Zaraki_Kenpachi
Member
I still get 7fps on my laptop after doing the fix.
John said:for ati guys, have you been able to force prettifiers of any kind?
Try deleteing /common/stranger's wrath/ folder and re-verifying it and then apply the fixZaraki_Kenpachi said:I still get 7fps on my laptop after doing the fix.
wwm0nkey said:Try deleteing /common/stranger's wrath/ folder and re-verifying it and then apply the fix
Ok well if that works tell us.Zaraki_Kenpachi said:That's what I'm doing now, waiting for it to download on my slow ass internet.
Tendo said:Refunds from steam appear to be a no go. They claim it works as intended.
wwm0nkey said:So is the ATI fix still working?
did you delete the Strangers Wrath folder and validate it on steam, redownload it and apply the fix?Rodney McKay said:I've got a Radeon 5770 and I just tried the fix.
The games runs smoothly now, but the enemies so far are all doing the "Jesus pose" arms outstretched thing and there is a weird red flicker that comes and goes.
Is there something I can do about this?
wwm0nkey said:did you delete the Strangers Wrath folder and validate it on steam, redownload it and apply the fix?
Folder, then go to properties in steam and validate the files, it will re-download everything and then apply the fixRodney McKay said:I did not, I will try it now. Do I delete it through Steam or just delete the folder directly?
Yes, but they're fullscreen at their native resolution. No way to make them windowed apparently. Looks a bit ugly.MNC said:People asking for a refund: Is it just based on the PC port of strangers wrath? What about the two Abe games? Are they playable? I never played an oddworld game.
That's how they've always been though. I wonder if GOG's versions had any fixes, but they're probably the same.Dascu said:Yes, but they're fullscreen at their native resolution. No way to make them windowed apparently. Looks a bit ugly.
Rodney McKay said:I've got a Radeon 5770 and I just tried the fix.
The games runs smoothly now, but the enemies so far are all doing the "Jesus pose" arms outstretched thing and there is a weird red flicker that comes and goes.
Is there something I can do about this?
stuminus3 said:Hmm, in my attempt to play further into the game to see how the performance is, I discovered that it's not just the performance that has issues. My "taken alive" counter stayed at 6 for ages, then suddenly jumped up to 30-something. I don't think that's right.
wwm0nkey said:So is the ATI fix still working?
Possibly, that would make more sense. :lolMaffis said:Isn't that just the counter that shows you much the bounty was worth? Not how many you have taken?
Zaraki_Kenpachi said:Preformance is improved for me too after deleting and verifying. I went from 7FPS to around 20FPS.
LocoMrPollock said:That's actually not bad for a laptop.
Has there been a fix for nVidia users yet?
It is.StuBurns said:That was a cool post.
StuBurns said:That was a cool post.
stuminus3 said:Well then. That's a bit more like it. The proof, though, is in the pudding. I understand the Munch situation, but I really do have to see something significant happen with Stranger's Wrath before bridges get rebuilt.
Having to deal with the ATI guys though, good luck with that. :lol
Or even just some sort of compatibility with the driver based AA.Toma said:Thanks for posting. And yeah...some sort of Anti-Aliasing would be great.
GoldenHelmet said:We are already going to be adding MLAA in the PS3 version, so that will likely fall back into the PC update Q2 next year.
JaseC said:internethi5.jpg
Glad to see the method is trickling down from Sony's first-party stable.
Geoff9920 said:actually stating what resolution we're selecting.
Can you please confirm (or deny) that the PC version will be getting the updated graphics of the PS3 version? The only mention we've had is that it was "highly likely" which (to my cynical ears) is the same as simply saying "maybe".GoldenHelmet said:We are already going to be adding MLAA in the PS3 version, so that will likely fall back into the PC update Q2 next year.
StuBurns said:Isn't MLAA code included in the PS3 SDK now?
Good news though.
You're implementing in a 360 build? You'd be the first to ship with it I believe.GoldenHelmet said:I believe it is, good job it's not PS3 only
3rdman said:Can you please confirm (or deny) that the PC version will be getting the updated graphics of the PS3 version? The only mention we've had is that it was "highly likely" which (to my cynical ears) is the same as simply saying "maybe".
I'd much rather own this on the PC but I won't bother if I can get the superior version on the PS3. Thanks.
StuBurns said:You're implementing in a 360 build? You'd be the first to ship with it I believe.