Later this year.What's a realistic release window for this?
I need this now.
My money is on September at the earliest.
Later this year.What's a realistic release window for this?
I need this now.
Later this year.
My money is on September at the earliest.
Agreed. Infinity is a good example of avarice and malice toward a starved fan though. The grind in that game was soul-crushing at best.The reason Ace Combat 7 exists is all thanks to the whales of Ace Combat: Infinity who are spending hundreds of dollars on that game for two years straight now (and other people like me who spent around 80).
A moment of silence for the great whales of Infinity. The unsung heroes of the Ace Combat universe.
Assault Horizon is awesome
Agreed. Infinity is a good example of avarice and malice toward a starved fan though. The grind in that game was soul-crushing at best.
And no you did not just call Ass Horizon awesome. That was the biggest screw you to AC fans you could think of. Snoozefest helicopter missions, bonkers auto-pilot dogfight mode that wrenched all control away from the player. And you could not take down those aces without using the dogfight mode. That music was dope though. And I even cared for the story, as nonsensical as it got.
I still play Assault Horizon from time to time, much more than the previous games. I adore the dogfight mode. Although I agree that the helicopter missions are meh. Overall I still love it, just like all the other Ace Combat games I played (2, 4, 5, 6, 0, Skies of Deception, Assault Horizon and the arcade machines like Mach Storm)
Anyway, the grind in Infinity isn't even soul-crushing level, it's far FAR beyond that. It took me almost two years to get to my dream plane and get it to lvl 7 (out of 20).
Ace Combat 3 blows though
I had to google Mach Storm arcade to see what that was, I can't believe I hadn't heard of it. Seems to have music from arcade Air Combat 22.
Do we know yet if there will be a new Hori Flight Stick for this?
Also I can't repeat enough how disappointed I am that PSVR will not be supported for the whole game. The cutscene excuse makes no sense, RE7's cutscenes are shown as a 2D image in cinema mode and it wasn't a problem.
The Japanese version was recently translated so it no longer blows.Ace Combat 3 blows though
Judging by the resolution, it's a PSVR screenshot. Adding CA isn't for style, it's to correct for the CA caused by the lenses.Jesus christ, that CA is absolutely horrible.. I mean, look at this shit:
- All plane instruments will now provide real time information. In the older games, only the attitude indicator usually worked.
Do we know yet if there will be a new Hori Flight Stick for this?
Some new tidbits about the game from an interview.
- All plane instruments will now provide real time information. In the older games, only the attitude indicator usually worked.
- Special emphasis is put on lighting effects, like shooting off missiles at night etc.
- They use trueSKY to generate the clouds. Resource heavy implementation.
- New hardware allows for a 200 km view distance. However, clouds and other items will obscure it most of the time.
- They experimented between a fixed VR HUD and one that moves with the player. It is now fixed in place to reduce dizziness.
- Unmanned aerial vehicles use maneuvers that would be impossible to a human pilot.
- One of the weapons available
.is a laser cannon that gives the player an edge over the unmanned craft
Another day, another AC7 article. Here are some of the tastier morsels.The rest of it is the same as the previous interview, reaffirming fixed VR HUD, dramatic lighting effects in VR and cloud rendering still being worked on.
- The player will be able to play both sides of the conflict. Doesn't specify whether this is down to choice or the way the narrative unfolds.
- Multiple protagonists.
- Mentions playable flashbacks to historic events, e.g. Stonehenge.