RPS: Will launches of games Microsoft has locked down as exclusives be concurrent on both Xbox and PC from now on?
Lobb: It’s my belief that the goal of a development team should be to make the best thing for each particular platform. So I think it makes sense to take Game A, maybe it’s exclusive on one of the platforms, but maybe you do some support games on the side platforms. Like, “Hey, I’ll do a big game here, and then I’ll do a tablet game or a smaller web thing, etc.”
Ubisoft did a great job last year. I played Kenway’s fleet on an iPad and I played Assassin’s Creed IV on an Xbox.
RPS: Yikes. Are you saying you consider PC to be a “side platform,” a la tablet or mobile? Other Microsoft developers have certainly suggested as much.
Lobb: Oh, not at all! What I’m saying is, that could very much potentially go the other way. Maybe there’s a big exclusive on PC and there’s an Xbox Live Arcade game to support it. Or a mobile game. It makes perfect sense to develop that way. Same ship, same parts. Maybe you buy one and get another free.
i really wish RPS just went for the jugular and asked possible value an xbone exclusive can have to someone who already owns a gaming PC and would rather play it there.