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E3 2012: PlayStation partnering with "leading cloud gaming service"?

Hah.

Hope it's not Onlive. I signed up and 'bought' Arkham City and got their set top box for free. Even with decent internet, it was a pretty lousy experience. Image quality was balls.
 
Never tried OnLive, but I played the Crysis 2 demo on Gaikai (first I've heard of that service until today) and it was atrocious.

I have a pretty good connection, 20 MB down and low ping, and playing Crysis 2 on Gaikai was like a slide show at times. Very unresponsive when making quick turns, frequent interruptions at seemingly random times.

Very unimpressed with the performance on my PC.

Cloud gaming is definitely the future, but if this is any representation then we have a long way to go.
 
Never tried OnLive, but I played the Crysis 2 demo on Gaikai (first I've heard of that service until today) and it was atrocious.

I have a pretty good connection, 20 MB down and low ping, and playing Crysis 2 on Gaikai was like a slide show at times. Very unresponsive when making quick turns, frequent interruptions at seemingly random times.

Very unimpressed with the performance on my PC.

Cloud gaming is definitely the future, but if this is any representation then we have a long way to go.

Cloud gaming right now is like the Dreamcast launching with a 56k modem. Way too early.

But i definitely see a "future" in it. It can be an online replacement to Blockbuster. No one has really tackled renting video games online. This could be that.
 
People are really, really underestimating this announcement (provided it is actually true). This would easily be one of the most forward thinking things Sony has done this generation. There's also no telling how they would implement such a thing.
 
Some post are like stealth port begging on console exclusive games to pc uhh

Read the posts again, they're about Sony trying to gain some xbox US marketshare. You can keep your precious exclusives, I know how important they are to the fragile console gamer psyche.
 

Tutomos

Member
Looking forward for the service to be bundled with future Sony Smart TVs. One month free trail then after charge them for $19.99 a month.
 

patsu

Member
They can tweak the tech to work with games that don't require sophisticated visuals first.

The AAA-style games will/can still be delivered on PS3/4.
 

Agent X

Member
I haven't tried any games utilizing Gaikai's technology, but I have been using OnLive for a while and I like it. If they're devising a way for me to play my OnLive library on my PS3 or (especially) my Vita, then I'd be completely in favor of it.

OnLive already has an Android client which works surprisingly well, but many games aren't suited to touch screen controls (and I don't have a separate controller for my smartphone). Something similar for the Vita could utilize the full assortment of control options.

While this wouldn't work over a 3G connection, it would work very well over Wi-Fi (even 802.11g), and would be especially beneficial to travelers. For example, you could play quality PC games at your hotel with just your Vita.
 

mujun

Member
People are really, really underestimating this announcement (provided it is actually true). This would easily be one of the most forward thinking things Sony has done this generation. There's also no telling how they would implement such a thing.

So, there is no telling how they are going to implement this but it's one of the most forward thinking things they've done this generation... hmm.
 

Combichristoffersen

Combovers don't work when there is no hair
People are really, really underestimating this announcement (provided it is actually true). This would easily be one of the most forward thinking things Sony has done this generation. There's also no telling how they would implement such a thing.

Sony and thinking haven't exactly gone hand in hand this gen
 

Stuggernaut

Grandma's Chippy
Why would people assume it would be the traditional Onlive service. More likely it would be a custom Onlive type service that allowed you to play PS1/2/3 Games on your PS4 (no need for backwards compatibility) and on your Vita.

Traditional Onlive that plays PC games would not work.

Maybe a side deal to sell old PS1/2 titles on the PC Onlive...

I dunno.
 

patsu

Member
So, there is no telling how they are going to implement this but it's one of the most forward thinking things they've done this generation... hmm.

Because it is a forward thinking project, therefore it's harder to tell how they are going to implement it.

There are many pieces to an online gaming service like OnLive/Gaikai. Besides the core game streaming and downloading mechanisms, OnLive also supports Windows virtual desktop (run Windows apps remotely), and other advanced community services. My friend showed me OnLive's UI and "universal" spectating feature. It's pretty neat.

