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Member
(05-19-2011, 05:53 PM)
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#51
Originally Posted by H_Prestige:
Killzone Liberation was definitely the best way of doing things: change it up to suit a portable console and make it easy to pick up and complete a level or two. You don't want to be watching tedious amounts of narrative and cut-scenes on a handheld (although with something as entertaining as Uncharted, I'll gladly give that a pass.) Don't get me wrong, those are perfectly good games, but the stand-outs for me were the games designed for PSP and portability.
Last edited by Zoibie; 05-19-2011 at 06:00 PM.
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Member
(05-19-2011, 05:54 PM)
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#52
Since we know Drake gets Elena at the end of U2 this idea comes off a bit fannish. Do we really need to know every little detail of these imaginary people and their lives?
What if Elena left Drake because after U1 Sully and Nathan went on a coke n' whore bender in Shanghai with all that treasure! I'm a writer see, I know how all these things work out. |
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(05-19-2011, 05:55 PM)
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#53
Good to hear there's less gunfighting. The PS3 games are way too hard for me.
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Banned
(05-19-2011, 05:55 PM)
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#54
Originally Posted by Green Scar:
The way I figured it, they split after 1 because Nate still wanted to be his adventure-having, danger-loving, rule-breaking self, and Elena wasn't having it. For all we know something similar happened before 3. Nate said he was going to settle down, but then Sully came along and needed his help, and Nate chose to go with his long-time friend rather than keep his word to Elena, and they're splitsville again. If this is right, I'm going to be so mad. I love Elena... though I would welcome a new female character as well, much like Chloe. Despite what the above may indicate, I am not gay. |
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Member
(05-19-2011, 05:57 PM)
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#56
Originally Posted by Mr_Brit:
Last edited by JaseC; 05-19-2011 at 06:15 PM.
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Member
(05-19-2011, 06:00 PM)
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#58
Originally Posted by duffyside:
For what it's worth, U3 appears to be much less of a voluntary scenario than usual for Nate. I'm predicting, mainly based on the scene we've seen featuring Marlowe, that Drake needs to do whatever he'll be doing in Africa for purposes beyond treasure hunting. The kind of thing Elena would be OK with, maybe. It's been implied that the events of U3 are not going to be good for Drake either way, so I doubt Elena's feelings will come into play there. |
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Member
(05-19-2011, 06:03 PM)
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#59
Originally Posted by The_Darkest_Red:
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Member
(05-19-2011, 06:07 PM)
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#60
Originally Posted by The_Darkest_Red:
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Member
(05-19-2011, 06:10 PM)
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#62
Originally Posted by Magicpaint:
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Member
(05-19-2011, 06:23 PM)
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#64
Originally Posted by The_Darkest_Red:
This game will give Sony Bend a chance to experiment with the gameplay so they could try something like that out. It'll also be a good way to separate the console and handheld Uncharted games in terms of gameplay. |
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Member
(05-19-2011, 06:25 PM)
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#65
Originally Posted by SolidSnakex:
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He's not our sharpest knife. In fact, he's one of our dullest.
(05-19-2011, 06:34 PM)
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#66
Originally Posted by The_Darkest_Red:
They could also view that change as a way to differentiate the console and portable versions, giving each their unique identity. I don't want to play a game that feels exactly the same as the console versions. I say let Bend put their stamp on the franchise in the portable realm and let them really have at it. :) |
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Junior Member
(05-19-2011, 06:37 PM)
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#67
Less shooting and more exploration suits me just fine.
The shootouts were never my favourite parts of the games. I'd rather explore the environments and find treasures (might be in the minority here?). So long as the story and atmosphere is loyal to the previous installments it's got the potential to be a great game. |
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studying under Phisheep
(05-19-2011, 06:41 PM)
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#68
Originally Posted by The_Darkest_Red:
The "adventure" segments are fun additions to a shooting game. Playing Uncharted with other people, I find these parts are total crowd pleasers, and as a player it's nice to get a break. I love the atmosphere and sights during them, and they don't take up enough time to make it an "interactive movie", the meat of the action gameplay easily holds up to any other TPS. If I want to solve a challenging logic puzzle or some irritating jumping puzzle, I'll play another game designed with that kind of thing in mind. All I want is for them to add another 15-20 minutes of this adventure-lite content, something like that extended jaunt on the first island in UC1, or the village/ice caves of UC2. UC1 in particular felt like it needed a chapter like this later on, given how much of it there was early on. |
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Member
(05-19-2011, 06:44 PM)
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#69
Originally Posted by Wario64:
true, too many gun fights, plus they never seemed to end |
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Member
(05-19-2011, 06:51 PM)
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#70
Originally Posted by revolverjgw:
Also, I don't think any games are designed with jumping puzzles that are striving to irritate. |
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(05-19-2011, 07:28 PM)
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#71
Bend Studio is really the best bet for any info related to the Uncharted NGP game, but I couldn't help but want to jump in and mention that the NGP storyline is set sometime before Drake's Fortune (and not a prequel). I'll leave the rest for the NGP/Uncharted NGP press campaign.
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Member
(05-19-2011, 07:31 PM)
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#72
And yet again a series is spread among different plattforms.... Am I the only one annoyed by this? I mean, I like the Uncharted series but I don't want to buy the NGP in order to get the full story.... I hate this.... Already had to buy the 3DS because of RE - and now this...
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Member
(05-19-2011, 07:31 PM)
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#74
Originally Posted by arne:
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(05-19-2011, 07:37 PM)
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#75
Originally Posted by The_Darkest_Red:
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Member
(05-19-2011, 07:38 PM)
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#76
Originally Posted by arne:
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Member
(05-19-2011, 07:42 PM)
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#78
Originally Posted by FunkyPajamas:
Quote:
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(05-19-2011, 07:46 PM)
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#80
Originally Posted by The_Darkest_Red:
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Member
(05-19-2011, 07:47 PM)
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#81
Originally Posted by arne:
EDIT: So I guess this thread title needs to be updated. |
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Member
(05-19-2011, 08:15 PM)
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#85
Originally Posted by Green Scar:
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Member
(05-19-2011, 08:45 PM)
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#90
It sounds as though they are developing it with portable gaming in mind. This will no doubt work wonders for how the game translates over from console.
As Naughty Dog aren't directly involved in the story process I don't care all that much about RAD's fill in the blanks concept, but I like the characters and world, enough to give it a whirl anyway. |
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Member
(05-19-2011, 11:55 PM)
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#93
Originally Posted by H_Prestige:
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Member
(05-19-2011, 11:58 PM)
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#94
Originally Posted by Dedication Through Light:
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Member
(05-20-2011, 12:01 AM)
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#95
Originally Posted by hosannainexcelsis:
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bish gets all the credit :)
(05-20-2011, 12:05 AM)
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#97
Originally Posted by Suairyu:
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Member
(05-20-2011, 12:11 AM)
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#98
What if each "mission" was it's own seperate episode of Elena's show where she enlists Drake's help tracking down an artifact, tomb, legendary area or whatever? Would be awesome.
Or not. Thanks Arne haha.
Last edited by MoonsaultSlayer; 05-20-2011 at 12:14 AM.
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