The Lizardmen faction in Total Warhammer 2 is a good case for the return of Dinosaurs. Instead of machines, they use dinosaurs for everything and are in general totally awesome. Saurus (prototypical Lizardmen) are particually great--I suspect they're the strongest frontline troop in the game for their price, with powerful attacks and high HP. But there's a dinosaur for every occasion.
e.g. Mammals ride mammals, so why not lizards riding lizards? It's just logical.
(The big guy is Mazdamundi, basically Jabba the Hutt crossed with Elminster. He is a Slann. The smaller guy on the raptor is a Saurus hero.)
Originally Posted by CarbonatedFalcon
Youíre playing the first one (of the reboot), not XCOM 2, right?
XCOM 2 has the same core, but iterates in (mostly good) ways. Granted I havenít finished either game (been busy), or bought the new expansion for 2 yet (canít justify the price right now), but yeah. I still really like the games, though I do agree that the missions can get repetitive/boring. Personally, the base-building/management aspect is the most entertaining part.
WotC is really good. It takes the best parts of XCOM 2 and cranks it up to 11.
The most surprisingly thing about it is the immense improvement in mission variety. I didn't even realise it was an issue in XCOM 2, but in WotC it feels like no two missions are the same. Also does a much better job of making the combat timers feel justified.