As for whether, when, what and how Sony will take advantage of this tech, we can just wait and see. Sony Entertainment Network may just bundle the base platforms together and offer it on all their devices. e.g., The Music Unlimited (cloud music) platform was not developed by Sony from the ground up. They partnered with Omnifone to do so, and private labelled the service.

In the mean time, Playstation boxes continue to run "traditional" games, Music Unlimited and other apps.
 

Shai-Tan

Banned
sony needs to do less half assed stuff. they are all over the place doing things that sound neat in theory, horribly flawed in practice. like AR gaming on the VITA. almost everything needs cards, vita only has a low res camera, have to hold the stupid thing stable otherwise the 3d glitches all over the place. it's a total rubbish gimmick. I put cloud gaming in the same category. it sounds cool until you actually try to use it.
 

dose

Member
I was totally unimpressed with gaikai when I tried it out, laggy controls being the main issue, and I have a decent connection. If that's what the announcement turns out to be, not interested.
 

spwolf

Member
http://www.youtube.com/watch?v=zkAJNUMGZgU

This is incredibly impressive. If I company like Samsung, LG can do this with their TV's with no box needed....why would we still need consoles anymore? I would be totally down with playing games like this.

you still need to pay for the hardware ($99), then you have to pay monthly fee for accessing service and then you have to pay per game that you want to play - new games up to $40, old games for $10, and they dont have all games you want either.

Then you have to have very fast connection to their servers, with low ping time.
 

Fabrik

Banned
you still need to pay for the hardware ($99), then you have to pay monthly fee for accessing service and then you have to pay per game that you want to play - new games up to $40, old games for $10, and they dont have all games you want either.

Then you have to have very fast connection to their servers, with low ping time.

This sounds awful. I'll never pay a monthly fee for anything except my Internet connection.
 
Well, he's wrong. There's a monthly service OnLive offers that's like Netflix, in that you pay $12 a month, or whatever it is, to play any of a huge list of older titles as much as you want. You can also just pay to "buy" specific games, including new releases, but you don't have to subscribe to anything to play those as much as you want. You can also play on any PC or Mac with a mouse and keyboard or 360 controller, so buying hardware isn't necessary either (and they have frequently given the micro console away as part of promotions).
 

goonergaz

Member
sony needs to do less half assed stuff. they are all over the place doing things that sound neat in theory, horribly flawed in practice. like AR gaming on the VITA. almost everything needs cards, vita only has a low res camera, have to hold the stupid thing stable otherwise the 3d glitches all over the place. it's a total rubbish gimmick. I put cloud gaming in the same category. it sounds cool until you actually try to use it.

they need to remove the card being needed - if you have the h/w that should be enough to run the game - I want to play fireworks but really can't be bothered with AR cards all the time
 

SGRU

Member
I've tried both Gaikai and OnLive with my FTTH connection (50 down, 5 up, five to 10 milliseconds of ping to almost every server near Spain) and it was a horrible experience. Very, very, very blurry image (which resolution does this thing have?), a lot of input lag, slowdowns...

I can't be less interested in streaming services right now.
 

2+2=5

The Amiga Brotherhood
Whishful thinking apart, what can we realistically expect from a patnership with gaikai/onlive?
 

DrWong

Member

SparkTR

Member
Whishful thinking apart, what can we realistically expect from a patnership with gaikai/onlive?

My Guess? Some of Sony's first party offerings plus select third party games able to be uniformly streamed to all Playstation devices (PS3, VITA, PS4). PSN+ members will get it for free or significantly discounted. It eases BC concerns, it increases interest in the PS3 and it boosts Vita's library significantly.
 

SparkTR

Member
If this means I can play Witcher 2/Skyrim on my Vita i'd throw my money at Sony/Gaikai.

I wouldn't get my hopes up for games that aren't already on Playstation platforms. Ignoring licensing issues and conflicting interests, they don't have Dualshock controller icons for menus or QTE's, and some games don't have controller support at all. For QA and legal purposes, it's most likely Playstation products be it first or third party.
 

jonno394

Member
I wouldn't get my hopes up for games that aren't already on Playstation platforms. Ignoring licensing issues and conflicting interests, they don't have Dualshock controller icons for menus or QTE's, and some games don't have controller support at all. For QA and legal purposes, it's most likely Playstation products be it first or third party.

