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DuckRacer
Member
(04-12-2009, 12:57 AM)
 
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#501

Official website has launched:

http://us.playstation.com/mag/

You can also access the website from www.magshadowwar.com (name change imminent?)
LiquidMetal14
Member
(04-12-2009, 12:58 AM)
 
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#502

Already posted.
DuckRacer
Member
(04-12-2009, 12:59 AM)
 
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#503

Originally Posted by LiquidMetal14:
Already posted.
Oh, where? I tried searching but the engine filters out "mag". :/
TTP
Have a fun! Enjoy!
(04-12-2009, 12:59 AM)
 
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#504

Originally Posted by DuckRacer:
Official website has launched:

http://us.playstation.com/mag/

You can also access the website from www.magshadowwar.com (name change imminent?)

I think Shadow War is the name of the fictional war going on in MAG. That's it.
beast786
Member
(04-12-2009, 01:01 AM)
 
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#505

GI scans are out and it confimmed to be FPS

The biggest change SOCOM fans will notice in MAG is the gameplay perspective; Zipper abandoned the third-person perspective in favor of a first-person experience. "We looked at the number of different camera options for the game, and settled on FPS primarily because of the scale of MAG," Bodewin remarks. "Some of our previous games were third-person, and it was well suited to [managing] teammates and AI quadrates as well. But for a game of this size we really wanted to make it the most immersive and the most intense large-scale game that we could. There's really no better way to do that than to sink you right into the action and look at things through a first-person perspective."

Thanks TTP
Puck
Member
(04-12-2009, 01:27 AM)
 
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#506

What are some other things MAG could mean besides massive action game.
Ether_Snake
Banned
(04-12-2009, 01:37 AM)
 
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#507

Errr, seriously? Gun magazine (as in, clip).
StrikerObi
Member
(04-12-2009, 01:38 AM)
 
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#508

I hope this is a good as Planetside. I loved that game.
RavenFox
Junior Member
(04-12-2009, 01:48 AM)
 
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#509

Im sure it will be and better.
cryptic
Member
(04-12-2009, 01:52 AM)
 
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#510

Originally Posted by Puck:
What are some other things MAG could mean besides massive action game.

Massive ass game
SolidSnakex
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(04-12-2009, 04:50 AM)
 
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#511

Apparently this is in the new GI also

Quote:
The servers make intelligent decisions as to what information reaches the console, optimizing each user's fixed amount of bandwidth. Zipper hopes its architecture keeps the battles humming along above 30 frames-per-second in every circumstance, whether 100 soldiers are fighting over a key point or four aerial assaults are triggered at the exact same time. The dedicated server structure also allows Zipper to systematically eliminate cheating by monitoring server activity, and the team has placed a huge emphasis on streamlining matchmaking to avoid long waits between matches.
J-Rzez
Member
(04-12-2009, 04:59 AM)
 
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#512

Originally Posted by SolidSnakex:
Apparently this is in the new GI also

Awesome! Now let's get to the meat of this, the gameplay! Come on details. Persistent wars? Classes? "Perks"? Let's go people! :P

...oh. Party system? Please be a party system. Especially something this large scale.

Originally Posted by Corran Horn:
Roommate got his GI a few days ago...I need to read this stuff lol

Damnit man, get on this shit. So many questions on this game. Details go.

Last edited by J-Rzez : 04-12-2009 at 05:04 AM.
Corran Horn
Member
(04-12-2009, 05:01 AM)
 
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#513

Roommate got his GI a few days ago...I need to read this stuff lol
RavenFox
Junior Member
(04-12-2009, 05:02 AM)
 
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#514

hmm hmm good sound delicious so far.
Corran Horn
Member
(04-12-2009, 05:15 AM)
 
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#515

Originally Posted by J-Rzez:

Damnit man, get on this shit. So many questions on this game. Details go.
all the details havnt been posted yet? o.0
DuckRacer
Member
(04-12-2009, 05:40 AM)
 
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#516

Originally Posted by Corran Horn:
all the details havnt been posted yet? o.0
Just the stuff SSX posted and the first-person view news.
Kittonwy
(04-12-2009, 05:40 AM)
 
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#517

Originally Posted by TTP:
I think Shadow War is the name of the fictional war going on in MAG. That's it.

