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"Hey! What's your name
then?" "Mancomb Seepgood." (08-05-2009, 11:09 PM)
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Activision Blizzard - Q2 2009 Results & further information
#1
Activision Blizzard - Apr - Jun 2009 Earnings
Net Income: $ 195,000,000 GAAP Net Revenues by Segment/Platform Mix Code:
System Revenue % of Total MMORPG $ 324,000,000 31 % Microsoft Xbox 360 $ 231,000,000 22 % PlayStation 3 $ 152,000,000 15 % Nintendo Wii $ 118,000,000 11 % Nintendo DS $ 48,000,000 5 % PlayStation 2 $ 44,000,000 4 % PC and other $ 41,000,000 4 % PlayStation Portable $ 17,000,000 2 % Total $ 975,000,00 100 % GAAP Net Revenues by Geographic Region Code:
Region Revenue % of Total North America $ 557,000,000 54 % Europe $ 408,000,000 39 % Asia Pacific $ 73,000,000 7 % Total $ 1,038,000,000 100 % Strategic decisions for long-term shareholder value creation – Repositioned StarCraftII release into first half 2010, to go along with the launch of the updated Battle.net – Strengthening our position in China with NetEasetransition – Continue to make progress on cost reduction initiatives and share repurchase – Board authorized additional $250 million to our buyback program Making Right For the quarter: - Gained 2.8 points market share in NA/Europe #1 U.S. third-party publisher console/HH - #1 new IP –PROTOTYPE –both the 360 and PS3 - Wolverine & Transformers #1 and #2 day and date best-selling movie games - Year to date –#1 third-party franchise NA & EUR - Gained 8 points of market share year to date –53% of the genre - Genre is down significantly -Guitar Hero has performed in line with the overall market - Grew European sales year to date 66% - All of these accomplishments with no major release to date - Significant opportunities in 2H of CY09 with several major launches - Improving inventory position at retail North America and Europe Installed Base (NPD, GfK - numbers) Code:
System Installed Base Wii 40,000,000 360 27,000,000 PS3 16,000,000 Handhelds 96,000,000 Total 179,000,000 http://files.shareholder.com/downloa...5_Final_v2.pdf http://files.shareholder.com/downloa...es%20final.pdf |
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D is for Dear, M is for Memorable, J is for JUST HUG ME YOU BIG GALOOT
(08-05-2009, 11:16 PM)
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#8
Originally Posted by No_Style:
--- W@W thx
Originally Posted by Stoney Mason:
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beaten too hard
or not enough <3 (08-06-2009, 09:28 AM)
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#11
now you see why blizzard is in the company name now, jesus christ! :lol
thing is, is all that going back into R&Ding blizzard games, or will it be used in the future to bailout Activision side of things as they will have run all their franchises (and profits) into the ground, i hope for the former, but I fear it will be the latter. which will either result in shoddier blizzard games "cashing in" yearly, or pulling the whole company down. also its interesting that even though like half of wows playerbase is in asian countries they only make up 7% of total revenue? :lol http://www.mmogchart.com/Chart11.html
Last edited by ZombieSupaStar; 08-06-2009 at 09:34 AM.
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Cranky. Very cranky.
Rather sarcastic to boot. (08-06-2009, 09:39 AM)
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#13
Originally Posted by DMeisterJ:
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GAF's Bob Woodward
(08-06-2009, 10:00 AM)
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#17
Originally Posted by DMeisterJ:
There's a similar difference with 360 numbers and Wii's I think even, aswell. |
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Member
(08-06-2009, 11:30 AM)
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#23
Originally Posted by Acosta:
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GAF's Bob Woodward
(08-06-2009, 11:57 AM)
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Kotick: "left to me I'd raise the prices even further"
#25
Kotick could “raise prices even further”
Quote:
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Member
(08-06-2009, 12:11 PM)
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#28
Originally Posted by teruterubozu:
Sounds like he is setting up for a massive collapse. Increased prices + 47 sequels (how many renames will the CoD series have for example) will see a lot of people get sick of their games just like Tony Hawk and now Guitar Hero. |
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Member
(08-06-2009, 12:13 PM)
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#29
Originally Posted by gofreak:
Last edited by Acosta; 08-06-2009 at 12:18 PM.
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Member
(08-06-2009, 12:21 PM)
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#31
Originally Posted by Vorador:
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Member
(08-06-2009, 12:26 PM)
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#33
Originally Posted by szaromir:
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Member
(08-06-2009, 12:42 PM)
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#35
Originally Posted by gofreak:
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Member
(08-06-2009, 12:59 PM)
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#38
Originally Posted by legend166:
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