I know, I'm imagining what would be the best thing possible :)

PS3 games streaming to vita though???
 

Toki767

Member
This would be great if it'd allow me to play indie games that aren't available on PSN like Super Meat Boy or whatever. Don't think it'll work out that way though.
 

mrklaw

MrArseFace
assuming they are licensing the tech and not the games, so this can be used to deliver demos via streaming more quickly, it'd be very interesting. Even more interesting if they license the encoding and can use it to improve remote play to the Vita.

The only chance I see of them letting you play PC games is on Vita, and even that is a long shot IMO.

trial on PS3, then build it into the core of PS4 (reserve enough RAM/CPU to remote play all games to Vita, include it in the TRC for all new games to support the feature). For now it'll be select first party games from sony and any 3rd parties they can strongarm/moneyhat.
 
assuming they are licensing the tech and not the games, so this can be used to deliver demos via streaming more quickly, it'd be very interesting. [...]

Like I said in the other thread, it could also be a way to make a digital download service like Steam more comfortable. World of Warcraft is using this, you can play the game almost instantly, and in the background the client is downloading.
 

2+2=5

The Amiga Brotherhood
My Guess? Some of Sony's first party offerings plus select third party games able to be uniformly streamed to all Playstation devices (PS3, VITA, PS4). PSN+ members will get it for free or significantly discounted. It eases BC concerns, it increases interest in the PS3 and it boosts Vita's library significantly.

Thanks :) it would be a really interesting service.
 

deadlast

Member
Could this just be cloud storage for game saves that would allow players to access their save on either their PS3 or their Vita on the go?
 
Besides the core game streaming and downloading mechanisms, OnLive also supports Windows virtual desktop (run Windows apps remotely),

I'm pretty sure they got in legal hot water with MS over that. You cant just stream windows without paying for a license, or something.
 

i-Lo

Member
I have been thinking:

This technology requires time for optimization and in that time, we should see further proliferation of broadband and improved bandwidth caps (hopefully) throughout the world. As such, isn't it possible that PS4 will the last physical console that Sony will need to sell to consumers if PS5 is a purely cloud based service 6-7 years down the line? The physical box of PS4 will embody the PS5 which will be the logical final number that'll need to be assigned.
 

MasLegio

Banned
My guess. They will make mid to top end Sony TVs PS3-compatible (minus the blueray) and make PSN a vital part of SEN over all their devices. That is you will be able to buy and play (and use your account) on Sony TVs. Its all about SEN being the platform selling the content.
 
So OnLive failing miserably once wasn't enough?

They're teaming up with Sony to learn from the Masters how to do it properly.

This technology requires time for optimization and in that time, we should see further proliferation of broadband and improved bandwidth caps (hopefully) throughout the world.

Sony doesn't have that sort of time. It will not be a success by any commercial standard by the time "the world" (developing countries) has decent enough broadband for online gaming. Then you have more ppl and phones and other household devices accessing the same internet connection as time progresses causing unplayable lag conditions. Fighting an uphill battle here.

If you're just some kid living in a household you can forget about streaming gaming since your parents/brothers/sisters will have their smartphones and their own hogging of the net + torrenting. Good luck playing in those conditions.
 
The more I think about it, this has to be very specific to Playstation just than a regular OnLive client. I thinking emulated PS1-PS2 games streamed through the browser. Why would I pay for a PS Plus subscription when I could already play OnLive for free? Gaikai made mention of being able to host a white-label retro game service. They used Ninetndo as an example, but Sony could very well do the same. It also makes more sense that Gaikai could do it based on there business model. Also, Playstation 1 games can easily be emulated on PC. Also, PS2 games can be emulated as well. This would make even more sense since PS4 is rumored to be x86 based. It would be advantageous of them getting emulators running on x86 hardware.

Check out this quote from Sony when the rumor in January came around (notice the word: legacy)

http://www.vg247.com/2012/01/19/house-still-some-significant-barriers-to-streaming-solutions/
Sony is keen on the idea of streaming and cloud-based games services, but doesn’t feel the tech is ready for triple-A experiences yet.

