LiquidMetal14
hide your water-based mammals
Get Jyettis in here!
Wait. But doesn't everyone use a modified version of the engine? I don't understand how that ends up in SK having to destroy all the code having to do with UE3.
More importantly, what does this mean for all the other licensees? Could they also be in risk of something like this? If I was licensing the engine or considering licensing it I'd be looking at this very carefully.
Wait. But doesn't everyone use a modified version of the engine? I don't understand how that ends up in SK having to destroy all the code having to do with UE3.
More importantly, what does this mean for all the other licensees? Could they also be in risk of something like this? If I was licensing the engine or considering licensing it I'd be looking at this very carefully.
Unsold? Does that mean used games stores might have are not included?
...SK didn't buy a license yet sued Epic for not providing support and having the engine in a bad state? Does not compute...
Why didn't Epic sue them sooner, everyone knew that game used their engine and it became quite known (if notorious).
Edit: oh okay, so they did buy a license, then didn't renew it for other projects, but continued to use it. But didn't they still have it back when they made Too Human, why destroy that? If they didn't have it even then, as above.
Destroying code?
Stupid ass court siding with a big corporation instead of understanding technology.
This mandate proves the court has no clue what it doing or what is going on.
Here's a nice price for US buyers, although there's a chance they might not ship out if they get the notice soon enough.
Destroying code?
Stupid ass court siding with a big corporation instead of understanding technology.
This mandate proves the court has no clue what it doing or what is going on.
Pro-tip:
DO NOT SUE EPIC GAMES
I believe the contract was for multiple games (the whole Too Human trilogy and others), and SK opted out of that.
Pro-tip:
If you are a 2nd party developer, never try to leave Nintendo.
All unsold copies of Too Human? Shit, better get the landfill next to ET Atari ready.
Pro-tip:
Don't launch a lawsuit against anybody when you don't have a case.
I'm no fan of Dyack, but this is a real bummer. His ego is going to cost a bunch of people their jobs.
If by "a bunch" you mean like 4?
SK consists of "less than 5 people," including Dyack himself. This tidbit was posted within the last month here on GAF.
Pro-tip:
Don't launch a lawsuit against anybody when you don't have a case.
There is no staff left at SK. It's just Dyack.SK used Epic's code on multiple games, all the while thinking they could get away with it. There is no point in firing Dyack because SK is done. The staff has no engine they can use now and they will have to tool up and learn to use a new one.
Not worth the money.
He already costed a lot of people jobs over the past few years.
If by "a bunch" you mean like 4?
SK consists of "less than 5 people," including Dyack himself. This tidbit was posted within the last month here on GAF. Dyack's ego probably cost plenty of people their jobs long before this happened (see: internal X-Men Destiny/ED2 resources debacle).
Canada should pay Epic now, it is only fair.
You kidding me? I'm going to be pretty pissed off if this comes out of taxpayers money. They gave off enough to Silicon Knights in the first place. The only reason they continued to exist on the map.
I was never really fond of either but I hope SK just goes bankrupt and the developers raise another studio.
We announced a conditional funding agreement with Silicon Knights on July 14, 2011. Because the company has not yet met the conditions of the agreement, no funding has been provided."
Dyack responded to the governments statement, stating he was confused over such an accusation, as the development firm felt it had met all the conditions for the grant.
You guys think existing copies will continue to be recognized by XBL with achievements and such? Does the game have multiplayer? I always was a little intrigued by the demo but never purchased due to all the negative word of mouth about they game, after this however I'm going to go look for a used copy.
So who has/gets the right to IP Too Human? MS? Epic? *I am assuming this will bankrupt the dev studio*.
You don't understand. Developers are free to modify the engine, but silicon knights terminated their license agreement, and used parts of the engine anyway - without paying Epic.