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Member
(04-12-2009,
12:57 AM)
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#501
Official website has launched:
http://us.playstation.com/mag/ You can also access the website from www.magshadowwar.com (name change imminent?) |
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Have a fun! Enjoy!
(04-12-2009,
12:59 AM)
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#504
Originally Posted by DuckRacer:
I think Shadow War is the name of the fictional war going on in MAG. That's it. |
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Member
(04-12-2009,
01:01 AM)
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#505
GI scans are out and it confimmed to be FPS
The biggest change SOCOM fans will notice in MAG is the gameplay perspective; Zipper abandoned the third-person perspective in favor of a first-person experience. "We looked at the number of different camera options for the game, and settled on FPS primarily because of the scale of MAG," Bodewin remarks. "Some of our previous games were third-person, and it was well suited to [managing] teammates and AI quadrates as well. But for a game of this size we really wanted to make it the most immersive and the most intense large-scale game that we could. There's really no better way to do that than to sink you right into the action and look at things through a first-person perspective." Thanks TTP ![]() |
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Member
(04-12-2009,
04:50 AM)
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#511
Apparently this is in the new GI also
Quote:
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Member
(04-12-2009,
04:59 AM)
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#512
Originally Posted by SolidSnakex:
Awesome! Now let's get to the meat of this, the gameplay! Come on details. Persistent wars? Classes? "Perks"? Let's go people! :P ...oh. Party system? Please be a party system. Especially something this large scale.
Originally Posted by Corran Horn:
Damnit man, get on this shit. So many questions on this game. Details go. Last edited by J-Rzez : 04-12-2009 at 05:04 AM. |
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Member
(04-12-2009,
05:53 AM)
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#518
Here I go I guess. Just typing it as I read it lol
-2 to 256 Players -'hopes' for 30FPS when all the action is going down at all times -Dedicated servers with new network architectures to help reduce lag -Streamline matches to reduce need to wait. -All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance. -PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check -First Person view (better sense of scale and immersion into game) -20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War 3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors) -256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks. -3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch) -Customize face, voice, armor. -No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going. -Snipers can get more than normal XP for killing people in designated areas of importance -Ranking up gives access to new weapons/perks/leadership positions. -Recognizes issues with large scale maps and the traveling. -8 player into a squad, 4 squads into a platoon, 4 platoons into a company (US Military) -Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges. -Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC) -Officer only communication channel to help organize the battle -Want to be approachable to casual yet have alot of features for the hardcore. -Been running 256 player tests since Nov. 08 and plans to have closed/open betas. Last edited by Corran Horn : 04-12-2009 at 08:38 AM. |
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Has problems recognising girls
(04-12-2009,
06:03 AM)
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#522
It honestly sounds like they grabbed some of the better elements from Operation Flashpoint, Battlefield 2, and Call of Duty 4, and meshed them all together to pump out this.
The only real problems I can find in this are map sizes if you want the full 256 players, and other players themselves. I imagine at times the more popular modes will be those 64 player servers just so the idiot player ratio will be lessened. |
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Member
(04-12-2009,
06:04 AM)
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#523
Originally Posted by Corran Horn:
At E3 last year they claimed they were already running 256-player matches. I guess they were full of crap.
Originally Posted by speedpop:
You thought regular players were going to be able to host 256-player matches? ![]() |
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Member
(04-12-2009,
06:05 AM)
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#524
Originally Posted by Valkyr Junkie:
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Member
(04-12-2009,
06:44 AM)
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#528
Originally Posted by Corran Horn:
Excellent thank you! So far sounds incredible. Anti-air? Huge escorts hopefully done SOCOM style? Ganking experimental weapons? Snipers getting bonus xp? Sign me up. I hope they get this closed beta up and running soon. I need to get into this one, my luck with Sony's random pulls have sucked so far though, outside of Home. Until more details, "In Zipper I Trust". |
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Banned
(04-12-2009,
08:07 AM)
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#533
Quote:
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Have a fun! Enjoy!
(04-12-2009,
08:11 AM)
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#534
Originally Posted by Corran Horn:
Damn, I'm afraid this system will label me as a cheater. :/ :P
Originally Posted by Corran Horn:
Reminds me of a wet dream I had some weeks ago. Last edited by TTP : 04-12-2009 at 08:15 AM. |
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Member
(04-12-2009,
11:55 AM)
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#540
I'm really hyped for this one now. When it was announced I wasn't too impressed with it or interested in playing an FPS on the PS3, but I've gotten quite used to the DS3 in a FPS thanks to Killzone 2. I really hope I get into the beta because I don't think they'll be doing a demo for this one.
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Member
(04-12-2009,
12:44 PM)
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#542
Originally Posted by Corran Horn:
Originally Posted by Corran Horn:
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Member
(04-12-2009,
01:23 PM)
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#545
Originally Posted by Corran Horn:
-1 sale disappointed and gutted....all sounds good though but with Killzone 2, Modern Warfare 2 & Operation Flash Point that will be about enough for my FPS fix for this year & after. |
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Member
(04-12-2009,
01:27 PM)
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#546
Originally Posted by smik:
Yeah I don't understand this either. The FPS market is already oversaturated. |