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Member
(06-26-2011, 03:20 PM)
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#801
Preordered.
But guys. Look at my avatar. It's the same one I've used for years. You know I'm a jaded EarthBound fan that's been through the Nintendo wringer. We see how well petitions and call ins work. I understand this is already translated and is far less work than the Mother 3 situation, but, Nintendo's lack of response to anything like this is disheartening and plain absurd. |
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Member
(06-26-2011, 03:20 PM)
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#802
As a fan of the Mother series, I know all too well the hardship of the desperate battle against NoA's stubborn heart for the release of a prized jRPG. It is a long a difficult road, filled with much heartbreak. I wish you luck
Added Last Story to my Amazon wanted list and commented on NoA's youtube page |
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Banned
(06-26-2011, 03:21 PM)
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#803
Originally Posted by NeoNess:
Again, though. The EB3 situation was completely different. XB isn't coming out after the system has been dead for years. XB is full translated in English unlike EB3. We can actually show monetary support for XB. |
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Member
(06-26-2011, 03:26 PM)
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#804
Originally Posted by AceBandage:
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Member
(06-26-2011, 03:30 PM)
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#806
Sorry if I missed, but was this ever cleared up?
Quote:
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Member
(06-26-2011, 03:52 PM)
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#808
Originally Posted by Shadow of the BEAST:
Companies don't let other publishers do this because it becomes a sticky, tangled mess if they ever plan (or hope) to do anything with the IP in the published territory again. Often when it goes the other way (Nintendo publishing for a third party), specific outs are written in to the contract because Nintendo has to be willing to get screwed on the deal for a greater net gain in the end. Atlus and XSeed probably won't. It's why Namco does not just give every Tales game they don't intend to bring to to XSeed. It's why Sony did not just rush out a From Software-less Demon's Souls sequel in the U.S. after deciding the game had no chance in America. It's why Nintendo didn't just let Atlus handle Mother 3. But that's not to say it's never done, just not in cases where there's a possibility down the road for further use of the IP. Cubivore, for example, was published by Atlus in America, which puts a dick in the eye of the "Stupid Nintendo would never do that huargh" argument. |
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Member
(06-26-2011, 04:05 PM)
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#809
Originally Posted by ShockingAlberto:
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Member
(06-26-2011, 04:11 PM)
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#810
Originally Posted by ShockingAlberto:
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Member
(06-26-2011, 04:11 PM)
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#811
Originally Posted by AceBandage:
First we need to assume that NoA and NoJ are different entities to a degree. NoJ has seemingly tried a lot to build a diverse system with a range of games, maybe some will be hits, maybe not, but they're getting that variety out there to hopefully attract a wide array of core gamers. Of course in addition to that they're also going after the Nintendo diehard fans with their core franchises and in addition they have gone after the casual market as well. That's NoJ. Perhaps they're not money hatting as much as some would like, perhaps they don't have as cool an on-line as we would like but you can see them making the efforts. NoA on the other hand looks to be about safety, it's like they want each title itself to make money instead of worrying about the ecosystem as a whole. I imagine it costs a lot more to QC a game like Xenoblade than it would something like FlingSmash, it's very possible that the title actually wouldn't make much money if at all for the NA release, same with Fatal Frame(which from what I hear is buggy as hell) and Last Story. Now perhaps this is NoJ's fault, perhaps they're worried about hard numbers versus a nonhard number thing like mindshare and customer satisfaction. And perhaps it's not NoJ's fault and NoA are just being asses and have made the decision themselves to focus on real tangible sales and not something untangible like perception. But I do not believe you can say you want the core gamer and just rely on Mario, Zelda and Smash Brothers, if that's the "core gamer" we and Nintendo is talking about than that is the Gamecube crowd, that's not the core gamer I'm talking about, in fact I'd call them just plain old Nintendo fans. Now some of you may be