I'd even go so far as to say that the only "Essential" Final Fantasy game to play is FF7. Even though I'd argue that many of the other games in the series are better & more enjoyable, FF7's influence on the gaming industry far outstrips any of the other games.
What are those games that are landmarks in gaming that one should play in order to appreciate the medium?
The question came to me when I saw my sister playing Half Life 2. I have never played Half Life 2 or finished Half Life 1. I know it's a game important not only as because it plays well but because it also revolutionized the industry in engine tech and lighting and such.
I'm asking cause I want to know and play about games that did the same.
It's a silly question, but I'll bite. I'd say everyone should play Super Mario Bros. at least once. Even if you don't like it, it has a certain degree of historical significance that you should experience if you want any hope to ever call yourself a 'gamer'
And hey, no one is "less of a gamer" if they haven't played a specific game. I've never played Minecraft, because it holds no interest to me but at the same time, I would never argue that it isn't a massively influential game. There are far too many games to play in one lifetime - play what you want.
Fallout 3
A nice spread over a few genres, and nothing that's aged terribly:
Super Mario 64
Street Fighter 2 Turbo
Burnout Paradise
skate 3
CoD4
Red Dead Redemption
Ikaruga
Limbo
Tetris
These are essential? I've never even heard of a third of these, and some of the rest are super niche, really hardcore "for genre fans only" kind of games.
Bad list.
Minecraft is a cultural phenomenon and one of the most popular games of all time. As a game developer, shouldn't you play it for research if nothing else?
Not really.Every list is a bad list. At least his had some interesting games on it.
Me being a game developer is one of the big reasons why I don't want to play it - a game where the big draw is to build stuff sounds like work except I don't end up with a brand new game at the end. And anyway, I've got a bunch of children who like the game so I feel I've seen enough for research from seeing them play it.
I'd even go so far as to say that the only "Essential" Final Fantasy game to play is FF7. Even though I'd argue that many of the other games in the series are better & more enjoyable, FF7's influence on the gaming industry far outstrips any of the other games.
Might get a lof of flak for this, but no games are essential. Play the newest iteration of whatever genre you're looking into, chances are it's better than the so-called "classics" anyway. Nostalgia is blinding, I have tried going back to a lot of the classics and almost without exception I've found them to be less fun than newer games in the same genre. Games are iterative and improve on each other, they aren't like movies, books or music in that regard.
There might be some few exceptions though. A couple of genres died early, and some games never got iterated on. Can't really think of any examples out of the top of my head though. Until recently CRPGS would be in this category.
VII is historically significant but isn't particularly essential in any other way. Granted, that's one way of defining "essential," but still.
I personally define essential as "the best representative of a particular style or genre." Though it isn't by any means my favorite game in the series, I think Final Fantasy X is the only essential entry, representing modern FF and also the modern cinematic JRPG. Everything IX and below is covered by Chrono Trigger, with the possible exception of VIII which has always been a more experimental outlier. (Not in a bad way, VIII is my favorite game in the series.)
I disagree with this for the most part.Nostalgia is blinding, I have tried going back to a lot of the classics and almost without exception I've found them to be less fun than newer games in the same genre. Games are iterative and improve on each other, they aren't like movies, books or music in that regard.
and some of the rest are super niche, really hardcore "for genre fans only" kind of games.
Might get a lof of flak for this, but no games are essential. Play the newest iteration of whatever genre you're looking into, chances are it's better than the so-called "classics" anyway. Nostalgia is blinding, I have tried going back to a lot of the classics and almost without exception I've found them to be less fun than newer games in the same genre. Games are iterative and improve on each other, they aren't like movies, books or music in that regard.
While FF10 is a good example of the modern JRPG (and I personally like it more than FF7), a good case can be made that FF7 was the first modern AAA video game period. Huge workforce (for the time), huge development costs, and a massive marketing budget that focused on cinematic comparisons. A LOT of other games of that era were heavily influenced by the game.
From a general cultural perspective, FF7 characters (especially Cloud & Sephiroth) are probably more popular and more recognizable than any other RPG characters other than Pikachu.
Also, correct me if I'm wrong, but isn't FF7 the first major example of an unreliable narrator/protagonist in a video game? A technique that has been later used in many classic games like Silent Hill 2 and Bioshock.
Gothic 1&2
Morrowind
E.Y.E. Divine Cybermancy
UnderRail
Age of Decadence
Divinity Original Sin 1 EE/2
Dark Messiah of Might & Magic
S.T.A.L.K.E.R. SoC/Clear Skies/Call of Pripyat (and Call of Chernobyl to combine all three in an open world)
Not only have I not played any of these, I've never heard of most of them.
Imo one thing is playing the landmarks for knowledge, another thing is choosing the games to appreciate the medium, very old games, even if landmarks, aren't probably the best way to appreciate games.What are those games that are landmarks in gaming that one should play in order to appreciate the medium?
In the horror genre, the 'must play' (as in, not just great, but the actual popular 'must plays') would be:
-Resident Evil REmake
-Silent Hill 2
-Resident Evil 4
-Amnesia: The Dark Descent
It's REALLY tempting to throw more on there, but these four games from the genre I think encapsulate the 'must play' blend of popularity, high quality, influential, and concentrated elements of the genre in different ways to be included.
Might get a lof of flak for this, but no games are essential. Play the newest iteration of whatever genre you're looking into, chances are it's better than the so-called "classics" anyway. Nostalgia is blinding, I have tried going back to a lot of the classics and almost without exception I've found them to be less fun than newer games in the same genre. Games are iterative and improve on each other, they aren't like movies, books or music in that regard.
There might be some few exceptions though. A couple of genres died early, and some games never got iterated on. Can't really think of any examples out of the top of my head though. Until recently CRPGS would be in this category.
There is none. Just play what you enjoy
What are those games that are landmarks in gaming that one should play in order to appreciate the medium?
In the horror genre, the 'must play' (as in, not just great, but the actual popular 'must plays') would be:
-Resident Evil REmake
-Silent Hill 2
-Resident Evil 4
-Amnesia: The Dark Descent
It's REALLY tempting to throw more on there, but these four games from the genre I think encapsulate the 'must play' blend of popularity, high quality, influential, and concentrated elements of the genre in different ways to be included.