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(11-19-2012, 03:58 PM)
ozfunghi's Avatar
Blu, since you are one of the few sane people that actually know what they are talking about, do you have any ideas as to how Nintendo expects developers to put the puzzle together, so that the so called bottlenecks (such as BW for instance) can be overcome to output games of 360+ quality?

If i read the statements from Shin'n, they seem happy about the way the memory is set up, about CPU/GPU balance etc... yet what nitwits like me are seeing in those numbers, it's looking anything but optimistic. I mean it can't be as simple as slapping on 32 MB of eDRAM on there, right? Which is only a 22 MB increase over XB360.