Originally Posted by CharmingCharlie
lmao yes it is the same thing. The current generation of consoles are vastly underpowered compared to PC's. So if Next Gen console owners can whine about last gen consoles holding games back then it is fair to say the "next gen" consoles are holding games back for the PC.
what the hell are you talking about? High end PCs and next gen consoles are still in a much more similar ballpark in regards to multiplats, relative to their relationship with Xbox 360 and PS3, which, if they represented the baseline sku for this particular game, would actively limit the scope and ambition of the game for everyone
!!! (everyone being relevant audiences who still buy AAA games, those being next gen and PC, don't know why you think it's reasonable to arbitrarily exclude next gen like it's anywhere
as limiting as last gen would be), and would also preclude Bethesda from being able to make many meaningful improvements to their engines or to these games' designs. It looks like gstaff has more or less validated what I've been saying. It would be just as reasonable for me to say this in 2008 if there were rumors that Fallout 3 were cross-gen with PS2 and Xbox, you follow? Because adhering to a dated format wouldn't just prevent them from making huge sweeping advances, it'd prevent them from making pretty much any real advances at all - and at this point it doesn't seem like a worthwhile pursuit in the face of these kinds of deep drawbacks, because last gen titles aren't selling too hot anymore, and because Fallout 4 is Bethesda's flagship open world title, likely bearing insane sales expectations. They wouldn't be doing themselves any favors at all by self-handicap to such an insane degree.
As long as you want to play with semantics and focus on how powerful high end PCs are relative to next gen consoles, Bethesda can still take the PS4 and Xbox One a LOT further as a baseline than they could ever take 360 and PS3, which in some cases could hardly run their last generation engines well
. Perhaps, as with their last generation open world games, they'll able to achieve a vision for the game that works well enough on consoles for a healthy contingent of players to enjoy, can be improved substantially on high end PCs, and advances the underlying systems beyond the dated capabilities of 10 year old hardware, which is NOT AT ALL an unreasonable expectation. You're making an irrelevant and disingenuous comparison, and that's coming from someone who also games exclusively on PC