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Jarmel
place a shoe on my head
to reduce lag compensation
(03-27-2014, 09:50 PM)
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Originally Posted by modsbox

My guess is he sent a few emails, answered a few linkedins when the Amy/Uncharted stuff went down; Riot came up with a compelling offer and he went for it.

Yea that's my guess as well.
alr1ght
bish gets all the credit :)
(03-27-2014, 09:50 PM)
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eh
scoobs
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(03-27-2014, 09:50 PM)
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Originally Posted by Doc Holliday

Why are people so sure that he would be working on LoL? I'm sure Riot is working on other shit, they would be dumb not to be.

They've been hiring a lot, I would be shocked if they didn't have a new game in the works. Having said that... you need lots of employees to keep that rabid fan-base happy.
WoodenLung
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(03-27-2014, 09:51 PM)
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Originally Posted by RaikuHebi

Exactly. I was thinking how this probably happened a lot in previous gens, but these days gaming has turned into 24 hour news.

Uhu, I'm only nerdy enough to know individuals and how and when they left for a few franchices, but look at something like Silent Hill. There was a new director for every Silent Hill game with team silent... and producers were also changed around all the time. They still maintained to be pretty damn consistently awesome and even though the director of SH1 left completey, SH2 is still pretty much regarded as the best one... and SH3 being pretty damn popular too which was a new director again, who then joined Kojima. It seems pretty damn normal for people to move around a lot like this.

I'm sure there's still lots of people at ND that have worked on the different uncharted games and can carry the ideas over.
striferser
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(03-27-2014, 09:51 PM)
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Originally Posted by badcrumble

So that's what the title of "The Last of Us" is about.

After all we've been through...

On a serious note, this is really really worrying. I mean, what the fuck happening at Naughty dog!? Chance are, they see some hole in Sony ship (after all that lay off, who doesn't!?), and they decide to abandon ship before it's trully sink...just speculatio
JaggedSac
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(03-27-2014, 09:51 PM)
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Goodness
Bluekaveli
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(03-27-2014, 09:51 PM)
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Originally Posted by StuBurns

Neil Druckmann is the Lead Designer of Uncharted 2 and the Narrative Director of The Last of Us.

Killing a character doesn't inherently make a game darker. UC3's thematically a lot darker than the first two.

Thank You
charlequin
Loving Husband. Caring Moderator. Secret Octopus.
(03-27-2014, 09:51 PM)
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Originally Posted by Vire

Nope, nothing to see here guys, standard turnover. Not a trend.

It... pretty much is standard turnover, though? Sony was fortunate enough to have some pretty productive studios and, at least for a while, desperate enough to avoid rocking any boats. Now they're retrenching their development for a new, tougher generation, which means shuffling some deckchairs at underperforming studios and good opportunities for people to get poached at high-performing ones.

Originally Posted by Randdalf

It's kind of weird to see all this talent go to Riot Games.

It's weird to see developers go to the company that makes the biggest game on the earth?

Originally Posted by Resident_UA

Should have said 2nd party-ish... The point is Sony should not be messing with with Naughty Dog staff unless there's a huge budget hole within Naughty Dog. And even then it would not be personalities...

Naughty Dog is a fully-owned subsidiary. They probably make day-to-day HR decisions internally but Sony certainly can (and assuredly does) have higher-level people who review their overall staffing and sometimes make drastic changes to it.
WordsintheWater
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(03-27-2014, 09:51 PM)
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Originally Posted by Sword Of Doom

How is that tinfoil hat? It's just as valid as any other assumption. I personally don't agree with it though.

Maybe Sony is pushing for a TLOU sequel and people aren't happy. Anything could be happening

You're right, it is valid, I don't have an issue with it, I was just pinpointing his comment of calling the other side of the fence "fanboy BS" that's all.
jacksepticeye
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(03-27-2014, 09:51 PM)
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With Uncharted 4 likely done I don't really see the issue. People tire of doing the same thing over and over and like to switch things up. Doesn't sound like anything more than he needed a change of scenery

Also working with the same people for years can be a pain after a while
dragonbane
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(03-27-2014, 09:52 PM)
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Originally Posted by Doc Holliday

Hearing David Lam bailed too :O

Cinematic Director

Rumor, so don't quote me on this :D

Interesting. Quoted.
Pound_lb003
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(03-27-2014, 09:52 PM)
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Originally Posted by Vire

Sometimes I feel like I'm the only person on GAF who liked Uncharted 3. :(

Yeah, this is going to sound nasty, but I feel people who liked Uncharted 3, totally don't understand why Uncharted 2 was special.

