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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-18-2011, 02:50 AM)
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#551
Originally Posted by cleveridea:
I will decide after a bit of playing whether I prefer playing with it on or off. It depends on the game for me...in some games, tearing isn't noticeable (especially with motion blur), in others, it is. It depends a lot on the framerate you're getting, as well as the geometry of the world. Games with lots of vertical lines, like Portal, make tearing very obvious. Since I have SLI working now and can maintain a proper 60fps, I probably will play with it on, but my preference is to play with vsync off if I can't maintain 60fps. Tearing is often less annoying to me than frame skips, a result of triple buffered vsync. |
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Member
(05-18-2011, 02:50 AM)
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#552
Originally Posted by knitoe:
When applying any profiles and using AFR (or any other type of Crossfire) the screen flickers horribly. |
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Banned
(05-18-2011, 02:52 AM)
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#553
Reposted for the new page:
CROSSFIRE USERS! Try this! From nvnews forums: Quote: Radeon Pro with the Dirt 2 Crossfire profile forced and Alternate Frame Rendering enabled = Both of my cards working at 95%+ and my performance is great now! Hopefully doesn't cause flickering for any of you... |
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will fuck homely black hookers in the name of progress and tolerance
(05-18-2011, 02:54 AM)
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#554
Damn, was playing with just DOF, Uber, and shadows off with a Radeon 9800GT (4gb ram, 2.5 Quadcore proc).
Was running really really well (40-50fps) until I hit Flotsam. Second I was able to explore the town, I'm literally doing 1 frame per 30 seconds. It's like streaming ground to a halt and it's caching...but it's taking a LONG time to cache. Like 5 minutes as I try to walk around. |
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If my BP falls below 1000 Lord Sirlin will kill my family
(05-18-2011, 02:55 AM)
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#555
Originally Posted by TheExodu5:
Up until now I was playing with ultra with SSAO off, blur effect off, and uber sampling off. The results were great since the game looked awesome and I wasn't getting any choppiness which would be from low frame rate. I have a 5870, 8GB of ram, and an AMD Phenom II X6 1055T Processor which gets me about 2.8GHZ. I REALLY suck at anything tech wise around my PC and how to get the most bang out of it...hell I wasn't even sure how to update my drivers lol. |
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There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
(05-18-2011, 03:00 AM)
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#556
Originally Posted by TheExodu5:
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Member
(05-18-2011, 03:08 AM)
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#557
Dammit, I knew my card wouldnt be able to run it high but I cant get anything
540m 2gb 6GB Ram i7-2720QM CPU @ 2.20GHz, Trying to run at 1280x720 but getting around 10fps Any ideas? I have everything disabled or off
Last edited by fatigues_gasolini; 05-18-2011 at 03:13 AM.
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-18-2011, 03:11 AM)
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#559
Originally Posted by godhandiscen:
![]()
Originally Posted by Salaadin:
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Member
(05-18-2011, 03:22 AM)
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#563
Originally Posted by TheExodu5:
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Member
(05-18-2011, 03:30 AM)
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#564
Originally Posted by Technosteve:
Specs: HD 4870 1GB i5 760 2.8ghz 6 gigs of RAM 1920x1080 With everything else maxed and SSAO, V Sync, AA, and Ubersampling disabled, I get a rock solid average FPS of 35. With motion blur disabled that gets bumped up to 40. It's too pretty to turn it off, though. I was happy with my performance before, but it was just feeling clunky. Smooth as butter now. |
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Member
(05-18-2011, 03:38 AM)
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#565
Is D3D overdriver working good with this game? I hear a chime when I launch it. Should I turn Vsync off since I'm using the D3D?
I'm getting a 40-55fps on my gtx 560 with just standard High. I wonder if i set it to ultra take down bloom, SSAO, Vsync and ubersamping if I will get a solid 30fps |
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Member
(05-18-2011, 03:40 AM)
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#567
Specs:
GTX 580 (new drivers) 2600k (stock speed) 8GB ram I was getting 80ish fps in opening cutscenes, 45-50 after walking out of the tent. I had Ultra with Uber off, Bloom off, and Motion blur off, and SSAO off. Any of "off" settings I should turn back on? I want a solid 40+ fps at all times. |
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Member
(05-18-2011, 03:40 AM)
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#568
Originally Posted by Coldsnap:
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If my BP falls below 1000 Lord Sirlin will kill my family
(05-18-2011, 03:41 AM)
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#569
With my specs for PC above, and thanks to Fraps, I have 60 FPS locked.