That's Shadow Rawr.
Corran Horn
Member
(04-12-2009, 05:53 AM)
 
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#518

Here I go I guess. Just typing it as I read it lol

-2 to 256 Players
-'hopes' for 30FPS when all the action is going down at all times
-Dedicated servers with new network architectures to help reduce lag
-Streamline matches to reduce need to wait.
-All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance.
-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check
-First Person view (better sense of scale and immersion into game)
-20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War
3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors)
-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
-3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)
-Customize face, voice, armor.
-No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.
-Snipers can get more than normal XP for killing people in designated areas of importance
-Ranking up gives access to new weapons/perks/leadership positions.
-Recognizes issues with large scale maps and the traveling.

-8 player into a squad, 4 squads into a platoon, 4 platoons into a company (US Military)
-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.
-Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC)
-Officer only communication channel to help organize the battle


-Want to be approachable to casual yet have alot of features for the hardcore.
-Been running 256 player tests since Nov. 08 and plans to have closed/open betas.

Last edited by Corran Horn : 04-12-2009 at 08:38 AM.
speedpop
Has problems recognising girls
(04-12-2009, 05:55 AM)
 
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#519

Dedicated servers fuck yeah. Only problem is where these servers are located No use having them in the U.S. if you want this game to be successful globally.

It sounds good but I don't want to get my hopes up in case it fails.
Mike Works
(04-12-2009, 05:59 AM)
 
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#520

fuckkkk me that sounds like fun
DuckRacer
Member
(04-12-2009, 06:03 AM)
 
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#521

oh my
speedpop
Has problems recognising girls
(04-12-2009, 06:03 AM)
 
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#522

It honestly sounds like they grabbed some of the better elements from Operation Flashpoint, Battlefield 2, and Call of Duty 4, and meshed them all together to pump out this.

The only real problems I can find in this are map sizes if you want the full 256 players, and other players themselves. I imagine at times the more popular modes will be those 64 player servers just so the idiot player ratio will be lessened.
Valkyr Junkie
Member
(04-12-2009, 06:04 AM)
 
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#523

Originally Posted by Corran Horn:
-Been running 256 player tests since Nov. 08 and plants to have closed/open betas.

At E3 last year they claimed they were already running 256-player matches. I guess they were full of crap.

Originally Posted by speedpop:
Dedicated servers fuck yeah. Only problem is where these servers are located No use having them in the U.S. if you want this game to be successful globally.

It sounds good but I don't want to get my hopes up in case it fails.

You thought regular players were going to be able to host 256-player matches?
Corran Horn
Member
(04-12-2009, 06:05 AM)
 
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#524

Originally Posted by Valkyr Junkie:
At E3 last year they claimed they were already running 256-player matches. I guess they were full of crap.
Well its says they been running 256 player matches each week since Nov. 08. So I guess they could be running the matches earlier too.
Defuser
Mouthbreathing pedo
(04-12-2009, 06:06 AM)
 
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#525

Quote:
PunkBuster quality cheating detection.
I hope they will do something about lagswitchers.
speedpop
Has problems recognising girls
(04-12-2009, 06:13 AM)
 
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#526

Originally Posted by Valkyr Junkie:
You thought regular players were going to be able to host 256-player matches?
It wouldn't have surprised me if it happened. This is console gaming!
Rapping Granny
Member
(04-12-2009, 06:42 AM)
 
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#527

Thank god this is confirmed to be an FPS, this gen thas has proved that all TPS games suck online.

Quote:
-Ranking up gives access to new weapons/perks/leadership positions.

:O

Did they say anything about the release date?
J-Rzez
Member
(04-12-2009, 06:44 AM)
 
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#528

Originally Posted by Corran Horn:
Here I go I guess. Just typing it as I read it lol

Excellent thank you! So far sounds incredible. Anti-air? Huge escorts hopefully done SOCOM style? Ganking experimental weapons? Snipers getting bonus xp? Sign me up.

I hope they get this closed beta up and running soon. I need to get into this one, my luck with Sony's random pulls have sucked so far though, outside of Home.

Until more details, "In Zipper I Trust".
Cruzader
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(04-12-2009, 06:44 AM)
 
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#529

OMFG. DAY1
Corran Horn
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(04-12-2009, 06:48 AM)
 
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#530

Originally Posted by Rapping Granny:
Thank god this is confirmed to be an FPS, this gen thas has proved that all TPS games suck online.



:O

Did they say anything about the release date?
Fall release date
Rapping Granny
Member
(04-12-2009, 06:50 AM)
 
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#531

Originally Posted by Corran Horn:
Fall release date

Nice...but I can sense Delaystation striking hard this Fall.
J-Rzez
Member
(04-12-2009, 06:56 AM)
 
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#532

Originally Posted by Rapping Granny:
Nice...but I can sense Delaystation striking hard this Fall.