just fine with Gamecube core gamer support from Nintendo but I believe there is actually a segment of Nintendo's fan base that are not actually hard core Nintendo fans but have stuck with them from the early days when their systems had a wide variety of support from Nintendo and third parties. Those days have been over for awhile and while Nintendo constantly gives lip service to the need for the core gamer there has been little traction on NoA's part to do anything about it. NoJ, sure, NoA, not so much. For myself they've been bleeding mindshare since the N64, I love Zelda, I love Metroid, I love Fire Emblem, but I also like new things, these franchises alone aren't going to get me to constantly buy a system anymore. Some of you perhaps it will and perhaps you think those titles are sufficient evidence of going after the core gamer, fair enough. As for their software sales I think that supports my assertion. Other companies release stuff that doesn't move anywhere those numbers just to keep a few people happy and on the platform. Lose money on one title and make it back up on your store on something else or from another title or perhaps a royalty from a third party title, a console is the whole package, essentially be willing to lose some money at one place to make money on another. Nintendo can of course stay profitable with not even bothering with that, as has been said they will not take a loss on hardware and so long as they keep the Nintendo fans they have plenty of franchises themselves that can make them money, they can churn a profit all day long in third place if need be but now that they've reached the height they have with the Wii and DS can they really fall back to Gamecube levels again business wise? Look at how their stock does because they're not matching the growth of the DS with the 3DS! It's not like they're losing money they're just not making it as hand over fist as before! So really as a publicly traded company can Nintendo fall back to Gamecube level marketshare on the console side? I think it'd hurt them a lot more than people think. NoA is essentially acting like a 3rd party on their own hardware and I think that's unacceptable for a console maker, it slowly erodes customer satisfaction and faith in that company and pretty soon all they will have left are diehard Nintendofans and no-one else. When they enlarged the casual gaming audience they did more than just sell their hardware to them, they opened up the possibility of other companies now selling hardware to them. This new audience is not theirs to keep and with their pathetic on-line offering and their seemingly intentionally total disregarding of truly understanding and implementing one in the 3DS and Wii U in my opinion just means that they're going to lose that market come the Wii U. I think MS is actually in a great spot to snatch that up from them, as much as I hate them, Kinect is workable and they have a great store with loads of indie support, I can see Xbox Live's marketplace really taking off next generation with the casuals if not merely later this gen. And what I mean about software is not just their and third party titles but the OS itself. The damn 3DS can't even message people yet. Everything is like it's own little closed channel on the Wii. I can all but guarantee that while the voice chat feature of the Wii U looks neat that it'll probably gimped in some spectacular way that will probably necessitate you setting up a voice chat over a phone beforehand! I don't know how the shit flies in Japan but I think in the West people find this sort of this ridiculous. So from where I stand it doesn't look like Nintendo of America gives a damn about the core gamer, it doesn't look like they give a damn about creating a platform of trust between them and the users that can last hardware generations, it just seems like they take what NoJ does and pick and choose only the things they think will make money while not incurring any loss so their division looks good. |
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Member
(06-26-2011, 04:20 PM)
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#812
Originally Posted by jay:
I don't like Namco hording Tales games, but I can absolutely understand why Ignition is not publishing Xillia. There's more nuance to the subject than "Why doesn't this company just let this other company do it, that makes absolute sense to me!" |
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Member
(06-26-2011, 04:34 PM)
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#814
I had forgotten that Amazon.com actually has a trailer video of Xenoblade/Monado on the product page itself in addition to screenshots. For all the good the call to pre-order it is doing I wouldn't be surprised because it's now at the top of the list some are viewing that video and deciding to pre-order based on that alone. Totally unconnected to this movement. That could keep it up on that list for some time if that's the case. Such a interesting concept. :) Allowing footage of the game to sell the game. Something advertisers don't seem to understand at all.
