http://www.eurogamer.net/articles/2...game-key-reselling-exposed-by-indie-developer
This is pretty interesting.
G2A's response to tinyBuild is printed in Eurogamer's article along with a few more details.
The comments thread also pointed me to a similar article from the co-founder of Mode 7 Games (Frozen Synapse).
This is pretty interesting.
One indie developer claims a popular PC key-reselling website sold nearly half a million dollars' worth of its games - and didn't receive a penny in return.
In an email sent to Eurogamer Alex Nichiporchik, boss of Punch Club and SpeedRunners publisher tinyBuild, accused G2A of selling $450,000 worth of its games.
Nichiporchik, however, described G2A's business model as "fundamentally flawed" and said it "facilitates a black market economy". He accused G2A users of using a database of stolen credit cards to buy game keys in bulk from a bundle or third-party key reseller, then putting them up on G2A to sell them at half the retail price.
In tinyBuild's case, it attempted to sell its games from its own online shop, but it was crippled by chargebacks associated with fraudulent credit card purchases.
"I'd start seeing thousands of transactions, and our payment provider would shut us down within days," Nichiporchik said. "Moments later you'd see G2A being populated by cheap keys of games we had just sold on our shop."
Nichiporchik asked G2A for compensation and was told, flatly, no.
G2A's response to tinyBuild is printed in Eurogamer's article along with a few more details.
The comments thread also pointed me to a similar article from the co-founder of Mode 7 Games (Frozen Synapse).