Details are emerging from GameInformer's October issue, which has New Super Mario Bros U as a cover story.
So far we have gotten confirmation of two more mini-games from NintendoLand and further details on New Super Mario Bros U.
New Super Mario Bros U
- dozens of levels across one world map, like Super Mario World
- map can be panned around and explored at any time
- game features an auto-scrolling, Boost Rush mode for more of a challenge
- multiple branching paths that let you pick which way to go
- this is much more than the tradition level choosing, which usually gives you only two paths to choose from
- mid-world fortresses guarded by Boom-Boom
- end-level castles guarded by Koopalings
Game Informer spotted 7 worlds: Acorn Plains, Sparkling Waters (tropical), Frosted Glacier, Layer Cake Desert (complete with melting desserts), areas similar to Forest of Illusion and Sky World and a world surround by a tornado
- Three Yoshi variations
- Pink Yoshi: inflated with a GamePad/Wiimote shake
- This can take Mario even higher than the flying suit can
- Pink Yoshis don’t help in horizontal movement
- Large surface area useful for collecting a bunch of airborne coins
- Gold Yoshi: shake the controller to light up the immediate area
- Also stuns nearby enemies
- Gold Yoshis show up in the Fire Snake Caverns
- Blue Yoshi: can shoot bubbles
- Can ride the adult version of Yoshi in numerous levels
- Yoshi can still eat breaks
- Collect five to fill a meter
- This rewards Yoshi’s rider with a power-up
- Camera pans out a bit in co-op
- This helps you see hidden star coins and pipes that you normally wouldn’t come across in single-player
- Boost Mode: Place up to four floating platforms at a time
- Use the GamePad touch screen in Boost Mode to pop friends out of bubbles, stun enemies, make it easier to reach the flagpole, manipulate environmental objects, swat Paratroopas
- Turn on Boost Mode by powering up the GamePad – that’s it
- Players will go through pre-selected packs of levels in Boost Rush Mode
- Collecting coins makes the auto-scroll faster
- Limited amount of lives given at the start of each pack
- Dying doesn’t reset the clock
1. There will be single player only games. Donkey Kong and Balloon Fight amongst them. These games will be the ones supporting the off-tv play. Will have challenging features.
2. Music is really good so far. Even the non-remixed music you hear in the theme park and menus.
3. Looks like there are random "games" or activities? That you can play outside of the big theme parks.
Metroid Blast up to 5 players. Wii Game Pad is Samus ship (might feature other types of machines), and 4 players can play in free-for-all or team deathmatch. Pointer and analog controls supported. Several maps! Classic Metroid music. You will smile.
Metroid Blast.. also seems to have a horde type mode?
Go through waves of enemies as a group.
Balloon Trip Breeze:
- ride a small train to and from attractions
- spend coins in the hub that you've earned by playing attractions
- winning pachinko games populates the park with Nintendo memorabilia
- this includes Miis in Zelda costumes
- Metroid Blast has everyone dress up in Samus' armor
- one player flies Samus' ship using the GamePad and screen
- 4 Wii MotionPlus players (plus Nunchuk) try to shoot down the ship
- no radar available
- includes a lava-filled Norfair map
- this map features a mechanical Kraid that players can grapple up
- Metroid Blaster requires Wii MotionPlus
Similar to Balloon Fight
Players guide floating Miss through side-scrolling levels filled with obstacles like electric spikes, crazy birds, and hungry fish.
Use stylus to draw gusts of wind to direct the Mii
Goal is to fly as far as you can.
TV shows complete view of the field, GamePad shows zoomed in for precise dodging.
Nintendo hopes the game breeds competition through Miiverse
Will update as more information comes out.