“For the very highest quality high-definition console gaming, I think there are still some significant barriers to streaming solutions,” SCE boss Andrew House told CVG in an interview dating back to E3 2011.

“I think we are a way away from being able to deliver the full-on top-end experience like that. The scale of data involved and issues around latency do mean that, at least for now, the easiest consumer experience is from physical media.”

That’s not to say Sony is sitting back and waiting the online reovlution pass it by.

“Whether it’s in mobile or cloud-based services, there are opportunities there for more casual content and in our case potentially for legacy content, which we would definitely like to explore,” the executive added.

Also, I recommend people read this article: http://www.eurogamer.net/articles/digitalfoundry-face-off-gaikai-vs-onlive
Also, Gaikai is upgrading all of their 25-50 datacenters with Geforce GRID GPUs to cut down on latency even further (http://www.gamesindustry.biz/articl...-partner-with-meteor-to-broaden-hawken-launch). Gaikai is superior to OnLive in a lot of fronts. Gaikai's strategy is to have datacenters very close to users to minimize lag

Also, keep in mind that the website that originally reported the rumor (VG24/7) is a partner of Gaikai (http://www.gaikai.com/services#partners). Gaikai business model is offering white-label cloud services.

However, cloud gaming has made considerable progress since E3 2011 with the announcement of Geforce GRID.
 

Derrick01

Banned
People are really, really underestimating this announcement (provided it is actually true). This would easily be one of the most forward thinking things Sony has done this generation. There's also no telling how they would implement such a thing.

I'm kind of missing the point. As I said in the other thread, if it's not used to let you run ps3 games through your vita via the same PSN account then what's the point? You're streaming ps3 games on a ps3. It seems redundant. It could still be good for demos in that you don't have to wait forever for the ps3's weird ass software to download it at half your internet speed and then wait for the weird hardware to install a full game trial in 40 minutes.
 
it's a total rubbish gimmick. I put cloud gaming in the same category. it sounds cool until you actually try to use it.

I played through nearly all of Darksiders on OnLive and half of Batman: Arkham City through their microconsole, and as long as no-one in the house decided to peer up with 300 other users to download the latest episode of Game of Thrones or watch porn, its a very very comparable experience in a small, cheap package to what you'd have to spend hundreds to get otherwise. I'm in the UK, and the ISP was O2. I tried it again with Virgin and Sky and it wasn't so good... but I was convinced completely. Being able to play any game, try ANY game, for 30 minutes - before I buy... that's just brilliant. No downloads, no waiting for discs in the mail, it just works instantly. The network infrastructure might not be there for everybody just yet, but this is going to be how its done when it is imo. Like others have already suggested, we could be buying TVs that just do this shit as standard... no more box under the TV.

It's going to help drive innovation from Nintendo, Microsoft and Sony - because they'll all want to keep us buying something, they'll want to offer some new fun proposition that can only be had with them... all in all, the future's pretty bright.
 
I played through nearly all of Darksiders on OnLive and half of Batman: Arkham City through their microconsole, and as long as no-one in the house decided to peer up with 300 other users to download the latest episode of Game of Thrones or watch porn, its a very very comparable experience in a small, cheap package to what you'd have to spend hundreds to get otherwise. I'm in the UK, and the ISP was O2. I tried it again with Virgin and Sky and it wasn't so good... but I was convinced completely. Being able to play any game, try ANY game, for 30 minutes - before I buy... that's just brilliant. No downloads, no waiting for discs in the mail, it just works instantly. The network infrastructure might not be there for everybody just yet, but this is going to be how its done when it is imo. Like others have already suggested, we could be buying TVs that just do this shit as standard... no more box under the TV.

It's going to help drive innovation from Nintendo, Microsoft and Sony - because they'll all want to keep us buying something, they'll want to offer some new fun proposition that can only be had with them... all in all, the future's pretty bright.

Cloud gaming is great for those who have good connections and are close to their datacenters. Gaikai has lot more datacenters than OnLive.
 
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