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(10-21-2017, 09:44 PM)

Originally Posted by eot

If it was something that more testing could've fixed, then why couldn't they fix it years after the game shipping? Conversely, if it's proven to be so hard to fix, how would more pre-release testing have helped?

post release fixes require dedicating resources towards that fix.

It sounds like they got it more or less to where it's "good enough" and abandoned it until now.

"More testing" is never the answer. "complete testing" is the answer. But since there is no way to quantify every possible test scenario with 100% certainty, especially in complex systems, you have to agree upon a test scope and execute it. Sometimes there are just things nobody notices.