Nice! I love Suzuki's work. Was hoping that Mizuta would work on it, too.
F2P on the other hand is a bummer. I was hoping for a 10-20$ pay-once game like SE's FF ports or the Chaos Ring series.
I mean, Stamina-based F2P can be done right and unobtrusive (see Terra Battle), but most of the time the games feel like playing slot machines. You press a button, watch simple, automated stuff happening and throw money in in the end to keep doing it. Just tried out FF: Record Keeper (DeNA-developed) and it was utter trash. Felt like a pure nostalgia cash grab. SE's Heavenstrike on the other hand is really charming and well-made in comparison, despite its F2P mechanics.
I agree that being F2P with this level of production values should make people cautious about it. To be profitable, they're going to need a lot of people playing it to want to spend money on it somehow.
In theory, the game could well be designed like Terra Battle, where players who don't want to pay anything can just keep playing a little every day in the morning and evening, and have enough stamina to clear the story at a pace which feels satisfying. But Terra Battle is a super cheap game made by like... 5 people. While this is supposedly a huge undertaking by S-E's internal staff and contractors. Not sure if it'll balance out, especially when they're also going to limit the audience by only supporting higher end devices.
Sarah is a decent character design. Is Nomura doing the characters for this? Or it Kamikaze-whoever? The XIII guy?
That combat system (animations, spell effects, "break"/stagger, and even battle font + sound effects) reminds me very, very much of FFXIII. No thanks.
Better they be on mobile in my opinion.
On a side note, this seems almost like a reinterpretation of the first FF. Just read up on the story and it seems like a reimagined take on the base premise of the original(summoned "heroes of light" showing up, world threatened by Chaos and his forces of evil, and Princess Sarah of Cornelia).
The more info comes out the more it looks like the business division that did LR went on almost immediately to start on this.
To be fair, if you're trying to say "lol, plays itself": you could do the same with any FF
I could make the same gif with someone playing FFXV and button-mashes Square/X.
you don't need to mash, you can just hold square for FFXV
The battle system seems somewhat interesting but there needs to be more than what they showed today.