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Member
(11-07-2011, 08:48 PM)
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PSN-US Vanguard Bandits 11/15/2011 $9.99 WITH Strat Guide, EU release early 2012
#1
![]() We have a date for Vanguard Bandits finally. It's November 15th on PSN @ $9.99. The price is more than we wanted, but as I mentioned a few months ago in the Alundra thread, it was this or nothing, so we did the deal so it could be available for those that wanted it. We're doing something fan-centric next week on launch day that I hope will take a little of the sting out of it. EDIT: The "fan centric" extra is a digital download of the entire 200+ page Vanguard Bandits strategy guide for fans to enjoy as they play through the game. The guide is here: http://www.gaijinworks.com/vanguardp...tegy_Guide.zip For those that don't know, this was originally called Epica Stella in Japan. We were going to call it Detonator Gauntlet, and even advertised it as such, but Midway was threatening lawsuits about the title containing the word "Gauntlet" so we were forced to go another way. ![]() ![]() In a brainstorming session where we were coming up with another name, someone joked to another person just on the edge of my hearing that it should be called Panty Bandits, and I misheard that as Vanguard Bandits until they clarified. But I liked the misheard name, which actually fit the plot, so that's what it became. This is a strategy RPG that has three branches and five endings. Amongst other additions, the US version added a support feature to the attacks that increased the strategy element. It's become something of a cult classic on the PS1 because of its pure-strategy. There's little spoken dialogue in the game, but what there is in it was rushed at the time and is not my proudest moment. Audio Atrocities-lite for sure. However, the game is solid and I really like the ending song, and the decaying opening song that changes as you play. ![]() ![]() ![]() ![]() ![]() ![]() The European release will come after we dig out from the Arc the Lad Japanese-language release fiasco and get Arc I-III and Alundra out, so probably early 2012. European fans, don't worry, it's coming - and in English. :)
Last edited by vireland; 11-27-2011 at 06:42 AM.
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Member
(11-07-2011, 08:51 PM)
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#4
Originally Posted by vireland:
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Member
(11-07-2011, 08:55 PM)
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#6
Originally Posted by LegatoB:
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Member
(11-07-2011, 09:25 PM)
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#18
Originally Posted by Doomrider:
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Member
(11-07-2011, 09:28 PM)
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#19
Originally Posted by archnemesis:
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Member
(11-07-2011, 09:33 PM)
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#20
I remember really liking this game and its localization.
I think this was my favorite track: http://www.youtube.com/watch?v=U7DTgi9yZ8I
Last edited by Llyranor; 11-07-2011 at 09:41 PM.
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Member
(11-07-2011, 09:36 PM)
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#22
Originally Posted by vireland:
Anyway, that's good news. Thanks. |
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Member
(11-07-2011, 09:48 PM)
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#26
Originally Posted by Dr. Kitty Muffins:
Aside from that, there were pretty extensive UI improvements to make the menus flow better, but I'd need to grab the manual to quote all the improvements and I don't have that handy at the moment. |
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Member
(11-07-2011, 09:50 PM)
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#29
Originally Posted by vireland:
Thank you, that is all very excellent. Was the translation an effort to improve the game? I'm not a purist when it comes to such things as I strongly believe you should always try to improve a story and/or dialogue if it is weak. I'm assuming the answer is yes given your history. |
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Member
(11-07-2011, 09:57 PM)
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#30
Originally Posted by Dr. Kitty Muffins:
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GameFan alumnus
ganguro preacher (11-07-2011, 10:06 PM)
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#31
Originally Posted by vireland:
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(11-07-2011, 10:12 PM)
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#32
Definite buy. Don't even know anything about the game aside from the OP but that's enough to convince me (and I want more of this sort of thing, so why not show my support!)
Oh, and dat Alundra font, obvs. |
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Member
(11-07-2011, 10:13 PM)
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#33
Originally Posted by Coxy:
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Member
(11-07-2011, 10:13 PM)
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#34
Originally Posted by shidoshi:
Actually in literally every case on a WD license, the licensor was fine with the changes we made because they knew it was in pursuit of the game being better for our market (or even in general). For example, Akagawa-san from Arc Entertainment commented that he was amazed that we were polishing Arc II to the smallest detail when he saw how we streamlined the battle system to remove annoying status boxes and just have the status changes float up from the characters in battle, removing button presses and screen clutter in the process. He couldn't beleve we would take the time to smooth that process to make it better for the US player. The changes didn't work out 100% of the time (LUNAR 2 SEGACD save cost, for example), but more often than not they improved the game experience for the player. |
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you can't put a price on sparks
(11-07-2011, 10:26 PM)
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#35
i have this game from way back when it was initially released...i got it over valkyrie profile... i didnt really like it that much honestly, i beat it. the strategy is ok but the battle scenes are kind of long and boring and dumb. it was interesting having like 30 mechs in battle at the same time though i guess.
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Member
(11-07-2011, 10:33 PM)
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#36
Originally Posted by davepoobond:
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Little Big NeoContra
(11-07-2011, 11:08 PM)
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#48
Originally Posted by cj_iwakura:
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