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Shake Appeal
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(09-28-2012, 01:53 PM)

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Eurogamer preview:

http://www.eurogamer.net/articles/20...e-series-spark

Quote:
Like many other quick-time events, it's clumsy, the connection between the player and the game being forced into something that's a little too tenuous.

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Halo 4's introductions are subtle enough to make that core combat loop feel just as familiar, though it's lost none of its shine. There's still the potential for emergent moments that can live longer in the memory than any cut-scene or set-piece...

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343's got the main formula down pat, but there's a nagging feeling that the additions may not be meaningful, and that a little of that indefinable Bungie magic's been lost.

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343's done a hell of a job aping Bungie's formula while creating some smart additions of its own. It's made a real Halo game, and that's an achievement in itself, but I'll have to wait until November to see if that's enough to make this instalment feel as special as its predecessors.