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(12-07-2012, 06:23 AM)

Originally Posted by Berordn

There's nothing wrong with the design, it's just that the game ends up being completely on rails as a result of the storytelling and having no way to control the character's growth or abilities... you end up playing the same game every time with no variation. The dungeons themselves are probably the best part, which is weird for a game that was intended to usher in the next era of Final Fantasy on consoles when the most interesting aspect is taken straight from the previous three games.

Yeah, this I totally understand. If character progression and customization is important to you, you're not going to get what you need out of FF4.