I'm no programmer, but would dice roll be easier to program and than a mashing meter?
Recently on Idle Thumbs they discussed how Skill Tester machines are set up so the vendor can adjust claw tension to relax as it rises up from the pile. Devious.
I don't think SMB3's randomization makes any real difference, it just changes how long TASers have to influence the RNG before the item is drawn. Well, if they could be arsed with the toad houses, after all those are really slow and it's probably faster to just grab what you need from a level.
So does that mean the FGC now hates SamSho as a non-competitive game? After all random tripping is what prevented them from playing Brawl.
People really didn't know this?
I used to play SS a lot when I was younger vacationing on the family beach house, we had a pretty awesome arcade near the beach.
As soon as the swords clashed I just waited until the animation finished while my opponent frantically mashed his buttons. Sure I lost some clashes, but it was really fun when I won and the guy was like "WTF dude???"
Ahhh good times...
By the way, Gen-an rocks!
This is actually psychologically fascinating. All it would have taken was for one player to not press the button and win to bust the myth.. but it seems no one ever did! Sign on the screen says mash button, we mash button, and all observed results are predicated on that.
Won? We mashed good! Didn't win? Must mash harder!
We're not far above the level of the pigeons at the food pellet dispenser...
Which one was the fighting game where it was discovered that the first player always gets an advantage? I think it was a fairly recent one.
edit: Mortal Kombat
Kinda related, but in Super Mario Bros 3, the choice of 3 boxes in the Toad Houses is nothing but a pure farce. The game just gives you a random item no matter which box you open. In fact, it doesn't even bother calculating which item you get until AFTER you've already opened the box!
http://www.the-interweb.com/serendipity/index.php?/archives/127-Toad-Houses-Disassembled.html
It's also an arcade game, they probably didn't want the player to have such a significant advantage over the CPU.
wat about storm's ice super in mvc2?
The devs could have given the computer the mashing advantage if they wanted to.
http://www.youtube.com/watch?v=oJ4lmAFB7d4It's possible that they changed to making it random as a gameplay consideration. They may have found that otherwise it gave someone who was particularly good at button mashing too much of an advantage.
Can someone elaborate?