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Arkam
(08-27-2012, 02:20 AM)
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Originally Posted by Stephen Colbert

According to dev reports so far, it's not the GPU or RAM that the Wii U is lacking in when compared to the PS3 and Xbox 360, it's the CPU that isn't able to keep up.

It's actually difficult for Nintendo to wind up with a worse GPU/RAM than the PS3/360 in the year 2012. But the CPU is the one area where they could actually screw up and they very well may have.

They likely utilized a more powerful version of the current Wii's IBM cpu (rather than switching to far superior cpu from AMD or Intel) in order to provide easy backwards compatibility with the Wii and Gamecube with no effort required on their part to emulate them. While this is nice, from the dev complaints so far, it appears the cpu is lacking even when compared to the 360 and PS3, and that's a significant reason for concern.


Ding Ding Ding! We have a winner. It looks like that is exactly what they did. They made a tri core "Enhanced" Broadway.I understand it for the "wii compatibility mode" but good lord is it a terrible idea for anything else.