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Banned
(06-26-2011, 04:36 PM)
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#815
Originally Posted by Effect:
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Member
(06-26-2011, 04:39 PM)
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#817
Originally Posted by MetalSlime:
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Banned
(06-26-2011, 04:41 PM)
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#818
Originally Posted by Effect:
On the opposite side of the coin, however. People know of the Xeno franchise and Xenoblade is easier to say and a better marketing name than Monado. |
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Member
(06-26-2011, 04:45 PM)
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#819
Originally Posted by ShockingAlberto:
I've always felt that consumers understanding why businesses do what they do was a tricky issue. I get why the 3DS has bad battery life but I am not happy about it. I understand that publishing deals are complicated yet I still want games localized any way possible. Basically, I think that within reason, the desires of a consumer are valid regardless of the complications on the industry's side of things. |
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Banned
(06-26-2011, 04:48 PM)
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#820
IGN has another article up about this.
Originally Posted by IGN:
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Banned
(06-26-2011, 04:49 PM)
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#822
Originally Posted by mjc:
Nah, it's the weekend. I wouldn't expect comments from anyone until tomorrow if at all. |
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Member
(06-26-2011, 05:11 PM)
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#825
Originally Posted by mAcOdIn:
NOA needs to get through its head that their core, ardent fans are not the same ones that will just be satisfied with a new Mario/Kart/Zelda iteration every few years. We're the ones that frothed at Pikmin when it was revealed, gave Wind Waker a change despite any initial misgivings, and are the early adopters of new hardware. The frustration is palpable and this campaign proves it. |
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Member
(06-26-2011, 05:12 PM)
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#827
Xenoblade has far more potential. If I recall correctly, Xenosaga's biggest sales were in the US, so they should capitalize on the name.
Personally, I like Monado simply because the game has actually nothing to do with Xenogears and Xenosaga*, but I think it has far greater success with the Xeno name. (*Yeah, it's Tetsuya Takahashii. I know. But it's not an Xeno game directly, no matter how amazing of a story it has.) |
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Faster, stronger, smarter and has a wife who plays more games than you
(06-26-2011, 05:16 PM)
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#828
Originally Posted by john tv:
Originally Posted by ShockingAlberto:
If you look at the Sony list above, they do a very good job of skipping only titles that they feel safe letting other publishers take a crack at, and as a result almost all of their output is localized either by them or by third parties (going both ways -- look at the long-running Capcom publication of GoW.) Nintendo, conversely, looks at games and somehow draws the conclusion that there's no benefit, even from a long-term perspective, to localizing them, but it's still worth keeping hold of the IP despite the fact that not localizing whichever game it is innately devalues that IP. It's a deeply irrational decision-making process, and one that neither of the other console companies applies. So I mean, yeah, it makes sense that Nintendo isn't handing off a title like Xenoblade to XSeed, but it makes sense mostly because there shouldn't be any question in the first place about NoA publishing Xenoblade. (With third parties and franchises like Yakuza and Tales that are way more popular in Japan, though, that's pretty much exactly the problem, yeah.) |
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Member
(06-26-2011, 05:19 PM)
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#829
Originally Posted by Marrshu:
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If they are Dutch, upright and breathing they are more racist than your favorite player
(06-26-2011, 05:21 PM)
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#831
Originally Posted by shadyspace:
I dont know how many xenoblades you come across everyday, but I barely ever see one. |
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Member
(06-26-2011, 05:23 PM)
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#832
Originally Posted by shadyspace:
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Member
(06-26-2011, 05:23 PM)
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#833
Originally Posted by shadyspace:
You could say it's one of Takahashi's better works, simply because it's got the great storytelling him and Monolith are known for, but it's not nearly as convoluted as his previous works. |
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Member
(06-26-2011, 05:26 PM)
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#834
Originally Posted by Marrshu:
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Member
(06-26-2011, 05:26 PM)
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#835
Originally Posted by shadyspace:
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Member
(06-26-2011, 05:27 PM)
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#836
Originally Posted by shadyspace:
http://www.neogaf.com/forum/showthread.php?t=363750 To the Xenoblade announcement of the rename and everyone going crazy: http://www.neogaf.com/forum/showthread.php?t=386134 |
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Member
(06-26-2011, 05:29 PM)
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#837
Originally Posted by Effect:
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Junior Member
(06-26-2011, 05:31 PM)
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#838
Guys it's time to step into high gear. Maybe even update the OP because it's damage control time.
