Originally Posted by Ishmae1
If I had to really drill down, I'd say:
- The wall too easily shuts down every other titan's kit but Ronin and his arc wave. I'm assuming Northstar's pierce kit goes through it, but that requires you to sacrifice some other decent options for it, where again, Tone sacrifices nothing to shut down 90% of all the other kits and some core abilities (like Scorch).
- The lock should be 5 hits, not 3, especially if they keep sonar as a free lock.
- I'd also like to know just how many locks are on me as an opposing player, so I have enough information to make an informed choice on when I should think about incoming missiles. Having to count in the heat of battle just makes me do more work that a modern high-tech thing like a Titan should be doing for me. Even in the fiction that they exist in the first place.
It's all about the sonar pulse lock. it shouldn't do that. i'm not sure why they insist on it doing that. i wish Respawn would explain their reasoning behind it.