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(07-17-2017, 07:00 AM)
Quebaz's Avatar

Originally Posted by Aaronrules380

In LITERALLY EVERY OTHER GENRE OF GAMING a multi-hour tutorial that consists of nothing but rote memorization of the absolute basics would be completely panned and blasted because it's fucking awful. Why should fighting games be exempt? You can make a competitive game that teaches you the basics very quickly and still have super high skill ceilings.

What fighting hame has this multi-hour tutorial exactly?