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Valve artist created Left 4 Dead 3 concept art at least as early as June 2012

http://facepunch.com/showthread.php?t=1250281&p=41922723&viewfull=1#post41922723

More Left 4 Dead 3 stuff in the latest Pipeline video at the 1:12 mark:

OiPOIn7.png


FGhlE3p.png


Worth noting that the L4D3 folder was last modified July 31st 2012, and the concept art she mouses over was last modified June 12th 2012.

This video is from last year.
http://www.andreawicklund.com/blog/lobster-hunter/
She posted this to her blog in February 2013, and it includes the image from this video.

Also the computer says 2012 on the clock in the video

The game must have been in development for a while.
 
I'd love if L4D3's campaigns were set in different times and places.
Like a campaign in the Far West, a campaign in New York gangster era ('20s), a campaign in the future...
 

Burt

Member
L4D3 on Source 2 with Oculus Rift support is going to be the game of the generation. Calling it now.
 
No way Dota has a skeleton crew, though TF2 certainly does.
Tf2 has like 6 people.

Dota has what 30? Now that the game is up and running, they just make some heroes (very slowly) and take items off the workshop. A lot of work was put into the international of course, but day in, day out development of the game?

There are like 300 people at valve.
 

Randdalf

Member
Tf2 has like 6 people.

Dota has what 30? Now that the game is up and running, they just make some heroes (very slowly) and take items off the workshop. A lot of work was put into the international of course, but day in, day out development of the game?

There are like 300 people at valve.

I'd hardly call 30 a skeleton crew :p
 
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