For those who don't want to scan through off screen videos...
- Hard Light Shield: Allows users to a protective barrier of hard light which stops most small arms fire and some explosives.
- Regeneration Field: Allows the user to release a short-range energy field that heals any nearby spartans.
- Jet Pack: Allows users limited flight through a vertical lift propulsion system similar to that of EVA re-entry packs.
- Thruster Pack: Enables a powerful burst of movement allowing the ability to evade or quickly close the gap.
- Hologram: Allows users to generate an almost identical holographic decoy to to deceive enemies during combat.
- Active Camo: Allows users to generate a visual effect astonishingly close to invisibility.
- Auto-Sentry: An automatic turret which can be deployed to defend its user or command a key battlefield choke-point.
- Promethean Vision: Allows users to predict enemy signatures through walls and other hard surfaces.
- Shielding: Speeds up your armors recharge rate.
- Mobility: Allows unlimited sprint.
- Resupply: Allows the recovery of grenades from fallen allies or foes.
- AA Efficiency: Increases the rate at which energy recharges for armor abilities
- Grenadier: Increases grenade carrying capacity.
- Firepower: Allows the use of a primary weapon in the secondary weapon slot.
- Fast-track: Allows the user to advance quicker in rank.
- Requisition: In modes with personal ordnance, requisition lets the player request new choices when an ordnance is granted.
- Wheelman: Increases the long term durability of your vehicle as well as how it reacts to EMP charges.
- Stability: Steadies your weapon while being struck by incoming fire.
- Ammo: Increases ammunition capacity for both starting weapons and ordnance drops.
- Dexterity: Speeds up reload and weapon swapping.
- Sensor: Increases motion sensor range.
- Awareness: Allows the use of motion sensors while using a scope.
- Explosives: Alters grenade performance, increasing blast radius and decreasing grenade damage received.
- Ordnance Priority: In modes with personal ordnance, offers more frequent ordnance drops to the user.
- Gunner: Increases how long a mounted weapon can fire before overheating as well as movement speed with detached turrets.
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