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Member
(02-10-2012, 06:53 PM)
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#159
Remember that Arakune from CT to CS was VERY viable (and still is). Ragna remained in high tier from CS to EX. Nu went from S tier to B tier. Valkenhayn has remained high tier too. Rachel and Mak were pretty much the only ones who got screwed. |
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Member
(02-10-2012, 09:27 PM)
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#161
The Blazen comic series is no longer on the internet.
:( ![]() It spiraled down into mediocrity, but the good comics were amazing. Cristina V even dubbed one of them! http://www.youtube.com/watch?v=epn-fg48i9M |
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Member
(02-10-2012, 09:43 PM)
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#163
:( Someone had to have archived them, right? Hazama's Troll Booth was the stuff of legends.
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Member
(02-10-2012, 10:40 PM)
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#164
Might be a good time to get back into the game. I kinda fell out of playing sometime after CSII came out. I couldn't relearn all of that stuff when the patch came out for CSII.
Might take the opportunity of a new game to try and learn Arakune again... I remember I was just getting those big curse combos down when I kind of stopped playing. I'll pick it up in a month or so when I actually have some time to sink into it. ^^ |
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Member
(02-10-2012, 10:55 PM)
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#165
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Member
(02-11-2012, 05:52 AM)
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#167
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Member
(02-11-2012, 06:54 AM)
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#170
Really, the only character whose tier placement should be a factor in your choice is Makoto. |
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Member
(02-11-2012, 10:58 AM)
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#175
The one thing I hate about BB's balancing is how they seem to go overboard when a character is too good. I remember looking at the matchup charts/tier lists for CT and seeing positions literally flip in later releases. Looking at them and how balancing goes I feel really lucky about Bang. He was lowish in the first game, mid in CSII after being top in CS and high tier for Extend so far.
I know the overall matchups are a lot closer than ever before, but they should easy up a bit on the top/high tiers when they make BB3. |
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Member
(02-11-2012, 01:39 PM)
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#176
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Member
(02-11-2012, 03:10 PM)
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#177
That bad, eh? Mak is Rachel 2.0
Everyone except Bang: S tier Bang: B tier |
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Member
(02-11-2012, 03:52 PM)
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#179
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Member
(02-11-2012, 04:05 PM)
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#180
Edit: Damn, I want this game bad. It feels like I'm finally coming back home where I belong with this game...
Last edited by SolarPowered; 02-11-2012 at 04:08 PM.
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Member
(02-11-2012, 07:25 PM)
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#182
Siliconera's been doing a feature "The Art of BlazBlue" with some nice info on the processes.
Concept Phase Animation Phase Background Phase |
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Member
(02-11-2012, 07:32 PM)
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#183
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Member
(02-11-2012, 07:52 PM)
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#186
And of course, they probably only look at Japanese arcades when considering balance. And Noel is worthy of being hated. |
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Member
(02-11-2012, 07:59 PM)
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#188
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Member
(02-11-2012, 08:05 PM)
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#190
Why was I not told there's a Tsubaki/Jin theme now!?
http://www.youtube.com/watch?v=JXhoqOJ7dS8 This is the first vocal one I like more than the instrumental. |
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Member
(02-11-2012, 08:51 PM)
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#191
I don't know, but this method of balancing does have a plus side. You can have an idea of what to expect unlike Capcom's balancing. They should ease up on the nerfs a bit though. |
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Member
(02-11-2012, 09:54 PM)
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#193
I am thinking of getting this for my vita launch title.
I never played any blazblue series so this will be my first entry to the series. From what I read the graphics are great and everything seems almost identical to the console version, so my only questions would be how are the controls? Is it easy to pull off commands and combos with vita d-pad or analog(if u can use)? |
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Member
(02-11-2012, 10:06 PM)
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#195
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Member
(02-12-2012, 03:17 PM)
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#197
I preordered from my local Gamestop.
Then again...they charged my credit card twice for this game. Be funny they canceled my preorder and still didn't give me my money back from the mischarge and the preorder money. At this point, I think I need to stop preording from Gamestop...or at least the one I live by. How is Noel in EXTEND? |
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Member
(02-12-2012, 03:52 PM)
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#200
Those LE versions are sooo nice I almost wish I was getting a console version instead of the Vita version. I own BlaBlu portable on the psp and it was and is a great portable fighting game so I really want to keep this one as an "on the go" experience for my Vita.
I wonder if that calendar or art book will ever be available to purchase separately? |