It's consistently less cohesive, less well paced, less well characterised - I'd even say worse written.
Sendou
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(03-27-2014, 09:52 PM)
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Originally Posted by jacksepticeye

With Uncharted 4 likely done I don't really see the issue. People tire of doing the same thing over and over and like to switch things up. Doesn't sound like anything more than he needed a change of scenery

Also working with the same people for years can be a pain after a while

What you mean like the game is finished? No
Xater
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(03-27-2014, 09:53 PM)
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Riot Games innovative? Now I have seen it all.
StuBurns
just talking loud
and saying nothing
(03-27-2014, 09:53 PM)
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Originally Posted by IncandescentPrecept

Only the story aspect - I doubt Henning touches gameplay at all.

She was the only director of UC, I'm sure she had considerable influence on the game design.
ReturnOfTheRAT
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(03-27-2014, 09:53 PM)
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Originally Posted by Doc Holliday

Hearing David Lam bailed too :O

Cinematic Director

Rumor, so don't quote me on this :D

Mods will come looking for you.
Doc Holliday
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(03-27-2014, 09:53 PM)
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Originally Posted by charlequin




It's weird to see developers go to the company that makes the biggest game on the earth?

.

Esp when they are know to throw money around to poach from other companies.
Alex
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(03-27-2014, 09:53 PM)
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I liked Uncharted 2 better but I never felt there was any particularly big change of quality going to 3. Just felt like more of the same, to me.

Don't really care if I never get to play another, though. I've really had my fill of the ol' mindless cinematic hallway game and this guy picked what was likely a very exciting career move so good for him.
Commanche Raisin Toast
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(03-27-2014, 09:53 PM)
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Originally Posted by Domcorleone

I wonder what is happening at Sony. I think Yoshida or someone high up is making changes and requests based on financial restructuring that is affecting everyone at WWS. That is the only explanation I can think of of why so many people are being laid off, top dogs are leaving and projects are getting cancelled.

I hope Sony knows what they are doing...

I believe insiders have already confirmed Yoshida is not involved, and any layoffs and restructurings are coming directly from the studio heads themselves.
gundamkyoukai
Member
(03-27-2014, 09:53 PM)
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Originally Posted by Nirolak

Well Riot has the most successful game on earth and is making multiple unannounced projects, so a multiplayer minded guy heading there doesn't seem ridiculous.

That said Sony is obviously making large ass changes internally.

Yep i don't see how people can think Riot is a step down from ND then again some don't care about F2P games.
Still it don't change the fact they have biggest game in the world right now .
Sony seem to be cleaning house but i think ND it's self having some internal mix ups .
GameAddict411
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(03-27-2014, 09:53 PM)
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There is definitely something going on at sony WWS, i think that it's more budget related than anything else. Sony simply can not operate like they uses to back at the day, so they have to cut a lot of the jobs including important ones.
WordsintheWater
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(03-27-2014, 09:53 PM)
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Originally Posted by LegendofDragoonLives

There is nothing rash about believing it as an option. I was fine with it, but this has been happening on a weekly basis, and this is coming from a company that doesn't fire workers as much as the bigger teams unless you compare them to Nintendo. I just find it absolutely shocking that people seem to be putting it off as the usual.


Because other than when the 2 studios were shut down by Shu (which some of their workers still went to WWS), this is the biggest in terms of big name players/scale of people leaving/being fired at WWS? Do you seriously have to ask?...

You're entitled to your opinion, some don't agree doesn't make what they say fanboy BS though, that was my point, nothing more.
jacksepticeye
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(03-27-2014, 09:53 PM)
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Originally Posted by Sendou

What you mean like the game is finished? No

Well the main aspects of it. Haven't they said they were working on it for years?
alterno69
Junior Member
(03-27-2014, 09:53 PM)
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Uncharted 3?, nothing is lost then, worst auncharted game by a mile.
Jinfash
needs 2 extra inches
(03-27-2014, 09:54 PM)
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Originally Posted by ReturnOfTheRAT

My dream would come true.

... And Andrex's worst nightmare.
Pound_lb003
Member
(03-27-2014, 09:54 PM)
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Originally Posted by Doc Holliday

Hearing David Lam bailed too :O

Cinematic Director

Rumor, so don't quote me on this :D

What?

He was an animator. I only know, because he was up for the annie award.

Not a director.
famousmortimer
Banned
(03-27-2014, 09:54 PM)
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Connecting dots where they don't need to be connected.



