Originally Posted by Tom Penny
You really can't walk and shoot at the same time. Time to upgrade that shit. Maybe they keep the worste inventory system ever too. At least the graphics are good.
Then it just turns into a regular shooter. As "archaic" as that design may seem, it is very purposeful and appropriate for a horror game. That said I would prefer some sort of "duck and weave/site step/dash back" mechanic like God Hand has to compensate for it because it does get sluggish and annoying when an enemy gets too close