The internet can be a big echo chamber. That can be a benefit for a campaign like this, but can also cut it short when you have people come along late in the game. If you haven't been following Xenoblade for awhile, you might not know that Nintendo has essentially been handing out the same PR customer service responses for the past year. Well, look what story popped up today: http://www.destructoid.com/xenoblade...u-204635.phtml and then this story from ********** and then http://www.gamersspot.com/?controlle...&news_id=86746 We need to step up our game and let these people and their followers know that a Nintendo customer service response is not good enough. It has very little authoritative weight. In fact, Disaster: Day of Crisis got similar "reconfirmations" before NoA pulled the rug. But...but...it was scheduled for release?!?! That's the danger of not ever having a release date set. Nintendo can pluck it away at any time, as NoA seems poised to do with Xenoblade. I've already called out these stories on the OpRainfall twitter (Jim Sterling was not entirely pleased), but I can't do it by myself. Don't let this erroneous, albeit with good intentions, information overtake our momentum. We've got a long way to go to bring Xenoblade, Pandora's Tower, and The Last Story to North America. |
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Member
(06-26-2011, 05:32 PM)
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#839
Originally Posted by thefro:
Originally Posted by duckroll:
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Member
(06-26-2011, 05:32 PM)
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#840
Originally Posted by shadyspace:
I just have really enjoyed all of the Gooch's games this gen, warts and all. I think Lost Odyssey is still my favorite traditional JRPG this gen, if you don't count Persona 4. I really want TLS to come out... |
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Member
(06-26-2011, 05:34 PM)
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#841
Originally Posted by shadyspace:
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Member
(06-26-2011, 05:39 PM)
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#845
Originally Posted by waytofailself:
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Member
(06-26-2011, 05:43 PM)
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#847
So, I know this isn't related to Xenoblade/TLS/Pandora, but I posted the Disaster: Day of Crisis trailer on my Facebook, and my fifty-some year old AUNT said it looked amazing. And she has no interest in video games at all, mind you.
NoA could have made that game sell in a heartbeat with commercials... |
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Member
(06-26-2011, 05:46 PM)
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#848
Originally Posted by AceBandage:
To the OP and everyone else too: I wanted to post something again because it most likely got lost in the sea of that other thread BUT I have one other idea along with the letter writing and Amazon push that might be a good idea. Tomorrow morning and this week, call NOA directly and ask to speak to Reggie himself. If he has to take time out of his day to listen to upset gamers, that will be a great way to send a message as well. If you call be civil and courteous but DO definitely let him know these backwards policies and decisions are asinine and will not be tolerated any longer. Even if he doesn't answer, leave him a voice mail still! He'll have to sift through voicemails anyway. Hopefully after that plus this weekend he'll finally get it and do the right thing. Also, if you can go a step further and can afford to do so, call Mr. Iwata directly in Japan and make sure he knows what's going on at NOA because I think at least part of this he's in the dark on. This is Reggie's boss and a good guy so I think it's time for Reggie's final job review. Here's their phone numbers-these are the direct numbers not the customer service ones. These are the numbers you'll want to use NOA's direct number: (425) 882-2040 NCL's direct number: +81-75-662-9600 I had to dig a bit for this number but it's for a good cause :) OP I think it would be worthwhile to add what I just posted into the OP, if you think it's worthy of being added in that would be great so people know of a few more things they can do to help the cause! If not I understand but I wanted to make sure it got in this thread too since this is for the actual campaigns/
Last edited by bh7812; 06-26-2011 at 05:49 PM.
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demodded, not denutted
(06-26-2011, 05:48 PM)
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#849
Originally Posted by bh7812:
Nintendo don't care |
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Running off of Custom Firmware
(06-26-2011, 05:49 PM)
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#850
Originally Posted by AceBandage:
And, of course, I'd rather Nintendo stop abandoning their core audience now, rather than squander whatever goodwill may yet remain by focusing on the Wii-U. |