Stig and his team spent almost 100 million dollars on a game that failed every QA test that took. The game sucked. They shitcanned the game and a lot of the people involved. They offered stig a spot on barlog's project - he didn't want to go from game director to something lesser so he quit.

This makes sense, right? Shitty game, money wasted, people fired, head guy leaves out of ego? I mean that all makes sense.


Amy Hennig has creative differences about the direction that UC4 should go in. Egos swell, she leaves. She's happy, she will make another studio much better when she gets there. Justin Richmond, an ally of Hennig's, gets an offer he can't refuse from Riot. He leaves.

These things happen. Naughty Dog is going to be fine. UC4 will still be awesome. Riot will be better with the pickup of Richmond and whoever gets Hennig will be better off. The sky isn't falling.


Guerilla Cambridge is working on a vita game that is shit and won't sell. They slim down as they retool for another project.

Again - this isn't new. This happens a lot.


The director of Driveclub doesn't deliver the game on time. Given more time the game still needs work. He is replaced.



Wouldn't you replace him? Wouldn't you shitcan stig's project that cost them almost 100 mil and had nothing of value to show for it? In fact they should have done it two years ago. The fact they let it go this far is a testament to how much they believed in him after GoW 3.


And all of this is happening before the fiscal year ends. Is sony trimming fat? Of course. Sony corporation is not in a great spot. So they are tightening up a bit. But a lot of people are connecting dots that don't need to be connected. Hennig/Richmond is about creative differences and ego. Stig is about wasted money and time. Col Rogers (driveclub) is about failing to deliver. Taken on their own they all make sense. Combine them together and you get glenn beck with a chalkboard.


And Jack Tretton was about money and inability to move up. He will make more money and have more power somewhere else - something Sony simply could not offer him. Shit happens.


It's the same with the xbox department guys. People move around. People leave for other companies. Shit happens.
UrbanRats
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(03-27-2014, 09:54 PM)
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Capella
Junior Member
(03-27-2014, 09:54 PM)
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Originally Posted by heckmanimation

i bet naughty dog asked their higher ups to lay people off, and the higher ups refused, so they took a stand left themselves.

similar to what happened with ed catmull at lucasArts

You do know Amy and Justin do not have any control over that right? I'm pretty sure Ed Catmull, at the time, was in the position to manage employees.
Sendou
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(03-27-2014, 09:54 PM)
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Originally Posted by jacksepticeye

Well the main aspects of it. Haven't they said they were working on it for years?

Even 2014 release date seems like a distant dream right now. It could easily have 1 year+ work left to be done.
jacksepticeye
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(03-27-2014, 09:55 PM)
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Originally Posted by Sendou

Even 2014 release date seems like a distant dream right now. It could easily have 1 year+ work left to be done.

Well maybe he feels like there's nothing more he can add to it. That or he's sick of working on it

I can't seem him leaving just like that though with so much work left to be done
coolasj19
Why are you reading my tag instead of the title of my post?
(03-27-2014, 09:55 PM)
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Originally Posted by alr1ght

eh

Hehe.

Now I'm more annoyed than anything else. Does anyone else at Sony have an announcement to make? You might as well do it now. Let's get all the drama out of the way in March and get back to being information deprived about games I want to play. Really, I want to know what's up with Uncharted 4. This news either means the game is nearly done, or the game is nowhere near done.
entrement
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(03-27-2014, 09:56 PM)
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People leave companies, people. This is nothing new and happens in many industries. It doesn't mean ND is in trouble or anything.
TheLostBigBoss
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(03-27-2014, 09:56 PM)
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Originally Posted by famousmortimer

.

Yawnier
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(03-27-2014, 09:56 PM)
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Originally Posted by famousmortimer

Connecting dots where they don't need to be connected.

Stig and his team spent almost 100 million dollars on a game that failed every QA test that took. The game sucked. They shitcanned the game and a lot of the people involved. They offered stig a spot on barlog's project - he didn't want to go from game director to something lesser so he quit.

What the fuck Stig.
Raist
(03-27-2014, 09:57 PM)

Originally Posted by famousmortimer

Stig and his team spent almost 100 million dollars

wut
moltonasty
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(03-27-2014, 09:57 PM)
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Originally Posted by Vire

Sometimes I feel like I'm the only person on GAF who liked Uncharted 3. :(

I thought it was fantastic. Possibly my favorite out of the trilogy.
StuBurns
just talking loud
and saying nothing
(03-27-2014, 09:57 PM)
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Stig's game cost a hundred million dollars? I can't imagine how.
charlequin
Loving Husband. Caring Moderator. Secret Octopus.
(03-27-2014, 09:57 PM)
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Originally Posted by Cybit

We sure Riot just didn't drive up with a Brinks truck to his house? They seem to be in the business of poaching developers with the insane amount of cash they have.

