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Member
(05-17-2011, 03:32 PM)
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#101
Originally Posted by toasty_T:
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Member
(05-17-2011, 03:34 PM)
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#104
Originally Posted by Binabik15:
I'll PM you the rest (it's a bit off topic), if you have any questions ask in the I need a new PC thread. |
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Banned
(05-17-2011, 03:34 PM)
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#105
Bud of mine on another forum put up some pics
http://forums.modojo.com/showpost.ph...85&postcount=1 Holy Moly 0_0 Waiting for an answer on PC power. |
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Member
(05-17-2011, 03:35 PM)
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#106
Originally Posted by toasty_T:
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(05-17-2011, 03:36 PM)
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#108
PERFORMANCE v1.0
Ultra:
Originally Posted by RedSwirl:
Originally Posted by RedSwirl:
Also you need to have restarted the downloader since last night to get the last of it. I just used http downloading from my web browser, no problems.
Last edited by Minsc; 05-28-2011 at 11:08 PM.
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Member
(05-17-2011, 03:36 PM)
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#109
Originally Posted by EatChildren:
Originally Posted by RavenFox:
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Member
(05-17-2011, 03:43 PM)
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#118
Originally Posted by Sethos:
Gotta say though, next single gpu card that gives me a 30% performance increase over my 5970 gets my money. This business of waiting for a game to be crossfire/sli optimized is getting old. |
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Member
(05-17-2011, 03:43 PM)
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#119
Originally Posted by Minsc:
Anyway, after pre-loading the game I moved the files to another drive then moved the downloader's download location to the same spot. When I started it up again, it downloaded the entire game again (but I didn't see any change in that folder). I restarted it and then got the last parts. |
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Member
(05-17-2011, 03:44 PM)
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#121
Originally Posted by Geoff9920:
But let us know how it works out with the profile. |
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-17-2011, 03:44 PM)
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#122
I take it Ubersampling is basically supersampling? Anyone know what the degree of super sampling is? (2x horizontal? 2x vertical? Or both?).
I'll post results from my tests when I get home tonight.
Originally Posted by LiquidMetal14:
Originally Posted by Sethos:
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Member
(05-17-2011, 03:48 PM)
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#124
Originally Posted by RedSwirl:
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hide your water-based mammals
(05-17-2011, 03:50 PM)
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#126
Originally Posted by TheExodu5:
I was in the upper 40's on the highend before re-enabling my CPU OC. Now I was at 60 and above on ultra. More tinkering to come. |
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Member
(05-17-2011, 03:51 PM)
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#127
Originally Posted by toasty_T:
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BioShock Infinite is like playing some homeless guy's vivid imagination
(05-17-2011, 03:54 PM)
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#129
Guys, this game is destroying my PC.
AMD Athlon 64 X2 Dual-Core 5600+ @ 2.9 GHz ATI HD Radeon 4670 1GB 4GB DDR2 667 RAM The game auto-detects to low settings. I've fumbled with the resolution (max: 1680x1050), bringing as far down as 1280x800, but nothing seems to help. In fact, I think I was getting better frames when selecting medium settings over low. So, based off my specs, what advanced graphics options should I stay completely clear from? I don't know what a lot of them mean, like texture downscaling, texture memory, etc. Right now I'm average 15 fps no matter what I do it seems. Thoughts? |
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-17-2011, 03:55 PM)
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#130
Originally Posted by LiquidMetal14:
Originally Posted by MrOogieBoogie:
One suggestion: open task manager (ctrl+shift+esc) and go to the performance tab. Run the game for a bit. See how stressed your dual-core CPU is. If it's running at 100%, then you've got a CPU bottleneck.
Last edited by TheExodu5; 05-17-2011 at 03:59 PM.
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Member
(05-17-2011, 03:56 PM)
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#131
Originally Posted by AppleSmack:
Better to ask for specifics in the PC thread though.
Last edited by toastyToast; 05-17-2011 at 04:00 PM.
