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Drek
Member
(Today, 12:51 PM)

Originally Posted by Speedloafer

I cant believe people are defending the inclusion of Mircrotransactions is a full priced game. When the publishers sit down with the devs to talk about profit do you not think the question "Why are people not buying our cars with real money?" will be asked. And when the devs answer "Well they don't need to as its pretty easy to get credits by playing the game". It doesn't take a genius to figure out what happens next.

Well, since in this case that publisher is Sony Computer Entertainment, and the person in particular asking this question would be Shuhei Yoshida, I'd imagine what happens next would be:

1. him congratulating the team on making a game people really enjoy playing and that millions bought at a full $60 MSRP, making Sony significant profit.

2. asking the team to see usage statistics.

3. beginning talks on how they can use the obviously powerful GT brand and the strong 6th entry to fuel PS4 sales, namely a save file roll over to a GT6 up-port, in order to reward the hardcore GT player when they move up to the PS Foursies.

Originally Posted by SmokyDave

Then the numbers look even worse at their end, and the chance of the next game having predatory microtransactions increases :(

It's a lose-lose situation.

All F2P games live off of a very, very small portion of the user base spending absurd amounts of money. The "whales" aren't going away and GT6 will likely grab more than it's fair share of them.

The unobtrusive microtransaction system in The Show hasn't grown into some insidious monster over time. It's stayed the same unobtrusive little option outside of Sony using free baseball bucks as a pre-order perk. Hell, if anything I felt 2013 was one of the easier progression tracks in the series so far.