Sorry for the release confusion, guys. As our first real iOS game (not counting the Vault Viewer) it's probably inevitable that something would get borked. If you did get the game early and you want to serve as an accidental playtester, please share any feedback you have with Kee, the game's primary developer, on our forums:
That includes bug reports, gameplay issues, feedback about tuning of in-app purchases, etc. Also, if you have done any in-app purchases, those won't be affected by the release issues. And if you don't want to give any feedback, that's fine too!