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Member
(11-01-2009, 04:00 AM)
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#5901
Originally Posted by Strider2K99:
Can download it via this link: 720p |
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Member
(11-01-2009, 05:08 PM)
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#5905
Woah you control the helicopters now? At least this one - http://www.justin.tv/clip/51466a0a7678d0bb
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I am full of shit.
Rich, smooth, creamy shit. (11-01-2009, 05:17 PM)
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#5906
Originally Posted by Kibbles:
- that guy just killed like 15 people in a row! |
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member
(11-01-2009, 05:18 PM)
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#5907
Originally Posted by Kibbles:
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Official EA Apologist
(11-01-2009, 05:26 PM)
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#5908
Originally Posted by Kibbles:
Can you kill the guy or is it just timed and you have to wait it out? |
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Member
(11-01-2009, 05:30 PM)
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#5909
Originally Posted by Kibbles:
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corkscrewblow
(11-01-2009, 05:37 PM)
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#5910
Originally Posted by Kibbles:
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Member
(11-01-2009, 05:41 PM)
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#5911
Watching the MP stream, the dude just picked up 4 care packages next to each other a minute into the game. He got a Predator missile, a gunner helicopter, a sentry gun, and something else that I missed. Damn.
And now he stops mid-game to look at pics kids sent to him. What the hell... |
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Expansive Ellipses
(11-01-2009, 05:42 PM)
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#5912
BUDUH BUDUH BUDUH BUDUH
+100 +100 +100 +20 +100 +150 +200 BUDUH BUDUH BUDUH BUDUH +100 +20 +40 +100 +100 +100 +100 BUDUH +100 BUDUH +100 At least if someone summons a tactical nuke you don't have to deal with your whole team dying and respawning and dying again five times to one helicopter. |
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Member
(11-01-2009, 05:46 PM)
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#5913
Originally Posted by Kibbles:
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You like me, you really really like me!
(11-01-2009, 05:47 PM)
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#5914
Originally Posted by Kibbles:
Ok that looks awesome. I much prefer this over getting attacked by a CPU controlled helicopter. Whether this is overpowered or not remains to be seen but I don't think there will be any significant balancing issues with the player controlled heli. |
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Member
(11-01-2009, 06:02 PM)
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#5920
What is the problem with user controlled kill streaks? There are perks that keep you from being outlined on the user's screen and there are weapons designed to take out aircraft. If you or your team neglects to use an AT4 or Jav loadout, it's not IW's problem. The counter measures are there, people just have to use them.
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Member
(11-01-2009, 06:03 PM)
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#5922
Originally Posted by Kibbles:
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Member
(11-01-2009, 06:18 PM)
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#5930
Originally Posted by eternaLightness:
Originally Posted by Kibbles:
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Member
(11-01-2009, 06:18 PM)
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#5931
Originally Posted by Kibbles:
The one thing that I liked about CoD4 is that IW made an effort to curb frustrating bullshit. The predator missile and this helicopter crap is just too much. |
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Member
(11-01-2009, 06:24 PM)
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#5932
Is anyone else getting a little depressed in MW2's MP?
COD4 was perfect in my opinion. Arcadey but based in realism. Now you have nukes, various types of helicopters, portable spawn points, gunner seats, throwing knives, EMP, random killstreaks falling from the sky, sentry turrets, your radar being affected, missles falling down from the sky. Seems like it's less about your gun and your skill, and now it's about how much explosions and random shit you can do it 8 seconds. I am not pumped for the MP at all. It seems like there are too many random variables but not in a good way. COD4 was the limit, and IW decided that they needed to surpass that limit for the sequel which is wrong in my opinion. Granted I haven't played yet, but those videos do nothing for me especially the gunner seat helicopter one. Pisses me off watching it. When I am trying to play, and someone can see a red square around me and blast me to hell rather easily. And my only defense is to carry around an RPG even though I hate them. I HOPE there is a playlist that reduces all that stuff like they were originally going to do in COD4. I'll give it a shot, but there is always Bad Company 2 on the horizon, so that will atleast bring me some comfort. |
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corkscrewblow
(11-01-2009, 06:27 PM)
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#5934
Originally Posted by Mikey Jr.:
I really hope a traditional mode gets added somewhere down the line where there's no perks and killstreak rewards. JUST GUNZ PLZ. |
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Member
(11-01-2009, 06:29 PM)
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#5935
Originally Posted by Manos: The Hans of Fate:
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Member
(11-01-2009, 06:32 PM)
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#5937
Originally Posted by EviLore:
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Banned
(11-01-2009, 06:34 PM)
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#5938
Originally Posted by RoboPlato:
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fired zero bullets in the orphanage.
(11-01-2009, 06:34 PM)
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#5939
Originally Posted by Kibbles:
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Banned
(11-01-2009, 06:35 PM)
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#5940
Originally Posted by nib95:
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Member
(11-01-2009, 06:37 PM)
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#5941
Originally Posted by Manos: The Hans of Fate:
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Member
(11-01-2009, 06:39 PM)
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#5942
Originally Posted by Mikey Jr.:
I seem to be less excited about the mp with every video I've seen. I played COD4 pretty slow paced. Wasn't a camper but I also wouldn't run into the front lines standing up. Each video I've seen of MW2 seems like mayhem and it looks like I would have to completely change my play style. As a huge fan of BF1943 on 360 I may be looking more forward to Bad Company 2 even though I wasn't a fan of the original. |
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Junior Member
(11-01-2009, 06:42 PM)
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#5943
Originally Posted by Kibbles:
I think the operator should ping on the radar making him easier to find and kill in order to stop that kill streak if its gonna be so long. I fear cold bolded will become one of those "mandatory" perks you have on all your classes for fear of being blasted to shit by random things in the sky. |
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Member
(11-01-2009, 06:55 PM)
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#5946
You know, I can't help but feel that the only thing that breaks the game is the random killstreaks given by the care-package.
Other than that it seems pretty fair. Like, in order for a person to get a nuke or helicopter they need to pick those for their killstreak, so they need to sacrifice a low killstreak they will probably get for a higher killstreak they might get. That's fair. Getting an EMP at 4 kills is bullshit, even if the other team can steal it. |
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(11-01-2009, 06:59 PM)
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#5948
Originally Posted by Accident:
That's some crap right there. |
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(11-01-2009, 07:05 PM)
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#5950
Originally Posted by Kibbles:
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