I don't agree with that. Resistance, Syphon Filter, Jak, Daxter, GTA... they all felt like games that could just as easily have been late PS2/early PS3 games with a couple of control tweaks (in fact, some of them were.)
Originally Posted by H_Prestige
PSP mostly got games like Uncharted NGP. Spin offs broken down into small chunks.
Unlike PSP, console ports would actually work on NGP. If not ports, at the very least design NGP games as if they were on PS3. Who the hell wants this stupid "mission" crap?
Killzone Liberation was definitely the best way of doing things: change it up to suit a portable console and make it easy to pick up and complete a level or two. You don't want to be watching tedious amounts of narrative and cut-scenes on a handheld (although with something as entertaining as Uncharted, I'll gladly give that a pass.) Don't get me wrong, those are perfectly good games, but the stand-outs for me were the games designed for PSP and portability.