Originally Posted by GhaleonEB
Yikes, no kidding. What the....?
You have to get your smithing skill up 10 levels higher and take another perk to get inferior armor?
When your smithing's at that high a level, though, it hardly even matters what armor you wear. Anything steel plate and above can be smithed to reach the maximum armor level, I think. I tend to like dragonplate over Daedric, because Daedric looks like you just stepped from the pits of hell.
And imo, the game needed a fourth act. Act III would end with Alduin being driven from Sovngarde and back into the real world. Then he'd start keeping true to his name... And devour the world. That's where act 4 begins. You exit Sovngarde, learn what Alduin's doing, and climb on Odahviing (or even Parthuurnax') back to stop him. They take you to Whiterun, where shit's going bad fast. A lot of dead people (shopkeepers, guards and such, they can easily be replaced), the city burning, several buildings damaged. Fuck, Beth could've gone crazy. Have cracks in the ground with steam coming out of them. Have the water boil. Remove the stars and moons from the night sky. Have meteors fall, like they always tend to do when Alduin's around. Have the big guy sitting on top of Dragonsreach, sending the souls of those he devoured in Sovngarde against you. You rally the town guard (heck, maybe Balgruuf and Irilileth (or their replacements) as well, and some Imperial/Stormcloak soldiers depending on where you are in the civil war quests), and start making your way up burning Whiterun. Shit, have things go every crazier. Have houses (shops and such) collapse as your passing. Have a dragon swoop in to try and stop you. When your reach Dragonsreach, you have to fight your way through it to reach the balcony. Alduin's hanging outside, so you use Dragonrend to bring him down. He crashes outside the city, and there's no way to get to him quickly... But then Parthuurnax/Odahviing appears, teaches you a word of Become Ethereal, and flies off to distract Alduin. So you use Become Ethereal, jump the fuck down (so they'd have to make sure the balcony's actually a part of the game overworld, not a seperate cell), and start fighting Alduin together with Parthuurnax/Odahviing. If Parthuurnax is with you, have Alduin violently rip his throat out. This creates an equal ending for those who killed him and those who didn't. If it's Odahviing, have him severely wounded and tossed aside or something.
And thén you take on Alduin. For real this time. Have him be tough as nails, but weakened signficantly every time you use Dragonrend. When you kill him, have a unique animation play... And then see him blow up into a million pieces, like he does in Sovngarde. And the sky instantly clears up, the sun starts rising as the people of Whiterun approach you. They hail you, because you know, you're the goddamn Dragonborn. Then some other dragons show up, landing on high points all around you... And they start doing their chant, and then fly off. Odahviing comes down, tells you "you are now the most powerful among the dovah" or something, and "I will bow to the rightness of your Thu'um". Have the people of Whiterun start rebuilding their city. If you return a few days/weeks later, you'll find a statue of yourself, like the one in Oblivion. You'll find the shops have new owners. The destroyed buildings have been rebuilt. There'd still be cracks in the ground and such, but nothing major. Just a reminder of what happened.
This also opens up the Blades quests again, but with special dialog options.
Oh well. :lol