Originally Posted by Sinatar
You would think that after having complaints about the locked 30 fps cap on the PC versions of every doublefine game released over the past 2 years, that they'd go out of their way to fix it.
We hear those complaints loud and clear. It's still on the list of things to fix, but shipping The Cave on 5 (soon to be 6) platforms took precedence. When we have that update to our renderer, we'll roll it out to previously released games (like The Cave).