Originally Posted by OldmanAndroid
this looks amazing
Kind of a punch in the gut though...ive been working a on a surveillance game myself for a while now. More of a "paranormal activity" type game, trying to catch footage of ghosts in a single dark house, upgrading cameras, using a camera-mounted RC vehicle, etc. Ive been working on the proof of concept using Unity for about 4 weeks now. Ah well.
Do we know yet how much control we have over the main character?
The premise of Republique and your proof of concept sounds similar to Experience 112, I really liked how unique the idea of that game was.
An Adventure game solely controlled and viewed through security cameras on an abandoned ship. You had to solve puzzles and redirect power to be able to navigate the girl through various parts of the ship and discover what went wrong. Came out in 2008, I think.