinka said:
I prefer this idea. But how about to support both controllers?

I would say no.

Just may have problems who code pirated game loaders, and maybe who opened them the door (enabling what needed like tools or CFW).


How can you use wiimote with PS3? I understand wiimote is bluetooth and the PS3 can sync with it, but how do you plug in the IR sensor bar to the PS3? Or am I missing something, I haven't used my wii in a few years :lol
 

KtSlime

Member
Raistlin said:
Considering they couldn't do PS2 in SW, I'd keep my expectations low on this front.

They couldn't do PS2 because it has really really strange hardware and in some ways has a higher throughput than the PS3 can handle.
 

InfiniteNine

Rolling Girl
Fatghost said:
How can you use wiimote with PS3? I understand wiimote is bluetooth and the PS3 can sync with it, but how do you plug in the IR sensor bar to the PS3? Or am I missing something, I haven't used my wii in a few years :lol
Well there are battery powered sensor bars and it is pretty much only 2 lights in a bar.
 

jsnepo

Member
Don't update to CFW yet.

ALTHOUGH
My SaveData is gone, same with trophies and data Utilities
idk it might be because i formated my drive let me test games out


TESTING RESULTS
GAMES:
seem to load just fine however!!!!!!!!!

YOU LOOSE TROPHIES(STILL TESTING, playgame but they don't appear again)
YOU LOOSE SAVE DATA MENU
YOU LOOSE DATA UTILIT Very crucial to have if you want to clear space on HDD
PRETTY MUCH EVERYTHING UNDER GAME CATAGORY

Some say format or not, VMCs are missing. They also can't return to OFW.
 
Thanks to the tools made by the fail0verflow team (and thanks to sven in particular for his work on the pkg/unpkg tools), the first “Custom Firmware” is now available for the PS3!

I see a lot of questions coming up really fast on my Twitter account, so here are the basic things you need to know :

Because of legal/copyright issues, I will not provide the custom firmware to anyone, however, I’ve made available all the tools necessary to transform an Official firmware update, into a custom one, just grab my ps3utils repository from github, compile, then run :

./create_cfw.sh PS3UPDATE.PUP CFW.PUP


This will take the official firmware, unpack it, modify it, then repack it correctly (requires you to install ps3tools).

This requires Linux of course, but I’m sure others will do it for the masses and illegally release those files somewhere.

The advantage here is that you can do it for any firmware, if you want to keep version 3.41, then give it the 3.41 update, if you are on 3.55 already and can’t downgrade, then run the script on the official 3.55 firmware and it will create a modified 3.55 firmware.

You can put the file in a USB drive under the filename “PS3/UPDATE/PS3UPDAT.PUP” and then go to system update in the XMB, and it will allow you to install the update (even if you’re already on 3.55).

People are asking what are the features of this firmware, it’s simple, all it does is to add those “Install Package Files” options to the Game section of the XMB. It doesn’t do anything else!

This firmware will not allow you to run the currently available homebrew application. Once the homebrew developers re-package their files in a ‘retail’ .pkg format with signed executable, then it will work (this should be coming soon thanks to the work of the fail0verflow team).

Since the kernel is left unmodified, this means that this custom firmware is really meant for future homebrew installation, and it will not allow piracy. I plan on keeping it that way.

This is just the first attempt at custom firmware, and it only contains a minor modification to allow you to install pkg files directly, eventually we’ll get some more options added to it in the future. This is just starting to get interesting!

p.s: Thanks to everyone who helped make this possible!

Enjoy! :)
KaKaRoTo

http://kakaroto.homelinux.net/2011/01/ps3-first-custom-firmware-now-working/
 
Fatghost said:
How can you use wiimote with PS3? I understand wiimote is bluetooth and the PS3 can sync with it, but how do you plug in the IR sensor bar to the PS3? Or am I missing something, I haven't used my wii in a few years :lol

The sensor bar is just two lights. You can even use two equally spaced candles if you want.
 

jsnepo

Member
angelfly said:
So it looks like we're getting homebrew and the ability to run the lastest games minus piracy. Consider me happy :D

Same here and as long as they don't touch the Store or even allow installation of real games without activation, everything is good.
 

CaLe

Member
Thanks for the new Basileus777.

Forgive my ignorance, but what are PKG files ? They're like archives (i.e: rar files) ?

I'd love to learn more, but I don't want to get banned. Are there any good sites (if it's allowed to share them) that explains the architecture of the PS3 and gives a basic understanding of the console ?

I'd like to catch up and understand everything these developers are saying.
 

RyanDG

Member
I know the piracy is coming... It's only a matter of time. But at least kudos to the guys who are getting homebrew to work while doing their best to avoid allowing piracy under their work. It's definitely a plus to their part, even if their work may eventually end up being used to enable the piracy.
 
Zoe said:
Do you mean debug unit? Dev units have more RAM.

Hey Zoe, sorry no I didn't make it clear. I meant the actual Jailbreak process it's self, does it need like a specialist USB/chip? As I was reading some instructions and thats what it pointed out, but I don't know if it was just that version.
 

Anth0ny

Member
GavinGT said:
2 candles can be used in place of a sensor bar.

I once successfully used two lighters as a sensor bar at a friend's house when I forgot my sensor bar.

stoner friends are so handy :lol
 

yurinka

Member
angelfly said:
So it looks like we're getting homebrew and the ability to run the lastest games minus piracy. Consider me happy :D
Same here. But wait until installing CFW. People is experiencing problems.
 

Rhindle

Member
angelfly said:
So it looks like we're getting homebrew and the ability to run the lastest games minus piracy. Consider me happy :D
Well, the "minus piracy" thing will last until someone packages up a backup loader and releases it. I'd give it about 2 hours.
 
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