I turned uber sampling off, and SSAO off. I turned off bloom as well since it does more harm then good. ;p I have everything else possible on ultra, far, etc. I pretty much have the exact same thing that Exodus is using for what his settings are set to in that picture above, except I left Vysnc on. Game looks great, runs great, and plays super on pad. :D Now I can dive deep into it without anything else to mess with. Thanks Gaf. :) |
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Member
(05-18-2011, 03:43 AM)
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#570
Originally Posted by Lafiel:
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(05-18-2011, 04:04 AM)
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#572
Originally Posted by Coldsnap:
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と呼ぶがよい
(05-18-2011, 04:17 AM)
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#575
Originally Posted by BanShunsaku:
Make sure you don't install 3D vision with it, because it caused me a bunch of problems, i was getting frame rates of like 5 to 15 because of it, hell the animated cutscenes were slower than anything else in the game. |
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Member
(05-18-2011, 04:23 AM)
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#577
Originally Posted by Lafiel:
Can't wait to get home and get stuck into it again, only an hour and a half of work to go... Thanks for the tips! |
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Member
(05-18-2011, 04:24 AM)
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#578
Originally Posted by ColonialRaptor:
Edit: On the main menu, I notice the both GPUs are hitting >90% load and fps in the thousands, but in game, it's exactly like my previous screenshots. I am really leaning toward a CPU limit. In places are there's lots of stuff going on => physics => CPU limit?, fps drops by large amount. Increasing my overclock CPU 4.5GHz to 4.8GHz increase the fps by 5 with little change in GPUs loads.
Last edited by knitoe; 05-18-2011 at 04:41 AM.
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Member
(05-18-2011, 04:25 AM)
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#579
Originally Posted by TheExodu5:
With that SLI profile where you change the numbers, are you also using Uber settings? When I change Nvidia Inspector and apply those numbers that you use which are the same ones on the Nvidia forum, I can only get 95% plus utilization on my cards using Uber mode. However Uber mode is around 35-40fps. It does not do anything to improve SLI utilization under normal Ultra settings. I have 2 SLI 580's OC to 875 on the core and even with that modified SLI file, I get not change in performance under Ultra. As I mentioned, when in Ultra & Uber, it does kick in and my GPU's are like 98% used, but only a 35fps, sometimes 40fps. Anyways, just thought I ask. I think I am the point where I will play in Ultra and just let it go. I know my rig can handle Uber at 60fps, but drivers, SLI profile and or the game is not wanting to cooperate. |
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(05-18-2011, 04:26 AM)
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#580
fuck, I want this game.
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Member
(05-18-2011, 04:27 AM)
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#581
Does anyone know the difference between the "Depth of Field - Cinematic" setting and the "Cinematic Depth of Field" setting?
Is the latter the 'style' of DoF being applied versus some other non-Cinematic style or something? There are two options for Cinematic and Gameplay DoF so I'm not sure what the "Cinematic Depth of Field" is supposed to be controlling since it doesn't seem like it would be an on/off toggle like the other two. |
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Member
(05-18-2011, 04:34 AM)
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#582
Originally Posted by teiresias:
Gameplay DOF is used for when you are playing/controlling your character. I prefer most DOF off since sometimes it is overdone and in the distant it is "too" blury. I wish there was a setting scale, like DOF level 1-10 which some games do have. I don't mind it too much in cinematics, but in gameplay, I like the clean/non blurry backround look. If I had it my way, Cinematic DOF would be set to 5 or so if it had a 1-10 scale, with 10 being ultra blurry, which to me it is..or close to a 8..lol.
Last edited by Hawk269; 05-18-2011 at 04:40 AM.
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Member
(05-18-2011, 04:38 AM)
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#583
Originally Posted by TheExodu5:
Like I mentioned earlier, the SLI for this game is not running properly as when I disabled SLI and then ran the game my FPS was only off by less than 5fps. Proper SLI scales much better than just 5fps. |
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Member
(05-18-2011, 04:38 AM)
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#584
Originally Posted by Hawk269:
1) Depth of Field - Gameplay 2) Depth of Field - Cinematic 3) Cinematic Depth of Field The first two are obviously toggles to turn it off and on at the respective time (gameplay or cinemas) but I'm unclear what the third option actually does. |
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Member
(05-18-2011, 04:43 AM)
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#588
Originally Posted by teiresias:
You can see it better (and compare it on/off) in the interrogation jail scene just after the game starts. |
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erotic butter maelstrom
(05-18-2011, 04:43 AM)
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#589
Originally Posted by toasty_T:
Last edited by Snuggler; 05-18-2011 at 04:47 AM.
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Member
(05-18-2011, 04:49 AM)
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#591
Originally Posted by Gritesh:
c2quad q6700 4gb ram win7 ult radeon 5770 edit: and holy shit is triss hot...
Last edited by En-ou; 05-18-2011 at 04:53 AM.
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Member
(05-18-2011, 04:55 AM)
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#594
Originally Posted by Snuggler:
I'm leaving it on for now. |
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Member
(05-18-2011, 05:00 AM)
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#596
Someone in another thread posted about the games autosaves. The way they have it, whenever an Auto Save is done, it does not over-write the previous one. He said he had over 200 saves and was getting close to 2gigs worth. Just thought I would bring it up if anyone wants to manage teh game saves. It also looks like there is no way to delete them from within the game, so you would have to go to documents and then into the save games folder to delete them.
Just a friendly heads up. |
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Member
(05-18-2011, 05:10 AM)
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#598
Originally Posted by Hawk269:
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と呼ぶがよい
(05-18-2011, 05:12 AM)
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#599
Originally Posted by BanShunsaku:
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Member
(05-18-2011, 05:13 AM)
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#600
Not bad getting 45fps with my GTX 560 TI and 2500k Ultra settings with only SSOA, bloom, Draw, and ubersampling. I think I might be able to turn on the draw distance. Anyways, really happy with my computer performance and the nvidia beta drivers just in time.
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