I kind of doubt money was the only factor here (it's actually pretty hard to poach happy employees away with money, especially since their bosses will usually give them a raise in response) but Riot assuredly pays much, much better than ND for a position of similar responsibility.

Originally Posted by Xater

Riot Games innovative? Now I have seen it all.

Riot have done more to popularize a new genre and to push forward the bounds of what's possible in mass community management than any company in a decade.
Y2Kev
The Last Guardian is Dead. Sorry.
(03-27-2014, 09:57 PM)
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Originally Posted by famousmortimer

Connecting dots where they don't need to be connected.



Stig and his team spent almost 100 million dollars on a game that failed every QA test that took. The game sucked. They shitcanned the game and a lot of the people involved. They offered stig a spot on barlog's project - he didn't want to go from game director to something lesser so he quit.

This makes sense, right? Shitty game, money wasted, people fired, head guy leaves out of ego? I mean that all makes sense.


Amy Hennig has creative differences about the direction that UC4 should go in. Egos swell, she leaves. She's happy, she will make another studio much better when she gets there. Justin Richmond, an ally of Hennig's, gets an offer he can't refuse from Riot. He leaves.

These things happen. Naughty Dog is going to be fine. UC4 will still be awesome. Riot will be better with the pickup of Richmond and whoever gets Hennig will be better off. The sky isn't falling.


Guerilla Cambridge is working on a vita game that is shit and won't sell. They slim down as they retool for another project.

Again - this isn't new. This happens a lot.


The director of Driveclub doesn't deliver the game on time. Given more time the game still needs work. He is replaced.



Wouldn't you replace him? Wouldn't you shitcan stig's project that cost them almost 100 mil and had nothing of value to show for it? In fact they should have done it two years ago. The fact they let it go this far is a testament to how much they believed in him after GoW 3.


And all of this is happening before the fiscal year ends. Is sony trimming fat? Of course. Sony corporation is not in a great spot. So they are tightening up a bit. But a lot of people are connecting dots that don't need to be connected. Hennig/Richmond is about creative differences and ego. Stig is about wasted money and time. Col Rogers (driveclub) is about failing to deliver. Taken on their own they all make sense. Combine them together and you get glenn beck with a chalkboard.


And Jack Tretton was about money and inability to move up. He will make more money and have more power somewhere else - something Sony simply could not offer him. Shit happens.


It's the same with the xbox department guys. People move around. People leave for other companies. Shit happens.

cambridge is working on another vita game?

Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.


Depends on the number of people working on the project. 100 people at 100k for 4 years? Definitely possible, but that does seem a little high.
Cow Goes Moo
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(03-27-2014, 09:57 PM)
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Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.

That AAA budget
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(03-27-2014, 09:57 PM)
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Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.

Over 4 years of work that went no where.
I-hate-u
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(03-27-2014, 09:58 PM)
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StevieP
Member
(03-27-2014, 09:58 PM)

Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.

No, that doesn't sound right.
Vire
DancingJesus
(03-27-2014, 09:58 PM)
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Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.

That seems like a pretty huge stretch. Yes it had a long development time ~4 years behind the scenes, but only 80 people were working on it and no marketing was spent on it. I'm not sure where famousmortimer is getting that number.
dragonbane
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(03-27-2014, 09:59 PM)
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Originally Posted by WoodenLung

Hah you would like to think that, wouldn't you?

Just wait for Quantic Dreams new game, it's going to be even more cinematic than ever.

Viva lá Cage

If the open world sci-fi rumours are true it's going to be glorious.
-Pyromaniac-
(03-27-2014, 09:59 PM)
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Originally Posted by famousmortimer

People move around. People leave for other companies. Shit happens.

expecting people to understand how businesses work is always a stretch on the internets.
Sendou
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(03-27-2014, 09:59 PM)
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Stig wasted $100 million on a project that was never even completed and was abandoned at an early stage (I guess?)... Alrighty then. Good luck Sony with all this.
Pound_lb003
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(03-27-2014, 09:59 PM)
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Originally Posted by StuBurns

Stig's game cost a hundred million dollars? I can't imagine how.

It had been in gestation for quite a while. But it does seem quite extreme. Maybe it's an estimate?
Coolbgdog12
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(03-27-2014, 09:59 PM)
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Lots of speculation in here.. We should wait a bit to make judgement calls.

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