I've watched a few streams and the netcode seems very solid, is this the case for those that have played it?
Basically this. Regardless of the breakdown, as TC said, there very often seems to be 2-3 players in the lobby that are thunderfucking everybody else (and very often they're on the same team).
Feels like I'm always put on a team of children when the other team is Seal Team Six.
So no, it doesn't work.
It must, I have like a 2 to 1 K/D
In every other FPS I'm garbage
Is there an actual need for skill based matchmaking? The game is piss easy to play.
Is there an actual need for skill based matchmaking? The game is piss easy to play.
What mode is that? if it's WA then Imps will always have a way higher k:d ratio.
No that's skill. You didn't secure the kill even though they had their back turned to you, you fucked up and they punished you for fucking up. There's nothing wrong with that, just accept that you lost the encounter and try to do better next time.
Are you seriously suggesting that everyone is equally good at something?Is there an actual need for skill based matchmaking? The game is piss easy to play.
Except, that's not true at all -- you're acting like a jerk when there is a known invulnerability glitch in the game.
He said nothing about the guy not taking damage from shots that registered as hits. He just said the guy killed him faster.
I'll kill like 4 enemies in a row, even went 19 and 8, but I get the large scale battle fatigue.
I hate playing these giant sized battles and going 9-20. I can't stand it. Big team battle from Halo 2 was alright, but I can't get into anything that big.
I was playing a match today and was doing horrible. The objective was to defend the base and I had to quit playing it.
You'd spawn at some random location and get blinded by fire. I know it's gonna happen no matter what. I just can't do it back to back.
I don't think I like playing against level 18 or 20's when I'm 7 or so. It's lame that the newer blasters suck at damage.
Battlefront's weapons suck starting out. I can bet they get better, but I hate this about DICE shooters. They rely on speed or damage. Then someone just happens to play more and they get some dominating weapon.
I hate the guns in Battlefield. I don't fancy myself to learn the gun names anymore. I use to, but it's pointless. I'll trash whatever gun I was using if the next one is better.
I think Battlefront is a gamble. Either you're hitting home runs or you're striking out big time.
It's a fun game at times, but the skill level can make any MP absolutely horrible at times. Just because it feels like there's too much of an advantage from damage outputs with like 20+ players all the time!
has there ever been a good working skill based matchmaking system? I think you should just keep it regulated to ranks, that at least implies some sort of time invested into the game. My WR is like 80% and I can definitely say my few losses is because the headless chickens I'm eating end up on my team. I'll go like 20-6 and the next guy on my team is 8-15
Pretty muchNo, not really. I mean it's only natural. I'll have rounds of Battlefront where I go 50-5 and rounds where I go 20-18. There are a hundred different factors to account for. Most competent players can be in situations where they dominate or get stomped.
That happens in nearly every single online multiplayer shooter I've ever played. But I'm not really sure why. Bell curves or something?Nearly every game I've played of Walker Assault has 2-3 people who dominate, a middle section where everyone is within 500-1000 of each other and then a bottom 3 that goes for like a 0.2 K/D.
This game is all over the place. Yesterday I went 15-0 then a few hours later I'm 3-18.
Most people are under 1:1. It undoubtedly takes several sub 1.0 people to "support" a single pub stomper with a big KDR since the "leet" guys are putting in way more hours typically.Yeah this has been very similar to my experience as well.
I'm also one of those plebs under a 1:1 KDR . When I get stomped, I get stomped HARD.
No that's skill. You didn't secure the kill even though they had their back turned to you, you fucked up and they punished you for fucking up. There's nothing wrong with that, just accept that you lost the encounter and try to do better next time.
No, that's network problems. This game has massive problems with that kind of thing. I am 100% positive that, at least some of the time, two players facing off against one another are not seeing the same thing on their screens, at least on PS4. Way too many weird encounters I've seen, both in my favor and against, and also with my online group. Either a bunch of people playing Battlefront on PS4 are psychics, or many of these situations are technical hiccups.