I actually really enjoyed Too Human.
Fun combat system, difficult, and had deep RPG mechanics. Reminds me of demon souls in a way with the hub system.
It was actually pretty skill based. Once you got good at dodge into slide into your various other abilities it really opened up.
And the RPG mechanics actually got very deep with the rune system, damage/defense caps, and the rare open socket armors.
It was deeply flawed, but still an enjoyable experience and potentially a very good story to work with as well.
Would have loved to see a sequel. Great write up, an interesting read throughout.