Elliot Quest
Developed by: Ansimuz Games
Platform: PC/Steam + a potential Wii U release?
Price: $10
Release Date: November 10, 2014
Buy now dumb-dumbs!
What the fuck is this?
A totally rad game clearly inspired by Zelda 2, only it's actually fun to play. It's got a splash of Faxanadu and Ys as well. Plus, it's a Metroid-whatever-ia!
GAF Impressions:
My Let's Play of Elliot Quest is up. You can find it here:
http://youtu.be/c5I0gRBZNTM
Quick Impressions:
It's a love letter to The Legend of Zelda 2: Link's Adventure
- There is an armored guard that has a very similar style but thankfully not similar attack pattern.
A kid is missing a cat named "Link"- There are two sections of the game. Side Scrolling and Overworld traversal (where you can get interrupted by baddies)
- Towns and dialogue with NPCs are similar to Zelda 2
Good stuff:
Initial weapon you're equipped with is a bow and arrow (not sure if you get other weapons, but it looks like I have seven more slots left and the other is filled with a candle.)
There are lots and lots of nods and winks towards NES' styling (Megaman-type enemies and bit of Castlevania platforming)
Overall, platforming/action mechanics are solid. Exploration is excellent. Levels and areas locked off by items (I.E. Metroid/Zelda style)
Map system is very helpful and is probably the furthest the game goes in holding your hand. The game can be slightly challenging. Thankfully checkpoints aren't too far apart.
Bad Stuff:
You can skip cutscenes entirely, but you can't accelerate them. If you can read 10 words in two seconds be prepared to wait another eight seconds. Not sure if it's a translation thing, but some of the wording gives a different tone (YMMV).
Bottom Line: Very charming and appropriately difficult.