Way to jinx it... way to jinx it :(

Anyways, I'd think they wouldn't want to go for a Nov release date. Perhaps early Oct?
Wollan
Banned
(04-12-2009, 08:07 AM)
#533

Quote:
-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
That is a pretty cool way to be doing this. Until a match is lost then you will earn a premium from what your PMC does best.
Quote:
-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check
Sounds like they got everything under control.
Quote:
-'hopes' for 30FPS when all the action is going down at all times
You have now been quoted.
Quote:
-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.
This should spice up the given orders, good decision.
TTP
Have a fun! Enjoy!
(04-12-2009, 08:11 AM)
 
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#534

Originally Posted by Corran Horn:
-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check

Damn, I'm afraid this system will label me as a cheater. :/

:P

Originally Posted by Corran Horn:
-Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC)

Reminds me of a wet dream I had some weeks ago.

Last edited by TTP : 04-12-2009 at 08:15 AM.
Dante
Member
(04-12-2009, 10:12 AM)
#535

Originally Posted by Corran Horn:
STUFF

*Drools.

That sounds amazing.
SpudBud
Member
(04-12-2009, 10:22 AM)
 
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#536

I'm offically hyped. It's like the FPS of my dreams.
CiSTM
Member
(04-12-2009, 10:46 AM)
 
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#537

- No soldier class system :(

Everything else sounds fantastic.
Yoboman
smarter than you
blinder than you
thinks he fights
better than you
(04-12-2009, 10:56 AM)
 
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#538

Would've liked if it had been a TPS, ah well.
DMeisterJ
Member
(04-12-2009, 11:52 AM)
 
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#539

Sounds awesome, really need to buy the PS headset.

Hope I get into the beta.
Kuroyume
Member
(04-12-2009, 11:55 AM)
 
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#540

I'm really hyped for this one now. When it was announced I wasn't too impressed with it or interested in playing an FPS on the PS3, but I've gotten quite used to the DS3 in a FPS thanks to Killzone 2. I really hope I get into the beta because I don't think they'll be doing a demo for this one.
Ashour
Member
(04-12-2009, 12:42 PM)
 
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#541

Thanks for the info, sounds good on paper let's see if it's good as a game (finger crossed), anyways I hope they don't rush it like Socom just to avoid the holiday big games.
VibratingDonkey
Member
(04-12-2009, 12:44 PM)
 
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#542

Originally Posted by Corran Horn:
-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
-3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)
No Conquest-style mode? :\

Originally Posted by Corran Horn:
-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.
Although with this in mind I guess it'd kind of be like a large scale capture-and-defend-these-points-mmkay mode anyway. A bit like Titan in BF2142 perhaps, only objectives will be more varied than just capturing and holding bases.
Cesar
Member
(04-12-2009, 01:11 PM)
 
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#543

This is getting interesting. Imagine Sony having a boot at E3 with 256 PS3's to play MAG.
Xater
Member
(04-12-2009, 01:17 PM)
 
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#544

This game could end up being multiplayer greatness. I really hope Zipper can pull it off. The name is still stupid though.
smik
Member
(04-12-2009, 01:23 PM)
 
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#545

Originally Posted by Corran Horn:
Here I go I guess. Just typing it as I read it lol

-First Person view (better sense of scale and immersion into game)

-1 sale

disappointed and gutted....all sounds good though but with Killzone 2, Modern Warfare 2 & Operation Flash Point that will be about enough for my FPS fix for this year & after.
thuway
Member
(04-12-2009, 01:27 PM)
 
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#546

Originally Posted by smik:
-1 sale

disappointed and gutted....all sounds good though but with Killzone 2, Modern Warfare 2 & Operation Flash Point that will be about enough for my FPS fix for this year & after.

Yeah I don't understand this either. The FPS market is already oversaturated.
Loudninja
Junior Member
(04-12-2009, 01:43 PM)
 
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#547

Sounds really good :0
agm2502
Member
(04-12-2009, 03:02 PM)
 
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#548

Originally Posted by Rapping Granny:
Thank god this is confirmed to be an FPS, this gen thas has proved that all TPS games suck online.



:O

Did they say anything about the release date?

Warhawk doesn't suck
timetokill
Member
(04-12-2009, 03:16 PM)
 
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#549

All I want to know is if you can call airstrikes on areas you already ordered your platoons to go to

Also what kind of blast damage is there in this game?
LiquidMetal14
Member
(04-12-2009, 03:25 PM)
 
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#550

This is really sounding like a lot of fun.
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