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never left the stone age
(05-17-2011, 03:56 PM)
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#132
Originally Posted by Mashing:
One huge problem is the fact that my drivers crashed and my computer hardlocked, dunno if it's the game or AMD's fault. Anyone else on 11.5 experiencing this? Only happened once and I hope that's it. Also, I have a lame ol' 4:3 monitor, can I turn widescreen off? Black borders are pretty ugly. Edit: Scratch that, after you get out of that tower the framerate dips to 22. Ew. Gonna have to fiddle with the CPU intense settings I guess. Or pray I get a summer job.
Last edited by Easy_D; 05-17-2011 at 04:57 PM.
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Nine out of ten orphans can't tell the difference.
(05-17-2011, 03:57 PM)
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#133
CPU: 2600@4.6
GPU: 560 ti sli oc 900mhz Resolution: 1080p Preset: ultra Location (of test): intro cutscene Framerate: between 40-50 on avg Custom Settings: uber off CPU: 2600@4.6 GPU: 560 ti sli oc 900mhz Resolution: 1080p Preset: ultra Location (of test): intro cutscene Framerate: between 15-25 on avg Custom Settings: uber on other than that it works well in game, pretty much 60 70% of the time and between 40-50 the remaining 30% throughout the first 3 hours |
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hide your water-based mammals
(05-17-2011, 04:04 PM)
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#135
@TheExodus
Sorry for not being so clear, I'm still basically in R&D mode messing with things. I was getting 60 and up on average with ULTRA settings and vsync off. I decided to try uber and was getting 18-45 depending on where I was at in the following shots. Averaging in the upper 20's for the most part but dipping as low as 18 but no lower in any occurrence. ![]() ![]() ![]() ![]() THese shots look almost the same as ultra without uber. Not worth the performance hit in my opinion. |
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(05-17-2011, 04:07 PM)
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#136
Originally Posted by Easy_D:
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(05-17-2011, 04:09 PM)
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#139
Originally Posted by wwm0nkey:
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BioShock Infinite is like playing some homeless guy's vivid imagination
(05-17-2011, 04:10 PM)
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#140
Originally Posted by TheExodu5:
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Member
(05-17-2011, 04:13 PM)
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#141
Any suggestion on what to disable without compromising visual fidelity?
I'm on a i5 750 and gtx480, I get strange framerates, from smooth to unplayable with everything set to ultra or recommended (which is ultra minus ubersampling and some other options). I'm updating the drivers now. |
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Member
(05-17-2011, 04:16 PM)
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#143
Originally Posted by toasty_T:
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-17-2011, 04:22 PM)
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#144
Originally Posted by MrOogieBoogie:
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Banned
(05-17-2011, 04:22 PM)
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#145
I'm installing the game and will post performance soon.
Can someone suggest if i should go with Nvidia 270.61 WHQL certified or Beta 275.27. I've got a GTX 460 Edit: Witcher 2 FB page suggests NVIDIA card owners use the latest beta drivers for a performance boost http://www.nvidia.com/object/win7-wi...ta-driver.html NVIDIA claims 400 and 500 series GPUs will see better performances.
Last edited by boundedseven; 05-17-2011 at 04:33 PM.
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BioShock Infinite is like playing some homeless guy's vivid imagination
(05-17-2011, 04:24 PM)
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#146
Originally Posted by MrOogieBoogie:
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Member
(05-17-2011, 04:24 PM)
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#147
Just an update, I turned off motion blur and SSAO and now I'm getting 25-35 fps wish an ocassional dip into the 40's in indoor areas.
Originally Posted by MrOogieBoogie:
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Member
(05-17-2011, 04:26 PM)
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#148
Originally Posted by JohngPR:
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Member
(05-17-2011, 04:28 PM)
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#150
Originally Posted by boundedseven:
I have a GTX 460 as well. Make sure to post what CPU you are using and what resolution you are playing at. |